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Searched refs:sceneSystem (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp354 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings() argument
359 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetSceneEnvironmentSettings()
375 SceneSystem* sceneSystem in SetEnvironment() argument
381 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SetEnvironment()
413 SceneSystem* sceneSystem in SubmitView() argument
419 gfx::SceneContext* sceneContext = sceneSystem->GetSceneContext(); in SubmitView()
436sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_TRANSLUCENT_MES… in SubmitView()
442 sceneSystem->GetSceneUpdater()->SetDepthSortMode(gfx::ISceneUpdater::SORT_DEPTH_OF_ALL_MESH); in SubmitView()
445 sceneSystem->GetSceneUpdater()->SubmitView( in SubmitView()
1013 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create() local
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/NW4C-2.0.3/include/nw/demo/
Ddemo_GraphicsSystem.h323 SceneSystem* sceneSystem,
332 SceneSystem* sceneSystem);
339 SceneSystem* sceneSystem);