| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_PerspectiveProjectionUpdater.cpp | 50 ResPerspectiveProjectionUpdater resUpdater = ResPerspectiveProjectionUpdater(buffer); in Create() local 52 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, true, resUpdater); in Create() 59 ResPerspectiveProjectionUpdater resUpdater) in Create() argument 66 return new(updaterMemory) PerspectiveProjectionUpdater(allocator, false, resUpdater); in Create() 73 ResPerspectiveProjectionUpdater resUpdater in PerspectiveProjectionUpdater() argument 76 m_Resource(resUpdater) in PerspectiveProjectionUpdater()
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| D | gfx_LookAtTargetViewUpdater.cpp | 49 ResLookAtTargetViewUpdater resUpdater = ResLookAtTargetViewUpdater(buffer); in Create() local 51 return new(updaterMemory) LookAtTargetViewUpdater(allocator, true, resUpdater); in Create() 56 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create() argument 63 return new(updaterMemory) LookAtTargetViewUpdater(allocator, false, resUpdater); in Create() 70 ResLookAtTargetViewUpdater resUpdater) in LookAtTargetViewUpdater() argument 72 m_Resource(resUpdater) in LookAtTargetViewUpdater()
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| D | gfx_FrustumProjectionUpdater.cpp | 52 ResFrustumProjectionUpdater resUpdater = ResFrustumProjectionUpdater(buffer); in Create() local 54 return new(updaterMemory) FrustumProjectionUpdater(allocator, true, resUpdater); in Create() 59 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create() argument 66 return new(updaterMemory) FrustumProjectionUpdater(allocator, false, resUpdater); in Create() 73 ResFrustumProjectionUpdater resUpdater in FrustumProjectionUpdater() argument 76 m_Resource(resUpdater) in FrustumProjectionUpdater()
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| D | gfx_RotateViewUpdater.cpp | 48 ResRotateViewUpdater resUpdater = ResRotateViewUpdater(buffer); in Create() local 51 return new(updaterMemory) RotateViewUpdater(allocator, true, resUpdater); in Create() 56 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create() argument 63 return new(updaterMemory) RotateViewUpdater(allocator, false, resUpdater); in Create() 70 ResRotateViewUpdater resUpdater in RotateViewUpdater() argument 73 m_Resource(resUpdater) in RotateViewUpdater()
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| D | gfx_OrthoProjectionUpdater.cpp | 52 ResOrthoProjectionUpdater resUpdater = ResOrthoProjectionUpdater(buffer); in Create() local 54 return new(updaterMemory) OrthoProjectionUpdater(allocator, true, resUpdater); in Create() 61 ResOrthoProjectionUpdater resUpdater) in Create() argument 68 return new(updaterMemory) OrthoProjectionUpdater(allocator, false, resUpdater); in Create() 75 ResOrthoProjectionUpdater resUpdater in OrthoProjectionUpdater() argument 78 m_Resource(resUpdater) in OrthoProjectionUpdater()
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| D | gfx_AimTargetViewUpdater.cpp | 49 ResAimTargetViewUpdater resUpdater = ResAimTargetViewUpdater(buffer); in Create() local 51 return new(updaterMemory) AimTargetViewUpdater(allocator, true, resUpdater); in Create() 58 ResAimTargetViewUpdater resUpdater) in Create() argument 65 return new(updaterMemory) AimTargetViewUpdater(allocator, false, resUpdater); in Create() 72 ResAimTargetViewUpdater resUpdater in AimTargetViewUpdater() argument 75 m_Resource(resUpdater) in AimTargetViewUpdater()
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| D | gfx_ParticleUtil.cpp | 135 ResParticleUpdater resUpdater(updater.resource); in ResolveParticleObject() local 136 NW_ASSERT(resUpdater.IsValid()); in ResolveParticleObject() 138 if (resUpdater.GetTypeInfo() == ResParticleChildUpdater::TYPE_INFO) in ResolveParticleObject() 141 ResDynamicCast<ResParticleChildUpdater>(resUpdater); in ResolveParticleObject()
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| D | gfx_ParticleSet.cpp | 347 const ResParticleUpdater resUpdater = *i++; in GetMemorySizeInternal() local 349 if (resUpdater.GetIsResourceCopyEnabled()) in GetMemorySizeInternal() 352 pSize, &resUpdater); in GetMemorySizeInternal() 494 const ResParticleUpdater resUpdater = *i++; in Create() local 498 if (resUpdater.GetIsResourceCopyEnabled()) in Create() 502 &resUpdater, in Create() 512 updater.resource = resUpdater.ptr(); in Create() 518 nw::ut::ResTypeInfo resType = resUpdater.GetTypeInfo(); in Create() 527 ResParticleVector3Updater vec3Updater(resUpdater.ptr()); in Create() 542 ResParticleRotateUpVectorUpdater rotUpdater(resUpdater.ptr()); in Create() [all …]
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_FrustumProjectionUpdater.h | 67 ResFrustumProjectionUpdater resUpdater); 133 ResFrustumProjectionUpdater resUpdater);
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| D | gfx_PerspectiveProjectionUpdater.h | 67 ResPerspectiveProjectionUpdater resUpdater); 135 ResPerspectiveProjectionUpdater resUpdater);
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| D | gfx_OrthoProjectionUpdater.h | 67 ResOrthoProjectionUpdater resUpdater); 134 ResOrthoProjectionUpdater resUpdater);
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| D | gfx_LookAtTargetViewUpdater.h | 67 ResLookAtTargetViewUpdater resUpdater); 137 ResLookAtTargetViewUpdater resUpdater);
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| D | gfx_AimTargetViewUpdater.h | 67 ResAimTargetViewUpdater resUpdater); 137 ResAimTargetViewUpdater resUpdater);
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| D | gfx_RotateViewUpdater.h | 67 ResRotateViewUpdater resUpdater); 137 ResRotateViewUpdater resUpdater);
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| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 321 nw::gfx::ResParticleUpdater resUpdater(updater.resource); in SetUserUpdater() local 322 NW_ASSERT(resUpdater.IsValid()); in SetUserUpdater() 324 if (resUpdater.GetTypeInfo() == nw::gfx::ResParticleUserUpdater::TYPE_INFO) in SetUserUpdater() 327 … nw::gfx::ResDynamicCast<nw::gfx::ResParticleUserUpdater>(resUpdater); in SetUserUpdater()
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