| /RvlSDK-2.1/include/revolution/ |
| D | ax.h | 125 u16 vL; 126 u16 vDeltaL; 127 u16 vR; 128 u16 vDeltaR; 130 u16 vAuxAL; 131 u16 vDeltaAuxAL; 132 u16 vAuxAR; 133 u16 vDeltaAuxAR; 135 u16 vAuxBL; 136 u16 vDeltaAuxBL; [all …]
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| D | mix.h | 107 u16 v; 108 u16 v1; 109 u16 vL; 110 u16 vL1; 111 u16 vR; 112 u16 vR1; 113 u16 vS; 114 u16 vS1; 115 u16 vAL; 116 u16 vAL1; [all …]
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| D | wt.h | 94 u16 format; // ADPCM, PCM16, PCM8 95 u16 sampleRate; // Hz 98 u16 adpcmIndex; // ADPCM index to reference if in ADPCM mode 114 u16 a[8][2]; // coef table a1[0],a2[0],a1[1],a2[1].... 115 u16 gain; // gain to be applied (0 for ADPCM, 0x0800 for PCM8/16) 116 u16 pred_scale; // predictor / scale combination (nibbles, as in hardware) 117 u16 yn1; // y[n - 1] 118 u16 yn2; // y[n -2] 121 u16 loop_pred_scale; // predictor / scale combination (nibbles, as in hardware) 122 u16 loop_yn1; // y[n - 1] [all …]
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| D | enc.h | 45 ENCResult ENCSetUnicodeBOM(u16 *dst, s32 dstlen); 47 ENCResult ENCSetUnicodeBOM16(u16 *dst, s32 dstlen); 50 ENCResult ENCConvertStringUtf32ToUtf16(u16 *dst, s32 *dstlen, const u32 *src, s32 *srclen); 51 ENCResult ENCConvertStringUtf16ToUtf32(u32 *dst, s32 *dstlen, const u16 *src, s32 *srclen); 56 ENCResult ENCConvertStringUtf16ToUtf8(u8 *dst, s32 *dstlen, const u16 *src, s32 *srclen); 57 ENCResult ENCConvertStringUtf8ToUtf16(u16 *dst, s32 *dstlen, const u8 *src, s32 *srclen); 59 ENCResult ENCConvertStringSjisToUnicode(u16 *dst, s32 *dstlen, const u8 *src, s32 *srclen); 60 ENCResult ENCConvertStringUnicodeToSjis(u8 *dst, s32 *dstlen, const u16 *src, s32 *srclen); 62 ENCResult ENCConvertStringJisToUnicode(u16 *dst, s32 *dstlen, const u8 *src, s32 *srclen); 63 ENCResult ENCConvertStringUnicodeToJis(u8 *dst, s32 *dstlen, const u16 *src, s32 *srclen); [all …]
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| D | G2D.h | 89 u16 nTlcS; // Top Left S coordinate within texture map (in pixels) 90 u16 nTlcT; // Top Left T coordinate within texture map (in pixels) 91 u16 nWidth; // Width of sprite (in pixels) 92 u16 nHeight; // Height of sprite (in pixels) 114 extern void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight );
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| /RvlSDK-2.1/include/revolution/os/ |
| D | OSFont.h | 52 u16 fontType; // font type 53 u16 firstChar; // the first character code defined in the font 54 u16 lastChar; // the last character code defined in the font 55 u16 invalChar; // the font code to be substituted for invalid characters 56 u16 ascent; // the ascent (units above the base line) of characters 57 u16 descent; // the descent (units below the base line) of characters 58 u16 width; // the width of the widest character 59 u16 leading; // the leading (space) between rows 61 u16 cellWidth; // the cell (a single character) width in a sheet 62 u16 cellHeight; // the cell (a single character) height in a sheet [all …]
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| /RvlSDK-2.1/build/libraries/sp/src/ |
| D | sp.c | 153 u16 *p, *p1; in SPPrepareSound() 168 p = (u16*)&axvpb->pb.addr; in SPPrepareSound() 169 p1 = (u16*)sound->adpcm; in SPPrepareSound() 176 *p++ = (u16)(loopAddr >> 16); in SPPrepareSound() 177 *p++ = (u16)(loopAddr & 0xffff); in SPPrepareSound() 178 *p++ = (u16)(endAddr >> 16); in SPPrepareSound() 179 *p++ = (u16)(endAddr & 0xffff); in SPPrepareSound() 180 *p++ = (u16)(currentAddr >> 16); in SPPrepareSound() 181 *p++ = (u16)(currentAddr & 0xffff); in SPPrepareSound() 204 *p++ = (u16)(srcBits >> 16); in SPPrepareSound() [all …]
