Searched refs:matrix (Results 1 – 12 of 12) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SkeletonUpdater.cpp | 83 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local 115 matrix, in UpdateWorld() 128 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local 160 matrix, in UpdateWorld() 172 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local 204 matrix, in UpdateWorld() 236 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateView() local 258 &(*matrix), in UpdateView() 276 &(*matrix), in UpdateView() 277 *matrix, in UpdateView() [all …]
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| D | gfx_BillboardUpdater.cpp | 174 const math::MTX34& matrix = transform.TransformMatrix(); in CalculateLocalMatrix() local 212 math::VEC3 ry(matrix.GetColumn(1)); in CalculateLocalMatrix() 217 rx.Cross(ry,rz).SafeNormalize(matrix.GetColumn(2)); in CalculateLocalMatrix() 231 m[0][3] = matrix.m[0][3]; in CalculateLocalMatrix() 236 m[1][3] = matrix.m[1][3]; in CalculateLocalMatrix() 241 m[2][3] = matrix.m[2][3]; in CalculateLocalMatrix() 254 const math::MTX34& matrix = transform.TransformMatrix(); in CalculateScreenLocalMatrix() local 294 m[0][3] = matrix.m[0][3]; in CalculateScreenLocalMatrix() 299 m[1][3] = matrix.m[1][3]; in CalculateScreenLocalMatrix() 304 m[2][3] = matrix.m[2][3]; in CalculateScreenLocalMatrix()
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| D | gfx_MeshRenderer.cpp | 556 math::MTX34* matrix; in SetMatrixPalette() local 562 matrix = pose->GetMatrix(boneIndex); in SetMatrixPalette() 567 matrix = &offsetMatrix; in SetMatrixPalette() 568 MTX34MultTranslate(matrix, m_RenderContext->ModelTranslateOffset(), *matrix); in SetMatrixPalette() 571 matrix = pose->GetMatrix(boneIndex); in SetMatrixPalette() 583 *matrix); in SetMatrixPalette() 587 internal::NWSetVertexUniform4fvContinuous(UNIT_COUNT, *matrix); in SetMatrixPalette()
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| D | gfx_ParticleSet.cpp | 1981 nw::math::MTX34 matrix; in ParticleSpinUpdater() local 1982 nw::math::MTX34RotAxisRad(&matrix, &axis, power); in ParticleSpinUpdater() 1989 nw::math::VEC3TransformNormal(&value, matrix, storagePtr[index]); in ParticleSpinUpdater()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_TransformNode.h | 280 math::MTX34 matrix; in SetResourceScaledTransform() local 285 matrix.f._00 = transformMatrix.f._00 / scale.x; in SetResourceScaledTransform() 286 matrix.f._10 = transformMatrix.f._10 / scale.x; in SetResourceScaledTransform() 287 matrix.f._20 = transformMatrix.f._20 / scale.x; in SetResourceScaledTransform() 288 matrix.f._01 = transformMatrix.f._01 / scale.y; in SetResourceScaledTransform() 289 matrix.f._11 = transformMatrix.f._11 / scale.y; in SetResourceScaledTransform() 290 matrix.f._21 = transformMatrix.f._21 / scale.y; in SetResourceScaledTransform() 291 matrix.f._02 = transformMatrix.f._02 / scale.z; in SetResourceScaledTransform() 292 matrix.f._12 = transformMatrix.f._12 / scale.z; in SetResourceScaledTransform() 293 matrix.f._22 = transformMatrix.f._22 / scale.z; in SetResourceScaledTransform() [all …]
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| D | gfx_Skeleton.h | 160 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() argument 163 *matrix = &this->m_Matrices[index]; in GetMatrix() 168 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() argument 171 *matrix = &this->m_Matrices[index]; in GetMatrix()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 127 SmModel::SetMatrix( const nw::math::MTX34* matrix ) in SetMatrix() argument 129 NW_NULL_ASSERT( matrix ); in SetMatrix() 135 transformNode->Transform().SetTransformMatrix( *matrix ); in SetMatrix() 139 void SmModel::SetWorldMatrix( const nw::math::MTX34* matrix ) in SetWorldMatrix() argument 141 NW_NULL_ASSERT( matrix ); in SetWorldMatrix() 147 transformNode->WorldMatrix() = *matrix; in SetWorldMatrix()
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| /NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/ |
| D | MaleModel.ma | 4169 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0 4185 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0 4203 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0 4220 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e… 4237 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0 4255 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0 4275 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4292 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4310 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0 4327 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0 [all …]
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| D | MaleWalk.ma | 4164 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0 4180 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0 4198 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0 4215 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e… 4232 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0 4250 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0 4269 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4286 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4304 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0 4321 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0 [all …]
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| D | MaleRun.ma | 4163 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -1 2.2204460492503131e-016 0 0 4179 setAttr ".bps" -type "matrix" 2.2204221901264564e-016 0.99998925480586898 -0.0046357602184348527 0 4197 setAttr ".bps" -type "matrix" 2.2101710566911312e-016 0.99537255473392339 -0.096090984397407445 0 4214 …setAttr ".bps" -type "matrix" 1.0000000000000002 -2.2204460492503136e-016 0 0 -5.4696410420597498e… 4231 setAttr ".bps" -type "matrix" 0.99999996370913136 -1.0052796133831253e-006 0.00026940810274942014 0 4249 setAttr ".bps" -type "matrix" 0.99999996370953836 4.5030715817145326e-007 -0.0002694080911941635 0 4268 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4285 setAttr ".bps" -type "matrix" 0.99870513854804677 0.050872131896911948 -0.00026913563530757688 0 4303 setAttr ".bps" -type "matrix" 2.0718758357220117e-016 0.93308992417155867 0.35964314731343749 0 4320 setAttr ".bps" -type "matrix" 2.1986339133076582e-016 0.99017668726965047 0.13982177222343065 0 [all …]
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmModel.h | 67 void SetMatrix( const nw::math::MTX34* matrix ); 68 void SetWorldMatrix( const nw::math::MTX34* matrix );
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| /NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/scenes/ |
| D | PierrotModel.ma | 4666 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0 4677 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0 4688 setAttr ".bps" -type "matrix" 2.2204460492503131e-016 1 0 0 -2.2204460492503131e-016 0 1 0 4700 setAttr ".bps" -type "matrix" 2.2266213978525778e-016 0.99999612185795494 -0.0027850079084491804 0 4713 setAttr ".bps" -type "matrix" 2.2204460492503136e-016 1 0 0 -2.2204460492503131e-016 0 1 0 4724 setAttr ".bps" -type "matrix" -2.2689639845309307e-016 -0.022094652148297561 0.99975588337676002 0 4736 …setAttr ".bps" -type "matrix" 0.99999999995726552 -4.4408920984057365e-016 -9.2449426840033945e-00… 4751 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005… 4764 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005… 4777 …setAttr ".bps" -type "matrix" 0.99999999994603139 -4.4408920979527978e-016 1.0389283558326455e-005… [all …]
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