| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 155 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 156 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 159 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 178 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 194 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 213 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 367 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in InitializeParticleNodeCombinationDemo() 383 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in InitializeParticleNodeCombinationDemo() 386 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleNodeCombinationDemo() [all …]
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| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 154 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 155 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 158 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 177 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 332 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo() 333 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo() 352 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo() [all …]
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| /NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 239 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 240 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 243 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 303 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 381 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 526 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode() 530 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode() 534 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode() 539 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode() [all …]
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| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 63 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 158 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 159 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 163 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 188 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 204 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 223 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 350 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo() 351 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo() 386 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo() [all …]
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| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 166 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 167 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 170 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 189 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 205 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 225 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 348 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo() 349 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo() 375 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo() [all …]
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| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 63 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 157 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 158 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 161 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 180 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 195 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 214 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 335 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo() 336 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
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| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 146 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 147 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 149 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 162 s_SceneRoot->AttachChild(s_Camera); in BuildCameras() 235 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 276 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 300 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 154 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 155 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 158 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 177 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 341 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo() 342 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 63 nw::gfx::TransformNode* s_SceneRoot = NULL; variable 144 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 145 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 148 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 154 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 161 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes() 168 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 175 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes() 179 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes() 378 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() [all …]
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| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes() 336 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleMissileDemo() 339 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleMissileDemo()
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 244 s_SceneRoot->AttachChild(s_UserRenderNode); in BuildUserRenderNode() 255 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 256 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 259 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 277 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 335 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 373 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 397 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 68 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 173 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 174 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 177 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 196 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 275 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 310 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 332 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes() 338 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes() 344 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 205 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 206 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 208 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 227 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 294 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 317 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 339 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 211 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 212 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 215 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 234 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 303 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 327 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 349 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 284 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 285 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 287 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 292 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 312 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 413 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 435 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 78 nw::gfx::TransformNode* s_SceneRoot = NULL; variable 201 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 202 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 204 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 210 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 279 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 472 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 500 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 74 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 281 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 282 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 285 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 291 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 310 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 544 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel() 571 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel() 608 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 640 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 433 s_SceneRoot->AttachChild(*iter); in ResetParticle() 461 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle() 487 s_SceneRoot->DetachChild(*iter); in LoopAnimation() 490 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation() 501 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 502 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 505 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 524 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 620 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() [all …]
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| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 321 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 322 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 324 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 329 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 349 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 468 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 488 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 314 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 315 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 317 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 322 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 342 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 437 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 459 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 114 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 210 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 211 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 214 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 240 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 389 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes() 393 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 417 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 82 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 345 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 346 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 349 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 368 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 443 nw::gfx::AttachNode(s_SceneRoot) in BuildResources() 478 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 500 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 81 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 489 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 490 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 492 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 497 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 517 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 620 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 642 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 153 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 252 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 253 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 255 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 260 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 280 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 447 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 490 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 314 nw::gfx::SceneNode* s_SceneRoot = NULL; variable 536 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes() 537 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 540 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes() 546 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes() 553 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes() 573 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras() 629 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras() 765 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes() 837 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
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