| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_DriverCommand.cpp | 48 c->player->Initialize(); in ProcessCommandList() 56 c->player->Finalize(); in ProcessCommandList() 63 c->player->Start(); in ProcessCommandList() 71 c->player->SetVolume( 0.0f ); in ProcessCommandList() 73 c->player->Stop(); in ProcessCommandList() 80 c->player->Pause( c->flag ); in ProcessCommandList() 87 c->player->SetPanMode( c->panMode ); in ProcessCommandList() 94 c->player->SetPanCurve( c->panCurve ); in ProcessCommandList() 101 c->player->SetFrontBypass( c->flag ); in ProcessCommandList() 108 c->player->SetVolume( c->volume ); in ProcessCommandList() [all …]
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| D | snd_SequenceSound.cpp | 122 command->player = &m_SequenceSoundPlayerInstance; in Setup() 136 command->player = &m_SequenceSoundPlayerInstance; in SetBankData() 162 command->player = &m_SequenceSoundPlayerInstance; in Prepare() 220 command->player = &m_SequenceSoundPlayerInstance; in Skip() 243 command->player = &m_SequenceSoundPlayerInstance; in SetTempoRatio() 265 command->player = &m_SequenceSoundPlayerInstance; in SetChannelPriority() 285 command->player = &m_SequenceSoundPlayerInstance; in SetReleasePriorityFix() 306 command->player = &m_SequenceSoundPlayerInstance; in SetSequenceUserprocCallback() 343 command->player = &m_SequenceSoundPlayerInstance; in SetTrackMute() 365 command->player = &m_SequenceSoundPlayerInstance; in SetTrackMute() [all …]
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| D | snd_MmlParser.cpp | 51 SequenceSoundPlayer* player = track->GetSequenceSoundPlayer(); in Parse() local 52 NW_NULL_ASSERT( player ); in Parse() 54 SequenceSoundPlayer::ParserPlayerParam& playerParam = player->GetParserPlayerParam(); in Parse() 107 player, in Parse() 150 player, in Parse() 164 player, in Parse() 234 player, in Parse() 243 player, in Parse() 289 player, in Parse() 334 player, in Parse() [all …]
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| D | snd_BasicSound.cpp | 122 command->player = basicPlayer; in Initialize() 169 command->player = GetBasicSoundPlayerHandle(); in Finalize() 215 command->player = GetBasicSoundPlayerHandle(); in Finalize() 510 command->player = GetBasicSoundPlayerHandle(); in Update() 525 command->player = GetBasicSoundPlayerHandle(); in Update() 543 command->player = GetBasicSoundPlayerHandle(); in Update() 619 command->player = GetBasicSoundPlayerHandle(); in UpdateParam() 680 void BasicSound::AttachSoundPlayer( SoundPlayer* player ) in AttachSoundPlayer() argument 682 NW_NULL_ASSERT( player ); in AttachSoundPlayer() 685 m_pSoundPlayer = player; in AttachSoundPlayer() [all …]
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| D | snd_Sound3DActor.cpp | 40 Sound3DActor::Sound3DActor( SoundArchivePlayer& player, Sound3DManager& manager ) in Sound3DActor() argument 50 Initialize( player, manager ); in Sound3DActor() 79 void Sound3DActor::Initialize( SoundArchivePlayer& player, Sound3DManager& manager ) in Initialize() argument 83 SoundActor::Initialize( player ); in Initialize() 85 m_pArchivePlayer = &player; in Initialize()
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| D | snd_StreamSound.cpp | 118 command->player = &m_StreamSoundPlayerInstance; in Setup() 144 command->player = &m_StreamSoundPlayerInstance; in Prepare() 188 command->player = &m_StreamSoundPlayerInstance; in UpdateParam() 219 command->player = &m_StreamSoundPlayerInstance; in SetTrackPan() 231 command->player = &m_StreamSoundPlayerInstance; in SetTrackSurroundPan()
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| D | snd_MmlSequenceTrackAllocator.cpp | 42 SequenceTrack* MmlSequenceTrackAllocator::AllocTrack( SequenceSoundPlayer* player ) in AllocTrack() argument 47 track->SetSequenceSoundPlayer( player ); in AllocTrack()
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| D | snd_MidiSequencePlayer.cpp | 195 SequenceSoundPlayer* player = track->GetSequenceSoundPlayer(); in HandleControlChangeMessage() local 196 if ( player == NULL ) return; in HandleControlChangeMessage() 199 SequenceSoundPlayer::ParserPlayerParam& playerParam = player->GetParserPlayerParam(); in HandleControlChangeMessage() 366 SequenceSoundPlayer* player = track->GetSequenceSoundPlayer(); in HandleRpnMessage() local 367 if ( player == NULL ) return; in HandleRpnMessage() 370 SequenceSoundPlayer::ParserPlayerParam& playerParam = player->GetParserPlayerParam(); in HandleRpnMessage() 391 SequenceSoundPlayer* player = track->GetSequenceSoundPlayer(); in HandleNrpnMessage() local 392 if ( player == NULL ) return; in HandleNrpnMessage() 395 SequenceSoundPlayer::ParserPlayerParam& playerParam = player->GetParserPlayerParam(); in HandleNrpnMessage()
