Searched refs:PADStatus (Results 1 – 25 of 31) sorted by relevance
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40 volatile PADStatus Pads[SI_MAX_CHAN];45 PADStatus pads[SI_MAX_CHAN]; in SamplingCallback()54 memcpy((PADStatus*) &Pads[chan], &pads[chan], sizeof(PADStatus)); in SamplingCallback()65 PADStatus pads[SI_MAX_CHAN]; in main()109 memcpy(pads, (PADStatus*) Pads, sizeof Pads); in main()
58 PADStatus Pads[PAD_MAX_CONTROLLERS];141 PADStatus org[PAD_MAX_CONTROLLERS]; in main()
31 PADStatus Pads[PAD_MAX_CONTROLLERS];
116 PADStatus pads[PAD_MAX_CONTROLLERS]; in ReadCont()117 PADStatus* pad; in ReadCont()
163 typedef struct PADStatus struct175 } PADStatus; argument247 u32 PADRead ( PADStatus* status );249 void PADClamp ( PADStatus* status );250 void PADClampCircle ( PADStatus* status );
160 typedef struct PADStatus struct172 } PADStatus; typedef244 u32 PADRead ( PADStatus* status );246 void PADClamp ( PADStatus* status );247 void PADClampCircle ( PADStatus* status );
69 static PADStatus Pad[PAD_MAX_CONTROLLERS]; // internal use only92 static void DEMOPadCopy( PADStatus* pad, DEMOPadStatus* dmpad ) in DEMOPadCopy()273 static PADStatus PadQueue[DEMO_PADQ_DEPTH][PAD_MAX_CONTROLLERS];289 PADStatus *padContainer;339 PADStatus *padContainer;
308 void PADClamp(PADStatus* status) in PADClamp()347 void PADClampCircle(PADStatus* status) in PADClampCircle()
119 PADStatus pads[PAD_MAX_CONTROLLERS]; in ReadCont()120 PADStatus* pad; in ReadCont()
58 PADStatus pad[4]; // game pad state in main()
100 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
114 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
107 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
81 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
51 PADStatus pst;
139 PADStatus pads [PAD_MAX_CONTROLLERS];
122 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
88 PADStatus pad[4]; // game pad state in main()
163 PADStatus pad[ PAD_MAX_CONTROLLERS ]; in RunPad()
121 PADStatus pad[PAD_MAX_CONTROLLERS]; in main()
322 PADStatus pads[PAD_MAX_CONTROLLERS]; in main()
210 PADStatus pstat[PAD_MAX_CONTROLLERS]; in main()
96 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()
213 PADStatus pad[PAD_MAX_CONTROLLERS]; // game pad state in main()