| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Color.h | 135 const SelfType operator +(const SelfType& right) const 138 Min(this->r + right.r, ELEMENT_MAX), 139 Min(this->g + right.g, ELEMENT_MAX), 140 Min(this->b + right.b, ELEMENT_MAX), 141 Min(this->a + right.a, ELEMENT_MAX) 153 const SelfType operator -(const SelfType& right) const 156 Max(this->r - right.r, ELEMENT_MIN), 157 Max(this->g - right.g, ELEMENT_MIN), 158 Max(this->b - right.b, ELEMENT_MIN), 159 Max(this->a - right.a, ELEMENT_MIN) [all …]
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| D | ut_Rect.h | 39 f32 right; //!< 矩形の右座標です。 member 56 right(0), in Rect() 72 right(r), in Rect() 83 right(v.right), in Rect() 104 f32 GetWidth() const { return right - left; } in GetWidth() 132 void SetWidth(f32 width) { right = left + width; } in SetWidth() 149 right = x + GetWidth(); in MoveTo() 164 right += dx; in Move() 180 right = x + width; in SetOriginAndSize() 194 const f32 r = right; in Normalize() [all …]
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| D | ut_Float24.h | 106 f32 operator +(f32 right) const { return this->m_Float32 + right; } 107 f32 operator -(f32 right) const { return this->m_Float32 - right; } 108 f32 operator *(f32 right) const { return this->m_Float32 * right; } 109 f32 operator /(f32 right) const { return this->m_Float32 / right; } 263 f32 operator +(f32 right) const { return this->m_Float32 + right; } 264 f32 operator -(f32 right) const { return this->m_Float32 - right; } 265 f32 operator *(f32 right) const { return this->m_Float32 * right; } 266 f32 operator /(f32 right) const { return this->m_Float32 / right; } 417 f32 operator +(f32 right) const { return this->m_Float32 + right; } 418 f32 operator -(f32 right) const { return this->m_Float32 - right; } [all …]
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| /NW4C-2.0.3/documents/CreativeStudio/html/common/ |
| D | manual.css | 38 margin-right : 15px; 50 margin-right : 15px; 56 border-right-width : 1px; 59 border-right-style : none; 76 padding-right : 5px; 81 border-right-width : 1px; 84 border-right-style : none; 96 border-right-color : #C00; 100 padding-right : 5px; 104 margin-right :5px; [all …]
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleTime.h | 88 ParticleTime operator +(ParticleTime right) const 91 result.m_ParticleTime = this->m_ParticleTime + right.m_ParticleTime; 95 ParticleTime operator -(ParticleTime right) const 98 result.m_ParticleTime = this->m_ParticleTime - right.m_ParticleTime; 102 ParticleTime operator *(ParticleTime right) const 105 result.m_ParticleTime = (this->m_ParticleTime / right.m_ParticleTime) / 0x100; 109 ParticleTime operator /(ParticleTime right) const 112 result.m_ParticleTime = 0x100 * this->m_ParticleTime / right.m_ParticleTime; 276 ParticleTime operator +(ParticleTime right) const 278 return ParticleTime(this->m_ParticleTime + right.m_ParticleTime); [all …]
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmCamera.cpp | 512 nw::math::VEC3 right; in MoveCamera3D() local 513 nw::math::VEC3Cross(&right, &resViewUpdater.GetUpwardVector(), &direction); in MoveCamera3D() 514 nw::math::VEC3Normalize(&right, &right); in MoveCamera3D() 525 MTX34RotAxisRad(&rotateV, &right, lookatY); in MoveCamera3D() 547 VEC3Cross(&right,&upVector,&direction); in MoveCamera3D() 549 right.y = 0.0f; in MoveCamera3D() 550 nw::math::VEC3Normalize(&right, &right); in MoveCamera3D() 552 VEC3Cross(&upVector,&direction,&right); in MoveCamera3D() 602 MTX34RotAxisRad(&rotateV, &right, tiltY); in MoveCamera3D() 620 VEC3Cross(&right,&upVector,&direction); in MoveCamera3D() [all …]
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| /NW4C-2.0.3/include/nw/math/inline/ |
| D | math_Matrix34.ipp | 96 VEC3 right, up; 98 // r軸, u軸をru平面上でcameraTwistだけ半時計回りに回転させてrightを求める 100 right.x = st * u.x + ct * r.x; 101 right.y = st * u.y; 102 right.z = st * u.z + ct * r.z; 108 // right 109 m[0][0] = right.x; 110 m[0][1] = right.y; 111 m[0][2] = right.z; 112 m[0][3] = -VEC3Dot(pCamPos, &right); [all …]
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| /NW4C-2.0.3/documents/API/css/ |
| D | document.css | 258 border-right : solid 1px #00c; 261 padding-right : 2px; 272 border-right : solid 1px #060; 275 padding-right : 2px; 286 border-right : solid 1px #00c; 289 padding-right : 2px; 300 border-right : solid 1px #060; 303 padding-right : 2px; 314 border-right : solid 1px #222; 317 padding-right : 2px;
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| /NW4C-2.0.3/documents/CreativeStudio/html/assets/ |
| D | contents.css | 28 padding-right : 5px; 32 border-right-width : 0px; 35 border-right-style : solid; 38 border-right-color : #000080;
