| /NW4C-2.0.3/include/nw/math/inline/ |
| D | math_Matrix34.ipp | 96 VEC3 right, up; 104 up.x = ct * u.x - st * r.x; 105 up.y = ct * u.y; 106 up.z = ct * u.z - st * r.z; 114 // up 115 m[1][0] = up.x; 116 m[1][1] = up.y; 117 m[1][2] = up.z; 118 m[1][3] = -VEC3Dot(pCamPos, &up); 157 VEC3 right, up, back; [all …]
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AimTargetViewUpdater.cpp | 130 math::VEC3 up; in Update() local 132 up.x = ct * u.x - st * r.x; in Update() 133 up.y = ct * u.y; in Update() 134 up.z = ct * u.z - st * r.z; in Update() 141 math::VEC3Transform(&up, &rotateMatrix, &up); in Update() 153 &up, in Update()
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| /NW4C-2.0.3/demos/lyt/perspective/sources/ |
| D | main.cpp | 173 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 180 &up, // カメラの上方向 in SetupCamera() 205 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 209 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | LytCtrl.cpp | 286 nw::math::VEC3 up(0, 1, 0); in setupCamera() local 290 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in setupCamera()
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| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 221 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 225 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/texVram/sources/ |
| D | main.cpp | 137 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 141 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/extUserData/sources/ |
| D | main.cpp | 142 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 146 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 155 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 159 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 169 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 173 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/multiArc/sources/ |
| D | main.cpp | 145 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 149 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/group/sources/ |
| D | main.cpp | 140 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 144 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/simple2/sources/ |
| D | main.cpp | 139 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 143 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 141 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 145 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 215 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local 219 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 150 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 154 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 191 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local 195 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetAnimRange.mel | 2411 menuItem -e -en $en ($wName + "EditorMenu" + $i + "Item7"); // move up 2956 move time range (up / down) (using drag & drop proc) 3244 // speed up 3259 // speed up 3275 // speed up 3902 // speed up
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| D | NW4C_SetUserData.mel | 724 move up button callback
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