Lines Matching refs:GDGetCurrOffset
90 *dlSize = GDGetCurrOffset(); in CreateModelDL()
165 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader0DL()
215 *dlSize = GDGetCurrOffset(); in CreateShader0DL()
257 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()
264 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()
331 *dlSize = GDGetCurrOffset(); in CreateShader1DL()
375 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader2DL()
382 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader2DL()
464 *dlSize = GDGetCurrOffset(); in CreateShader2DL()
517 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
524 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
531 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
538 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
545 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader3DL()
663 *dlSize = GDGetCurrOffset(); in CreateShader3DL()