Lines Matching refs:matrix
83 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
115 matrix, in UpdateWorld()
128 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
160 matrix, in UpdateWorld()
172 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
204 matrix, in UpdateWorld()
236 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateView() local
258 &(*matrix), in UpdateView()
276 &(*matrix), in UpdateView()
277 *matrix, in UpdateView()
293 matrix, in UpdateView()