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Searched refs:s_SceneRoot (Results 1 – 25 of 26) sorted by relevance

12

/NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
155 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
156 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
159 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
178 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
194 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
213 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
367 s_SceneRoot->AttachChild(s_PaticleHandle5M5E[i]); in InitializeParticleNodeCombinationDemo()
383 s_SceneRoot->AttachChild(s_PaticleHandle1M1E); in InitializeParticleNodeCombinationDemo()
386 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleNodeCombinationDemo()
[all …]
/NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
154 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
155 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
158 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
177 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
332 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleRecycleDemo()
333 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleRecycleDemo()
352 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleRecycleDemo()
[all …]
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp79 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
239 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
240 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
243 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
303 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
381 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
526 s_SceneRoot->DetachChild(s_SkeletalRoot); in ToggleAnimationMode()
530 s_SceneRoot->DetachChild(s_MaterialRoot); in ToggleAnimationMode()
534 s_SceneRoot->DetachChild(s_VisibilityRoot); in ToggleAnimationMode()
539 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()
[all …]
/NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp63 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
158 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
159 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
163 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
188 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
204 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
223 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
350 s_SceneRoot->AttachChild(s_ParticleNode); in InitializeParticleApplicationDemo()
351 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleApplicationDemo()
386 s_SceneRoot->AttachChild(particleNode); in UpdateParticleApplicationDemo()
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/NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
166 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
167 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
170 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
189 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
205 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
225 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
348 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleChokeDemo()
349 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleChokeDemo()
375 s_SceneSystem->InitializeScene(s_SceneRoot); in UpdateParticleChokeDemo()
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/NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp63 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
157 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
158 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
161 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
180 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
195 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
214 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
335 s_SceneRoot->AttachChild(s_particleNode); in InitializeParticleCtrlEmissionDemo()
336 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleCtrlEmissionDemo()
/NW4C-2.0.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp67 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
146 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
147 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
149 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
162 s_SceneRoot->AttachChild(s_Camera); in BuildCameras()
235 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
276 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
300 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp61 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
154 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
155 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
158 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
177 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
193 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
212 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
341 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleScaleDemo()
342 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleScaleDemo()
/NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp63 nw::gfx::TransformNode* s_SceneRoot = NULL; variable
144 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
145 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
148 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
154 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
161 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()
168 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
175 s_SceneRoot->AttachChild(s_FogRoot); in BuildRootNodes()
179 s_SceneRoot->AttachChild(nw::gfx::SceneNode::DynamicBuilder() in BuildRootNodes()
378 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
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/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp59 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
152 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
153 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
156 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
175 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
191 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
210 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
336 s_SceneRoot->AttachChild(s_PaticleNode); in InitializeParticleMissileDemo()
339 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeParticleMissileDemo()
/NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/
DUserRenderNodeDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
244 s_SceneRoot->AttachChild(s_UserRenderNode); in BuildUserRenderNode()
255 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
256 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
259 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
277 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
335 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
373 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
397 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp68 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
173 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
174 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
177 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
196 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
275 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
310 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
332 if (s_ParticleModel->GetParent() != s_SceneRoot) in TerminateScenes()
338 if (s_ParticleEmitter->GetParent() != s_SceneRoot) in TerminateScenes()
344 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
205 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
206 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
208 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
227 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
294 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
317 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
339 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/
DParticleDropFrameDemo.cpp72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
211 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
212 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
215 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
234 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
303 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
327 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
349 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
284 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
285 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
287 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
292 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
312 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
413 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
435 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp78 nw::gfx::TransformNode* s_SceneRoot = NULL; variable
201 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
202 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
204 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
210 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
230 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
279 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
472 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
500 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp74 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
281 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
282 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
285 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
291 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
310 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
544 s_SceneSystem->InitializeScene(s_SceneRoot); in DuplicateModel()
571 s_SceneSystem->InitializeScene(s_SceneRoot); in DestroyLastDuplicatedModel()
608 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
640 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
433 s_SceneRoot->AttachChild(*iter); in ResetParticle()
461 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
487 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
490 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
501 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
502 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
505 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
524 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
620 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
[all …]
/NW4C-2.0.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp71 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
321 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
322 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
324 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
329 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
349 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
468 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
488 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp75 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
314 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
315 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
317 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
322 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
342 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
437 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
459 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp114 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
210 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
211 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
214 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
240 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
389 nw::gfx::AttachNode(s_SceneRoot) in InitializeScenes()
393 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
417 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp82 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
345 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
346 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
349 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
368 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
443 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
478 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
500 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp81 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
489 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
490 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
492 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
497 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
517 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
620 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
642 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp153 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
252 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
253 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
255 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
260 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
280 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
447 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
490 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp314 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
536 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
537 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
540 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
546 s_SceneRoot->AttachChild(s_ModelRoot); in BuildRootNodes()
553 s_SceneRoot->AttachChild(s_LightRoot); in BuildRootNodes()
573 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
629 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
765 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
837 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()

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