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Searched refs:startAddress (Results 1 – 13 of 13) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_PlayerHeap.cpp70 bool PlayerHeap::Create( void* startAddress, size_t size ) in Create() argument
72 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create()
73 startAddress = ut::RoundUp( startAddress, 32 ); in Create()
74 if ( startAddress > endAddress ) in Create()
79 m_pStartAddress = startAddress; in Create()
Dsnd_FrameHeap.cpp102 bool FrameHeap::Create( void* startAddress, u32 size ) in Create() argument
104 NW_NULL_ASSERT( startAddress ); in Create()
111 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create()
112 startAddress = ut::RoundUp( startAddress, 4 ); // Heap align in Create()
114 if ( startAddress > endAddress ) in Create()
119 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create()
121 m_pHeap = ut::FrameHeap::Create( startAddress, size ); in Create()
Dsnd_SoundHeap.cpp70 void* startAddress, in Create() argument
76 return m_FrameHeap.Create( startAddress, size ); in Create()
/NW4C-2.0.3/sources/libraries/ut/
Dut_FrameHeap.cpp45 FrameHeap* FrameHeap::Create( void* startAddress, u32 size, u16 optFlag ) in Create() argument
49 NW_ASSERT( startAddress != NULL ); in Create()
51 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create()
52 startAddress = RoundUp( startAddress, MIN_ALIGNMENT ); in Create()
55 if ( ComparePtr( startAddress, endAddress ) > 0 in Create()
56 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create()
63 FrameHeap* pHeap = new( startAddress ) FrameHeap; in Create()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Memory.h126 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
312 FrameHeapAllocator(uptr startAddress, size_t size, bit32 option = 0)
313 : m_StartAddress(startAddress) in m_StartAddress() argument
315 Initialize(startAddress, size, option); in m_StartAddress()
330 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Memory.cpp146 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() argument
148 m_StartAddress = startAddress; in Initialize()
189 FrameHeapAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() argument
191 m_StartAddress = startAddress; in Initialize()
/NW4C-2.0.3/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp169 bool OriginalSoundHeap::Create( void* startAddress, size_t size ) in Create() argument
171 m_pBufferHead = startAddress; in Create()
173 m_pFrameHeap = nw::ut::FrameHeap::Create( startAddress, size ); in Create()
DOriginalSoundHeapApp.h35 bool Create( void* startAddress, size_t size );
/NW4C-2.0.3/include/nw/snd/
Dsnd_PlayerHeap.h52 bool Create( void* startAddress, size_t size );
Dsnd_SoundHeap.h116 void* startAddress,
Dsnd_FrameHeap.h102 bool Create( void* startAddress, u32 size );
/NW4C-2.0.3/include/nw/ut/
Dut_FrameHeap.h52 static FrameHeap* Create( void* startAddress, u32 heapSize, u16 optFlag = 0 );
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp1034 u32 startAddress = reinterpret_cast<u32>( this->GetImageData() ); in CheckMemoryLocation() local
1038 if ((startAddress & 0x7F) != 0) in CheckMemoryLocation()