Searched refs:m_SkeletalModel (Results 1 – 2 of 2) sorted by relevance
29 m_SkeletalModel( NULL ), in SmModel()68 m_SkeletalModel = pSkelModel; in SetModel()158 if ( !m_SkeletalModel ) return; in SetVisible()159 m_SkeletalModel->SetVisible( visible ); in SetVisible()181 if ( !m_SkeletalModel ) return; in SwapVisible()184 if ( m_SkeletalModel->IsVisible() ) in SwapVisible()186 m_SkeletalModel->SetVisible( false ); in SwapVisible()195 m_SkeletalModel->SetVisible( true ); in SwapVisible()207 if ( !m_SkeletalModel ) return false; in IsVisible()208 return m_SkeletalModel->IsVisible(); in IsVisible()[all …]
122 if ( m_SkeletalModel ) in SetLayerId()124 m_SkeletalModel->SetLayerId( id ); in SetLayerId()129 if ( m_SkeletalModel ) in GetLayerId()131 return m_SkeletalModel->GetLayerId(); in GetLayerId()146 nw::gfx::SkeletalModel* m_SkeletalModel; variable