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| /RvlSDK-2.1/build/tools/dspadpcm/src/ |
| D | dspheader.h | 38 u16 loop_flag; 39 u16 format; 44 u16 coef[16]; 47 u16 gain; 48 u16 ps; 49 u16 yn1; 50 u16 yn2; 53 u16 lps; 54 u16 lyn1; 55 u16 lyn2; [all …]
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| /RvlSDK-2.1/include/revolution/mem/ |
| D | expHeap.h | 64 u16 signature; // Signature 67 u16 val; 70 u16 allocDir : 1; // Memory allocation direction 71 u16 alignment : 7; // Alignment 72 u16 groupID : 8; // Group ID 101 u16 groupID; // Current group ID (lower 8 bits only) 105 u16 val; 108 u16 _reserved : 15; 109 u16 allocMode : 1; // Memory allocation mode 143 u16 optFlag ); [all …]
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| /RvlSDK-2.1/build/tools/dls1wt/src/ |
| D | dls.h | 107 u16 unityNote; 123 u16 formatTag; 124 u16 channels; 127 u16 blockAlign; 128 u16 bitsPerSample; 139 u16 lowKey; 140 u16 hiKey; 141 u16 lowVelocity; 142 u16 hiVelocity; 143 u16 options; [all …]
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| D | wt.h | 101 u16 format; // ADPCM, PCM16, PCM8 102 u16 sampleRate; // Hz 105 u16 adpcmIndex; // ADPCM index to reference if in ADPCM mode 117 u16 a[8][2]; // coef table a1[0],a2[0],a1[1],a2[1].... 118 u16 gain; // gain to be applied (0 for ADPCM, 0x0800 for PCM8/16) 119 u16 pred_scale; // predictor / scale combination (nibbles, as in hardware) 120 u16 yn1; // y[n - 1] 121 u16 yn2; // y[n -2] 124 u16 loop_pred_scale; // predictor / scale combination (nibbles, as in hardware) 125 u16 loop_yn1; // y[n - 1] [all …]
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| /RvlSDK-2.1/include/revolution/gd/ |
| D | GDBase.h | 130 static inline void GDWrite_u16(u16 data); 140 static inline void GDWriteXFCmd(u16 addr, u32 val); 141 static inline void GDWriteXFCmdHdr(u16 addr, u8 len); 142 static inline void GDWriteXFIndxACmd(u16 addr, u8 len, u16 index); 143 static inline void GDWriteXFIndxBCmd(u16 addr, u8 len, u16 index); 144 static inline void GDWriteXFIndxCCmd(u16 addr, u8 len, u16 index); 145 static inline void GDWriteXFIndxDCmd(u16 addr, u8 len, u16 index); 256 static inline void GDWrite_u16(u16 data) in GDWrite_u16() 265 GDWrite_u16((u16) data); in GDWrite_s16() 346 static inline void GDWriteXFCmd(u16 addr, u32 val) in GDWriteXFCmd() [all …]
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| D | GDVert.h | 101 __GXCDEF( GDCmd, 1, u16 ) 106 __GXCDEF( GDParam, 1, u16 ) 120 __GXCDEF( GDPosition, 3, u16 ) 126 __GXCDEF( GDPosition, 2, u16 ) 129 __GXCDEFX( GDPosition1x16, 1, u16 ) 138 __GXCDEFX( GDNormal1x16, 1, u16 ) 148 __GXCDEF( GDColor, 1, u16 ) 150 __GXCDEFX( GDColor1x16, 1, u16 ) 157 __GXCDEF( GDTexCoord, 2, u16 ) 163 __GXCDEF( GDTexCoord, 1, u16 ) [all …]
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| /RvlSDK-2.1/build/demos/axdemo/src/ |
| D | axstream.c | 195 loop.loop_pred_scale = (u16)(*((u8*)(streamBufferL))); in fillAram() 201 loop.loop_pred_scale = (u16)(*((u8*)(streamBufferR))); in fillAram() 359 addr.loopAddressHi = (u16)(aramBufferL0 >> 16); in startStreamPcm16() 360 addr.loopAddressLo = (u16)(aramBufferL0 & 0xFFFF); in startStreamPcm16() 361 addr.endAddressHi = (u16)(aramBufferLEnd >> 16); in startStreamPcm16() 362 addr.endAddressLo = (u16)(aramBufferLEnd & 0xFFFF); in startStreamPcm16() 363 addr.currentAddressHi = (u16)(aramBufferL0 >> 16); in startStreamPcm16() 364 addr.currentAddressLo = (u16)(aramBufferL0 & 0xFFFF); in startStreamPcm16() 378 addr.loopAddressHi = (u16)(aramBufferR0 >> 16); in startStreamPcm16() 379 addr.loopAddressLo = (u16)(aramBufferR0 & 0xFFFF); in startStreamPcm16() [all …]
