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Searched refs:m_ProcessChannelCount (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_FxDelay.cpp45 m_ProcessChannelCount( 4 ), in FxDelay()
50 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in FxDelay()
113 m_ProcessChannelCount = 2; in SetParam()
117 m_ProcessChannelCount = 4; in SetParam()
150 ( sizeof(s32) * SAMPLE_PER_FRAME * m_DelayFrames ) * m_ProcessChannelCount; in GetRequiredMemSize()
255 for ( u32 ch = 0; ch < m_ProcessChannelCount; ch++ ) in UpdateBuffer()
334 for( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in AllocBuffer()
347 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in FreeBuffer()
361 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in InitializeParam()
Dsnd_FxReverb.cpp51 m_ProcessChannelCount( 4 ), in FxReverb()
202 m_ProcessChannelCount = 2; in SetParam()
206 m_ProcessChannelCount = 4; in SetParam()
260 bufSizeForFilterAllPass ) * m_ProcessChannelCount; in GetRequiredMemSize()
282 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in AllocBuffer()
305 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in FreeBuffer()
410 for ( int ch = 0; ch < m_ProcessChannelCount; ch++ ) in UpdateBuffer()
/NW4C-2.0.3/include/nw/snd/
Dsnd_FxDelay.h291 u8 m_ProcessChannelCount; variable
Dsnd_FxReverb.h422 u8 m_ProcessChannelCount; variable