Lines Matching refs:s_SceneRoot
72 nw::gfx::SceneNode* s_SceneRoot = NULL; variable
433 s_SceneRoot->AttachChild(*iter); in ResetParticle()
461 s_SceneSystem->InitializeScene(s_SceneRoot); in ResetParticle()
487 s_SceneRoot->DetachChild(*iter); in LoopAnimation()
490 s_SceneSystem->InitializeScene(s_SceneRoot); in LoopAnimation()
501 NW_ASSERT(s_SceneRoot == NULL); in BuildRootNodes()
502 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
505 NW_NULL_ASSERT(s_SceneRoot); in BuildRootNodes()
524 s_SceneRoot->AttachChild(s_BaseCamera); in BuildCameras()
620 nw::gfx::AttachNode(s_SceneRoot) in BuildResources()
777 s_SceneSystem->InitializeScene(s_SceneRoot); in InitializeScenes()
797 nw::gfx::SafeDestroyBranch(s_SceneRoot); in TerminateScenes()
812 s_SceneRoot = NULL; in TerminateScenes()