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| /RvlSDK-2.1/include/revolution/gx/ |
| D | GXEmVert.h | 38 void EmGXCmd1u16( u16 x ); 41 void EmGXParam1u16( u16 x ); 54 void EmGXPosition3u16 ( u16 x, u16 y, u16 z ); 59 void EmGXPosition2u16 ( u16 x, u16 y ); 63 void EmGXPosition1x16 ( u16 idx ); 70 void EmGXNormal1x16 ( u16 idx ); 77 void EmGXColor1u16 ( u16 rgba ); 78 void EmGXColor1x16 ( u16 idx ); 84 void EmGXTexCoord2u16 ( u16 s, u16 t ); 89 void EmGXTexCoord1u16 ( u16 s ); [all …]
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| D | GXFrameBuffer.h | 178 u16 hor, u16 ver ); 179 void GXSetDispCopySrc ( u16 left, u16 top, u16 wd, u16 ht ); 180 void GXSetTexCopySrc ( u16 left, u16 top, u16 wd, u16 ht ); 181 void GXSetDispCopyDst ( u16 wd, u16 ht ); 182 void GXSetTexCopyDst ( u16 wd, u16 ht, GXTexFmt fmt, GXBool mipmap ); 194 f32 GXGetYScaleFactor( u16 efbHeight, u16 xfbHeight ); 195 u16 GXGetNumXfbLines( u16 efbHeight, f32 yScale ); 198 void GXReadBoundingBox ( u16 *left, u16 *top, u16 *right, u16 *bottom );
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| D | GXCpu2Efb.h | 62 void GXPokeZ ( u16 x, u16 y, u32 z ); 63 void GXPeekZ ( u16 x, u16 y, u32* z ); 64 void GXPokeARGB ( u16 x, u16 y, u32 color ); 65 void GXPeekARGB ( u16 x, u16 y, u32* color );
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| D | GXStruct.h | 208 u16 fbWidth; // no xscale from efb to xfb 209 u16 efbHeight; // embedded frame buffer 210 u16 xfbHeight; // external frame buffer, may yscale efb 211 u16 viXOrigin; 212 u16 viYOrigin; 213 u16 viWidth; 214 u16 viHeight; 226 u16 r[10];
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| /RvlSDK-2.1/build/libraries/cx/src/ |
| D | CXCompression.c | 53 u16 windowPos; // Initial position of the history window. 54 u16 windowLen; // Length of the history window. 63 static u8 SearchLZ ( LZCompressInfo * info, const u8 *nextp, u32 remainSize, u16 *offset… 88 …u16 lastOffset; // Offset to matching data (the longest matching data at the ti… in CXCompressLZ() 174 static u8 SearchLZ( LZCompressInfo * info, const u8 *nextp, u32 remainSize, u16 *offset ) in SearchLZ() 178 u16 maxOffset; in SearchLZ() 183 const u16 windowPos = info->windowPos; in SearchLZ() 184 const u16 windowLen = info->windowLen; in SearchLZ() 241 maxOffset = (u16)(nextp - searchp); in SearchLZ() 264 u16 i; in LZInitTable() [all …]
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| /RvlSDK-2.1/build/libraries/kpad/include/ |
| D | KPADinside.h | 90 u16 work_ct ; // Number of times DPD processing is performed per game frame 107 u16 ah_circle_ct ; // Countdown if within a certain range (stop at zero) 113 u16 btn_repeat_time ; // Ongoing time count 114 u16 btn_repeat_next ; // Next time to set flag 115 u16 btn_repeat_delay ; // Time to start repeat 116 u16 btn_repeat_pulse ; // Time between repeats 118 u16 btn_cl_repeat_time ; // Ongoing time count 119 u16 btn_cl_repeat_next ; // Next time to set flag 120 u16 btn_cl_repeat_delay ; // Time to start repeat 121 u16 btn_cl_repeat_pulse ; // Time between repeats [all …]
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| /RvlSDK-2.1/include/demo/ |
