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/NW4C-2.0.3/include/nw/math/inline/
Dmath_Matrix34.ipp96 VEC3 right, up;
104 up.x = ct * u.x - st * r.x;
105 up.y = ct * u.y;
106 up.z = ct * u.z - st * r.z;
114 // up
115 m[1][0] = up.x;
116 m[1][1] = up.y;
117 m[1][2] = up.z;
118 m[1][3] = -VEC3Dot(pCamPos, &up);
157 VEC3 right, up, back;
[all …]
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AimTargetViewUpdater.cpp130 math::VEC3 up; in Update() local
132 up.x = ct * u.x - st * r.x; in Update()
133 up.y = ct * u.y; in Update()
134 up.z = ct * u.z - st * r.z; in Update()
141 math::VEC3Transform(&up, &rotateMatrix, &up); in Update()
153 &up, in Update()
/NW4C-2.0.3/demos/lyt/perspective/sources/
Dmain.cpp173 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
180 &up, // カメラの上方向 in SetupCamera()
205 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
209 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DLytCtrl.cpp286 nw::math::VEC3 up(0, 1, 0); in setupCamera() local
290 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in setupCamera()
/NW4C-2.0.3/demos/lyt/simple/sources/
Dmain.cpp221 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local
225 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/texVram/sources/
Dmain.cpp137 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
141 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/extUserData/sources/
Dmain.cpp142 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
146 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/locationAdjust/sources/
Dmain.cpp155 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
159 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/archiveFont/sources/
Dmain.cpp169 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
173 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/multiArc/sources/
Dmain.cpp145 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
149 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/group/sources/
Dmain.cpp140 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
144 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/simple2/sources/
Dmain.cpp139 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local
143 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/bounding/sources/
Dmain.cpp141 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
145 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/orthoStereo/sources/
Dmain.cpp215 nw::math::VEC3 up(0, 1, 0); in SetupCamera() local
219 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp150 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
154 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/demos/lyt/tagGroupBind/sources/
Dmain.cpp191 nw::math::VEC3 up(-1, 0, 0); in SetupCamera() local
195 nw::math::MTX34LookAt(&viewMtx, &pos, &up, &target); in SetupCamera()
/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel2411 menuItem -e -en $en ($wName + "EditorMenu" + $i + "Item7"); // move up
2956 move time range (up / down) (using drag & drop proc)
3244 // speed up
3259 // speed up
3275 // speed up
3902 // speed up
DNW4C_SetUserData.mel724 move up button callback