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Searched refs:GDGetCurrOffset (Results 1 – 8 of 8) sorted by relevance

/RvlSDK-3.1.4/build/demos/gddemo/src/
Dgd-texture-create.c186 setArrayOffsets[0] = GDGetCurrOffset() + CP_DATA_OFFSET; in CreateDLs()
189 setArrayOffsets[1] = GDGetCurrOffset() + CP_DATA_OFFSET; in CreateDLs()
192 setArrayOffsets[2] = GDGetCurrOffset() + CP_DATA_OFFSET; in CreateDLs()
226 tlutAddrOffsets[0] = GDGetCurrOffset() + BP_CMD_LENGTH*2 + BP_DATA_OFFSET; in CreateDLs()
272 texAddrOffsets[0] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
300 texAddrOffsets[1] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
321 texAddrOffsets[2] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
342 texAddrOffsets[3] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
363 texAddrOffsets[4] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
398 texAddrOffsets[5] = GDGetCurrOffset() + BP_DATA_OFFSET; in CreateDLs()
Dgd-tev-create.c90 *dlSize = GDGetCurrOffset(); in CreateModelDL()
165 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader0DL()
215 *dlSize = GDGetCurrOffset(); in CreateShader0DL()
257 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()
264 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()
331 *dlSize = GDGetCurrOffset(); in CreateShader1DL()
375 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader2DL()
382 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader2DL()
464 *dlSize = GDGetCurrOffset(); in CreateShader2DL()
517 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
[all …]
Dgd-light-create.c107 plPtr[MODELDL_PATCH_LIGHT0POS] = GDGetCurrOffset(); in CreateModelDL()
110 plPtr[MODELDL_PATCH_LIGHT1DIR] = GDGetCurrOffset(); in CreateModelDL()
152 size = GDGetCurrOffset(); in CreateModelDL()
Dgd-indtex-create.c124 size = GDGetCurrOffset(); in CreateEffectDL0()
191 size = GDGetCurrOffset(); in CreateEffectDL1()
299 size = GDGetCurrOffset(); in CreateEffectDL2()
386 size = GDGetCurrOffset(); in CreateEffectDL3()
Dgd-texture-gc.c277 saveOffset = GDGetCurrOffset(); in PatchTexPtrs()
468 length = GDGetCurrOffset(); // preserve the offset! in DrawInit()
Dgd-init-create.c409 setArrayOffsets[0] = GDGetCurrOffset() + CP_DATA_OFFSET; in CreateDLs()
412 setArrayOffsets[1] = GDGetCurrOffset() + CP_DATA_OFFSET; in CreateDLs()
Dgd-init-gc.c270 length = GDGetCurrOffset(); // preserve the offset! in DrawInit()
/RvlSDK-3.1.4/include/revolution/gd/
DGDBase.h94 static inline u32 GDGetCurrOffset();
189 static inline u32 GDGetCurrOffset() in GDGetCurrOffset() function