Lines Matching refs:lyrBack
246 nCollType = lyrBack.tileDesc[nTile].aUser[1]; in Collide()
262 nRtn = lyrBack.tileDesc[nTile].aUser[0]; in Collide()
519 rPx = poShip.rPosX / lyrBack.nTileWidth; // The collision routines won't really look in UpdatePosition()
520 … rPy = poShip.rPosY / lyrBack.nTileHeight; // correct unless TILE_WIDTH_LYR1 == TILE_HEIGHT_LYR1 in UpdatePosition()
521 rVx = rVelX / lyrBack.nTileWidth; in UpdatePosition()
522 rVy = rVelY / lyrBack.nTileHeight; in UpdatePosition()
535 poShip.rPosX = rPx * lyrBack.nTileWidth; // The collision routines won't really look in UpdatePosition()
536 … poShip.rPosY = rPy * lyrBack.nTileHeight; // correct unless TILE_WIDTH_LYR1 == TILE_HEIGHT_LYR1 in UpdatePosition()
537 rVelX = rVx * lyrBack.nTileWidth; in UpdatePosition()
538 rVelY = rVy * lyrBack.nTileHeight; in UpdatePosition()
549 map = lyrBack.map; in AnimInit()
550 rWorldWidth = (f32)(lyrBack.nTileWidth << lyrBack.nHS); in AnimInit()
551 rWorldHeight = (f32)(lyrBack.nTileHeight << lyrBack.nVS); in AnimInit()
552 nMapWidth = 1<<lyrBack.nHS; in AnimInit()
553 nMapHeight = 1<<lyrBack.nVS; in AnimInit()
659 MapEditor( &lyrBack ); in AnimTick()
671 SaveMap( &lyrBack ); in AnimTick()