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| D | snd_MidiSequenceTrackAllocator.cpp | 58 SequenceTrack* MidiSequenceTrackAllocator::AllocTrack( SequenceSoundPlayer* player ) in AllocTrack() argument 63 track->SetSequenceSoundPlayer( player ); in AllocTrack()
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| D | snd_Bank.cpp | 65 const SoundArchivePlayer& player, in NoteOn() argument 90 regionInfo.waveArchiveId, regionInfo.waveIndex, archive, player ); in NoteOn()
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| D | snd_WaveSound.cpp | 115 command->player = &m_WaveSoundPlayerInstance; in Prepare() 168 command->player = &m_WaveSoundPlayerInstance; in SetChannelPriority() 188 command->player = &m_WaveSoundPlayerInstance; in SetReleasePriorityFix()
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| D | snd_WaveSoundPlayer.cpp | 580 WaveSoundPlayer* player = reinterpret_cast<WaveSoundPlayer*>( userData ); in ChannelCallbackFunc() local 583 NW_NULL_ASSERT( player ); in ChannelCallbackFunc() 584 NW_ASSERT( dropChannel == player->m_pChannel ); in ChannelCallbackFunc() 592 player->m_pChannel = NULL; in ChannelCallbackFunc()
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| D | snd_SoundArchivePlayer.cpp | 440 SoundPlayer* player = new ( ptr ) SoundPlayer(); in SetupSoundPlayer() local 449 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer() 465 player->detail_AppendPlayerHeap( playerHeap ); in SetupSoundPlayer() 470 player->detail_SetPlayableSoundLimit( playerInfo.playableSoundMax ); in SetupSoundPlayer() 857 SoundPlayer& player = GetSoundPlayer( playerId ); in detail_SetupSoundImpl() local 858 if ( ! player.detail_CanPlaySound( allocPriority ) ) { in detail_SetupSoundImpl() 948 if ( ! player.detail_AppendSound( sound ) ) in detail_SetupSoundImpl() 967 (void)player.detail_AllocPlayerHeap( seqSound ); in detail_SetupSoundImpl() 1042 (void)player.detail_AllocPlayerHeap( waveSound ); in detail_SetupSoundImpl()
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| D | snd_Util.cpp | 809 const SoundArchivePlayer& player ) in GetWaveFile() argument 818 const void* warcFile = player.detail_GetFileAddress( info.fileId ); in GetWaveFile()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_DriverCommand.h | 128 driver::BasicSoundPlayer* player; member 134 driver::BasicSoundPlayer* player; member 140 driver::BasicSoundPlayer* player; member 147 driver::BasicSoundPlayer* player; member 161 driver::SequenceSoundPlayer* player; member 169 driver::SequenceSoundPlayer* player; member 175 driver::SequenceSoundPlayer* player; member 181 driver::SequenceSoundPlayer* player; member 188 driver::SequenceSoundPlayer* player; member 194 driver::SequenceSoundPlayer* player; member [all …]
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| D | snd_PlayerHeap.h | 47 void AttachSoundPlayer( SoundPlayer* player ) { m_pPlayer = player; } in AttachSoundPlayer() argument
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| D | snd_Sound3DActor.h | 88 Sound3DActor( SoundArchivePlayer& player, Sound3DManager& manager ); 135 void Initialize( SoundArchivePlayer& player, Sound3DManager& manager );
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| D | snd_MmlParser.h | 90 …s32 ReadArg( const u8** ptr, SequenceSoundPlayer* player, SequenceTrack* track, SeqArgType argTyp… 91 vs16* GetVariablePtr( SequenceSoundPlayer* player, SequenceTrack* track, int varNo ) const;
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| D | snd_SoundArchivePlayer.h | 81 … SequenceNoteOnCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in SequenceNoteOnCallback() argument 101 WaveSoundCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in WaveSoundCallback() argument
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| D | snd_SequenceTrackAllocator.h | 38 virtual SequenceTrack* AllocTrack( SequenceSoundPlayer* player ) = 0;
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| D | snd_Bank.h | 51 const SoundArchivePlayer& player,
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| D | snd_MidiSequenceTrackAllocator.h | 37 virtual SequenceTrack* AllocTrack( SequenceSoundPlayer* player );
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| D | snd_MmlSequenceTrackAllocator.h | 44 virtual SequenceTrack* AllocTrack( SequenceSoundPlayer* player );
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| D | snd_SequenceTrack.h | 206 void SetSequenceSoundPlayer( SequenceSoundPlayer* player ) { m_pSequenceSoundPlayer = player; } in SetSequenceSoundPlayer() argument
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| D | snd_BasicSound.h | 348 void AttachSoundPlayer( SoundPlayer* player ); 349 void DetachSoundPlayer( SoundPlayer* player );
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