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Searched refs:matrix (Results 1 – 12 of 12) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp83 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
115 matrix, in UpdateWorld()
128 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
160 matrix, in UpdateWorld()
172 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
204 matrix, in UpdateWorld()
236 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateView() local
258 &(*matrix), in UpdateView()
276 &(*matrix), in UpdateView()
277 *matrix, in UpdateView()
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Dgfx_BillboardUpdater.cpp174 const math::MTX34& matrix = transform.TransformMatrix(); in CalculateLocalMatrix() local
212 math::VEC3 ry(matrix.GetColumn(1)); in CalculateLocalMatrix()
217 rx.Cross(ry,rz).SafeNormalize(matrix.GetColumn(2)); in CalculateLocalMatrix()
231 m[0][3] = matrix.m[0][3]; in CalculateLocalMatrix()
236 m[1][3] = matrix.m[1][3]; in CalculateLocalMatrix()
241 m[2][3] = matrix.m[2][3]; in CalculateLocalMatrix()
254 const math::MTX34& matrix = transform.TransformMatrix(); in CalculateScreenLocalMatrix() local
294 m[0][3] = matrix.m[0][3]; in CalculateScreenLocalMatrix()
299 m[1][3] = matrix.m[1][3]; in CalculateScreenLocalMatrix()
304 m[2][3] = matrix.m[2][3]; in CalculateScreenLocalMatrix()
Dgfx_MeshRenderer.cpp556 math::MTX34* matrix; in SetMatrixPalette() local
562 matrix = pose->GetMatrix(boneIndex); in SetMatrixPalette()
567 matrix = &offsetMatrix; in SetMatrixPalette()
568 MTX34MultTranslate(matrix, m_RenderContext->ModelTranslateOffset(), *matrix); in SetMatrixPalette()
571 matrix = pose->GetMatrix(boneIndex); in SetMatrixPalette()
583 *matrix); in SetMatrixPalette()
587 internal::NWSetVertexUniform4fvContinuous(UNIT_COUNT, *matrix); in SetMatrixPalette()
Dgfx_ParticleSet.cpp1981 nw::math::MTX34 matrix; in ParticleSpinUpdater() local
1982 nw::math::MTX34RotAxisRad(&matrix, &axis, power); in ParticleSpinUpdater()
1989 nw::math::VEC3TransformNormal(&value, matrix, storagePtr[index]); in ParticleSpinUpdater()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_TransformNode.h280 math::MTX34 matrix; in SetResourceScaledTransform() local
285 matrix.f._00 = transformMatrix.f._00 / scale.x; in SetResourceScaledTransform()
286 matrix.f._10 = transformMatrix.f._10 / scale.x; in SetResourceScaledTransform()
287 matrix.f._20 = transformMatrix.f._20 / scale.x; in SetResourceScaledTransform()
288 matrix.f._01 = transformMatrix.f._01 / scale.y; in SetResourceScaledTransform()
289 matrix.f._11 = transformMatrix.f._11 / scale.y; in SetResourceScaledTransform()
290 matrix.f._21 = transformMatrix.f._21 / scale.y; in SetResourceScaledTransform()
291 matrix.f._02 = transformMatrix.f._02 / scale.z; in SetResourceScaledTransform()
292 matrix.f._12 = transformMatrix.f._12 / scale.z; in SetResourceScaledTransform()
293 matrix.f._22 = transformMatrix.f._22 / scale.z; in SetResourceScaledTransform()
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Dgfx_Skeleton.h160 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() argument
163 *matrix = &this->m_Matrices[index]; in GetMatrix()
168 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() argument
171 *matrix = &this->m_Matrices[index]; in GetMatrix()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp127 SmModel::SetMatrix( const nw::math::MTX34* matrix ) in SetMatrix() argument
129 NW_NULL_ASSERT( matrix ); in SetMatrix()
135 transformNode->Transform().SetTransformMatrix( *matrix ); in SetMatrix()
139 void SmModel::SetWorldMatrix( const nw::math::MTX34* matrix ) in SetWorldMatrix() argument
141 NW_NULL_ASSERT( matrix ); in SetWorldMatrix()
147 transformNode->WorldMatrix() = *matrix; in SetWorldMatrix()
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/
DMaleModel.ma4169 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0
4185 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0
4203 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0
4220 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e…
4237 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0
4255 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0
4275 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4292 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4310 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0
4327 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0
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DMaleWalk.ma4164 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0
4180 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0
4198 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0
4215 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e…
4232 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0
4250 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0
4269 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4286 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4304 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0
4321 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0
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DMaleRun.ma4163 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0
4179 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0
4197 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0
4214 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e…
4231 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0
4249 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0
4268 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4285 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0
4303 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0
4320 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0
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/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmModel.h67 void SetMatrix( const nw::math::MTX34* matrix );
68 void SetWorldMatrix( const nw::math::MTX34* matrix );
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/scenes/
DPierrotModel.ma4666 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0
4677 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0
4688 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0
4700 setAttr ".bps" -type "matrix" 2.2266213978525778e-016 0.99999612185795494 -0.0027850079084491804 0
4713 setAttr ".bps" -type "matrix" 2.2204460492503136e-016 1 0 0 -2.2204460492503131e-016 0 1 0
4724 setAttr ".bps" -type "matrix" -2.2689639845309307e-016 -0.022094652148297561 0.99975588337676002 0
4736 …setAttr ".bps" -type "matrix" 0.99999999995726552 -4.4408920984057365e-016 -9.2449426840033945e-00…
4751 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005…
4764 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005…
4777 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005…
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