Searched refs:worldMatrixUpdater (Results 1 – 8 of 8) sorted by relevance
66 Builder& WorldMatrixUpdaterPtr(WorldMatrixUpdater* worldMatrixUpdater) in WorldMatrixUpdaterPtr() argument68 m_WorldMatrixUpdater.Reset(worldMatrixUpdater); in WorldMatrixUpdaterPtr()232 GfxPtr<WorldMatrixUpdater> worldMatrixUpdater, in SceneUpdater() argument236 m_WorldMatrixUpdater(worldMatrixUpdater), in SceneUpdater()
75 const WorldMatrixUpdater& worldMatrixUpdater) const;
302 WorldMatrixUpdater* worldMatrixUpdater, in UpdateTransform() argument305 NW_UNUSED_VARIABLE(worldMatrixUpdater); in UpdateTransform()
228 WorldMatrixUpdater* worldMatrixUpdater,
66 const WorldMatrixUpdater& worldMatrixUpdater in UpdateWorld()114 worldMatrixUpdater.UpdateMaya( in UpdateWorld()159 worldMatrixUpdater.UpdateBasic( in UpdateWorld()203 worldMatrixUpdater.UpdateXsi( in UpdateWorld()
184 WorldMatrixUpdater* worldMatrixUpdater, in UpdateTransform() argument207 worldMatrixUpdater->UpdateBasic( in UpdateTransform()
76 nw::gfx::WorldMatrixUpdater* worldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in SmSceneCtrl() local83 .WorldMatrixUpdaterPtr(worldMatrixUpdater) in SmSceneCtrl()
1036 gfx::WorldMatrixUpdater* worldMatrixUpdater = gfx::WorldMatrixUpdater::Builder() in Create() local1043 .WorldMatrixUpdaterPtr(worldMatrixUpdater) in Create()