| D | DEMOWin.h | 212 u16 x_cal; // corrective offset, for centering window contents horizontally 213 u16 y_cal; // corrective offset, for centering window contents vertically 215 u16 pixel_width; // width of window, in pixels 216 u16 pixel_height; // height of window, in pixels 218 u16 char_width; // width of window, in characters 219 u16 char_height; // height of window, in characters 221 u16 num_scroll_lines; // number of scrollback lines 222 u16 total_lines; // total number of buffer lines (including visible) 224 u16 curr_output_line; // current row in buffer at which "log printf" will output text 225 u16 curr_output_col; // current col in a line at which "log printf" will output text [all …]
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| D | DEMOPad.h | 54 u16 buttonDown; 55 u16 buttonUp; 56 u16 dirs; 57 u16 dirsNew; 58 u16 dirsReleased; 74 static inline u16 DEMOPadGetButton(u32 i) in DEMOPadGetButton() 77 static inline u16 DEMOPadGetButtonUp(u32 i) in DEMOPadGetButtonUp() 80 static inline u16 DEMOPadGetButtonDown(u32 i) in DEMOPadGetButtonDown() 83 static inline u16 DEMOPadGetDirs(u32 i) in DEMOPadGetDirs() 86 static inline u16 DEMOPadGetDirsNew(u32 i) in DEMOPadGetDirsNew() [all …]
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| /RvlSDK-2.1/build/tools/TexConv/src/ |
| D | tga.cpp | 106 static void AdjustTgaForPaletteOffset( u8* dfData, SimpleTga* tga, u16 cMapStart ); 123 u16 cMapStart; in ReadTgaFile() 140 tga.width = (u32)( *((u16*)( rawBits + 0x0C )) ); in ReadTgaFile() 141 tga.height = (u32)( *((u16*)( rawBits + 0x0E )) ); in ReadTgaFile() 146 tga.cMapLength = (u32)( *((u16*)( rawBits + 0x05 )) ); in ReadTgaFile() 149 cMapStart = *((u16*)( rawBits + 0x03 )); in ReadTgaFile() 315 u16 r, u16Tmp; in CreateTgaColorLayer() 366 case 1: r = (u16)(*pixelPtr); break; in CreateTgaColorLayer() 368 case 2: r = (u16)( *(u16*)pixelPtr ); break; in CreateTgaColorLayer() 383 u16Tmp = *(u16*)pixelPtr; in CreateTgaColorLayer() [all …]
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| /RvlSDK-2.1/build/libraries/demo/src/ |
| D | DEMOWin.c | 169 static void __DEMOWin_puts_n ( s16 x, s16 y, s16 z, u16 n, char* string ); 171 static u16 __DEMOWinMenu_get_user_input (DEMOWinPadInfo *p); 272 DEMOWinInfo *DEMOWinCreateWindow(s32 x1, s32 y1, s32 x2, s32 y2, char *caption, u16 scroll, void *f… in DEMOWinCreateWindow() 289 handle->pixel_width = (u16)(x2 - x1 + 1); in DEMOWinCreateWindow() 290 handle->pixel_height = (u16)(y2 - y1 + 1); in DEMOWinCreateWindow() 294 …handle->char_width = (u16)(((handle->pixel_width)/FONT_CHAR_WIDTH)-1); // save a column for p… in DEMOWinCreateWindow() 295 …handle->char_height = (u16)(((handle->pixel_height)/FONT_CHAR_HEIGHT)-2); // save first line for… in DEMOWinCreateWindow() 297 …handle->x_cal = (u16)((handle->pixel_width - (handle->char_width * FONT_CHAR_WIDTH) + 1) / … in DEMOWinCreateWindow() 298 …handle->y_cal = (u16)(((handle->pixel_height - FONT_CHAR_HEIGHT) - (handle->char_height * FO… in DEMOWinCreateWindow() 321 handle->total_lines = (u16)(handle->char_height + handle->num_scroll_lines); in DEMOWinCreateWindow() [all …]
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| /RvlSDK-2.1/include/ |
| D | G2D.h | 86 u16 nTlcS; // Top Left S coordinate within texture map (in pixels) 87 u16 nTlcT; // Top Left T coordinate within texture map (in pixels) 88 u16 nWidth; // Width of sprite (in pixels) 89 u16 nHeight; // Height of sprite (in pixels) 111 extern void G2DSetViewport( u16 nLeft, u16 nTop, u16 nWidth, u16 nHeight );
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