Searched refs:playerHeap (Results 1 – 4 of 4) sorted by relevance
21 TARGET_PROGRAM = playerHeap30 SARC_PATH = $(GetBcsar $(ROMFS_ROOT), playerHeap)
472 internal::PlayerHeap& playerHeap = m_PlayerHeapList.GetFront(); in detail_AllocPlayerHeap() local476 playerHeap.AttachSound( pSound ); in detail_AllocPlayerHeap()477 pSound->AttachPlayerHeap( &playerHeap ); in detail_AllocPlayerHeap()482 return &playerHeap; in detail_AllocPlayerHeap()
393 internal::PlayerHeap* playerHeap = new ( buf ) internal::PlayerHeap(); in CreatePlayerHeap() local405 bool result = playerHeap->Create( buf, heapSize ); in CreatePlayerHeap()412 return playerHeap; in CreatePlayerHeap()456 internal::PlayerHeap* playerHeap = CreatePlayerHeap( in SetupSoundPlayer() local459 NW_WARNING( playerHeap != NULL, in SetupSoundPlayer()461 if ( playerHeap == NULL ) in SetupSoundPlayer()465 player->detail_AppendPlayerHeap( playerHeap ); in SetupSoundPlayer()
112 playerHeap \