Lines Matching refs:usageIndex
367 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
368 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
370 …inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xf) << (4 * (inputIndex % 8)); // (inputIn… in SetupActivateVertexAttributeCommand_()
371 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
395 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
397 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
398 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
399 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
436 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
437 NW_ASSERT(0 <= usageIndex && usageIndex < 12); in SetupActivateVertexAttributeCommand_()
438 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
439 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
471 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
472 while (usedFlag & (0x1 << usageIndex)) { --usageIndex; } in SetupActivateVertexAttributeCommand_()
473 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
474 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()