| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_PlayerHeap.cpp | 70 bool PlayerHeap::Create( void* startAddress, size_t size ) in Create() argument 72 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create() 73 startAddress = ut::RoundUp( startAddress, 32 ); in Create() 74 if ( startAddress > endAddress ) in Create() 79 m_pStartAddress = startAddress; in Create()
|
| D | snd_FrameHeap.cpp | 102 bool FrameHeap::Create( void* startAddress, u32 size ) in Create() argument 104 NW_NULL_ASSERT( startAddress ); in Create() 111 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create() 112 startAddress = ut::RoundUp( startAddress, 4 ); // Heap align in Create() 114 if ( startAddress > endAddress ) in Create() 119 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create() 121 m_pHeap = ut::FrameHeap::Create( startAddress, size ); in Create()
|
| D | snd_SoundHeap.cpp | 70 void* startAddress, in Create() argument 76 return m_FrameHeap.Create( startAddress, size ); in Create()
|
| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_FrameHeap.cpp | 45 FrameHeap* FrameHeap::Create( void* startAddress, u32 size, u16 optFlag ) in Create() argument 49 NW_ASSERT( startAddress != NULL ); in Create() 51 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create() 52 startAddress = RoundUp( startAddress, MIN_ALIGNMENT ); in Create() 55 if ( ComparePtr( startAddress, endAddress ) > 0 in Create() 56 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create() 63 FrameHeap* pHeap = new( startAddress ) FrameHeap; in Create()
|
| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Memory.h | 126 void Initialize(uptr startAddress, size_t size, bit32 option = 0); 312 FrameHeapAllocator(uptr startAddress, size_t size, bit32 option = 0) 313 : m_StartAddress(startAddress) in m_StartAddress() argument 315 Initialize(startAddress, size, option); in m_StartAddress() 330 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
|
| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Memory.cpp | 146 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() argument 148 m_StartAddress = startAddress; in Initialize() 189 FrameHeapAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() argument 191 m_StartAddress = startAddress; in Initialize()
|
| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 169 bool OriginalSoundHeap::Create( void* startAddress, size_t size ) in Create() argument 171 m_pBufferHead = startAddress; in Create() 173 m_pFrameHeap = nw::ut::FrameHeap::Create( startAddress, size ); in Create()
|
| D | OriginalSoundHeapApp.h | 35 bool Create( void* startAddress, size_t size );
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_PlayerHeap.h | 52 bool Create( void* startAddress, size_t size );
|
| D | snd_SoundHeap.h | 116 void* startAddress,
|
| D | snd_FrameHeap.h | 102 bool Create( void* startAddress, u32 size );
|
| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_FrameHeap.h | 52 static FrameHeap* Create( void* startAddress, u32 heapSize, u16 optFlag = 0 );
|
| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTexture.cpp | 1034 u32 startAddress = reinterpret_cast<u32>( this->GetImageData() ); in CheckMemoryLocation() local 1038 if ((startAddress & 0x7F) != 0) in CheckMemoryLocation()
|