Searched refs:PAD_BUTTON_X (Results 1 – 25 of 60) sorted by relevance
123
57 (Pads[0].button & PAD_BUTTON_X) ? 'X' : '_', in main()
68 (Conts[chan].button & PAD_BUTTON_X) ? 'O' : '_', in PrintCont()
73 (Pads[chan].button & PAD_BUTTON_X) ? 'O' : '_', in PrintPads()
69 else if (cont->button & PAD_BUTTON_X) in RambleCont()
151 (pads[chan].button & PAD_BUTTON_X) ? 'O' : '_', in main()
215 (PAD_BUTTON_A | PAD_BUTTON_B | PAD_BUTTON_X | PAD_BUTTON_Y | in ReadCont()
211 if (down & PAD_BUTTON_X) in main()222 if (down & PAD_BUTTON_X) in main()
192 #define PAD_BUTTON_X 0x0400 macro
189 #define PAD_BUTTON_X 0x0400 macro
83 #define KPAD_GC_BUTTON_X PAD_BUTTON_X
101 #define WINKEY_PAD_BUTTON_X PAD_BUTTON_X
120 if (nButtons & PAD_BUTTON_X) in MapEditor()122 if ((~nOldButtons) & PAD_BUTTON_X) in MapEditor()
333 if (!UserConfirm(PAD_BUTTON_X)) in DeleteFileConfirm()427 if (buttonDown & PAD_BUTTON_X) in RenderControls()
157 if (buttonDown & PAD_BUTTON_X) in main()
160 if (buttonDown & PAD_BUTTON_X) in main()
183 else if ( DEMOPadGetButtonDown(0) & PAD_BUTTON_X ) hioAsync=!hioAsync; in main()
230 if(buttons & PAD_BUTTON_X) in AnimTick()
283 if ( down & PAD_BUTTON_X ) in AnimTick()
272 if(buttons & PAD_BUTTON_X) in AnimTick()
92 {PAD_BUTTON_X, 2},812 case PAD_BUTTON_X: in PrintIntro()
218 (PAD_BUTTON_A | PAD_BUTTON_B | PAD_BUTTON_X | PAD_BUTTON_Y | in ReadCont()
306 if (buttons & PAD_BUTTON_X) { in AnimTick()
323 if (down & PAD_BUTTON_X) in AnimTick()
327 if (down & PAD_BUTTON_X) in AnimTick()
342 if (down & PAD_BUTTON_X) in AnimTick()