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmRectCollision.h | 86 m_Collision.right += y; in AddXY() 105 m_Collision.right = rect.right; in SetLytRect()
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| /NW4C-2.0.3/documents/3DEditor/html/common/ |
| D | main.css | 409 border-right-style: solid; 410 border-right-color: #000; 425 border-right-style: solid; 426 border-right-color: #000; 479 border-right-style: solid; 480 border-right-color: #000; 536 border-right-style: solid; 537 border-right-color: #000; 553 margin-right : 5px; 558 padding-right : 10px; [all …]
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_Voice.cpp | 176 inline void CalcPanForMono( f32& left, f32& right, const Util::PanInfo& panInfo ) in CalcPanForMono() argument 178 left = right = Util::CalcPanRatio( Voice::PAN_CENTER, panInfo ); in CalcPanForMono() 183 f32& left, f32& right, const f32& pan, int channelIndex, const Util::PanInfo& panInfo ) in CalcBarancePanForStereo() argument 188 right = 0.0f; in CalcBarancePanForStereo() 193 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcBarancePanForStereo() 199 f32& left, f32& right, const f32& pan, const Util::PanInfo& panInfo ) in CalcDualPanForStereo() argument 202 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcDualPanForStereo() 1248 f32 right = 0.0f; in CalcMixParam() local 1267 right = 0.0f; in CalcMixParam() 1272 right = Util::CalcPanRatio( PAN_CENTER - pan, panInfo ); in CalcMixParam() [all …]
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_FrustumProjectionUpdater.cpp | 100 float right = m_Resource.GetRect().GetCenter().x + halfWidth; in Update() local 109 right, in Update() 119 right, in Update()
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| D | gfx_OrthoProjectionUpdater.cpp | 103 float right = m_Resource.GetRect().GetCenter().x + halfWidth; in Update() local 114 right, in Update() 124 right, in Update()
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| D | gfx_Camera.cpp | 800 f32* right, in GetFrustum() argument 812 if (left && right && bottom && top) in GetFrustum() 819 if (right) in GetFrustum() 821 *right = rect.right; in GetFrustum() 846 f32 right, in SetFrustum() argument 858 resource.SetRectWithoutFlip(left, right, bottom, top); in SetFrustum() 867 f32* right, in GetOrtho() argument 879 if (left && right && bottom && top) in GetOrtho() 886 if (right) in GetOrtho() 888 *right = rect.right; in GetOrtho() [all …]
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| /NW4C-2.0.3/documents/EffectMaker/html/common/ |
| D | main.css | 409 border-right-style: solid; 410 border-right-color: #000; 425 border-right-style: solid; 426 border-right-color: #000; 479 border-right-style: solid; 480 border-right-color: #000; 536 border-right-style: solid; 537 border-right-color: #000; 553 margin-right : 5px; 558 padding-right : 10px; [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_menu.ms | 17 button btnNameNode "Node" width:45 height:16 align:#right offset:[60,0] 18 button btnNameScene "Scene" width:45 height:16 align:#right 24 button btnSelectPath "..." width:20 height:16 toolTip:"Select folder" align:#right 33 button btnSelectMerge "..." width:20 height:16 toolTip:"Select Merge File" align:#right 114 label lblExportModel "Model Data " align:#right offset:[20,0] across:4 116 label lblExportMtlAnim "Material Animation Data " align:#right offset:[40,0] 119 label lblExportTex "Texture Data " align:#right offset:[20,0] across:4 121 label lblExportMtlCol "Material Color Animation Data " align:#right offset:[40,0] 123 --label lblExportCamera "Camera Data " align:#right offset:[20,0] 127 label lblExportMdlAnim "Model Animation Data " align:#right offset:[20,0] across:4 [all …]
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_TextWriterBase.cpp | 412 pRect->right = 0; in CalcLineRectImpl() 473 pRect->right = math::Max(pRect->right, rect.right); in CalcLineRectImpl() 531 pRect->right = math::Max(pRect->right, limitRight); in CalcLineRectImpl() 566 pRect->right = 0; in CalcStringRectImpl() 580 pRect->right = math::Max(pRect->right, rect.right); in CalcStringRectImpl() 818 textWidth = textRect.left + textRect.right; in AdjustCursor()
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| /NW4C-2.0.3/documents/EffectMaker/html/css/ |
| D | main.css | 38 text-align : right; 86 text-align : right; 96 text-align : right; 142 margin-right : auto;
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| /NW4C-2.0.3/documents/LayoutEditor/html/css/ |
| D | main.css | 38 text-align : right; 86 text-align : right; 96 text-align : right; 142 margin-right : auto;
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