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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp367 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
368 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
370 …inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xf) << (4 * (inputIndex % 8)); // (inputIn… in SetupActivateVertexAttributeCommand_()
371 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
395 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
397 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
398 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
399 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
436 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
437 NW_ASSERT(0 <= usageIndex && usageIndex < 12); in SetupActivateVertexAttributeCommand_()
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