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/NW4C-2.0.3/sources/libraries/demo/
Ddemo_DisplayBufferSwapper.cpp35 NW_ASSERT(0 < m_Description.bufferCount); in Create()
39 new(memory) DisplayBufferSwapper(allocator, m_Description); in Create()
50 m_Description(description), in DisplayBufferSwapper()
54 NW_ASSERT(0 <= m_Description.screenKind < BOTH_SCREENS); in DisplayBufferSwapper()
55 NW_ASSERT(m_Description.bufferCount); in DisplayBufferSwapper()
56 NW_ASSERT(0 <= m_Description.memoryArea < nw::gfx::GRAPHICS_MEMORY_AREA_COUNT); in DisplayBufferSwapper()
57 NW_ASSERT(0 <= m_Description.displayOffsetX); in DisplayBufferSwapper()
58 NW_ASSERT(0 <= m_Description.displayOffsetY); in DisplayBufferSwapper()
61 if (m_Description.screenKind == UPPER_SCREEN) in DisplayBufferSwapper()
65 else if (m_Description.screenKind == LOWER_SCREEN) in DisplayBufferSwapper()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_OnScreenBuffer.cpp37 m_Description(description) in OnScreenBuffer()
49 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.colorArea && m_Description.colorArea < GRAPHICS_MEMORY… in OnScreenBuffer()
50 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.depthArea && m_Description.depthArea < GRAPHICS_MEMORY… in OnScreenBuffer()
54 GL_RENDERBUFFER | m_Description.colorArea, in OnScreenBuffer()
55 m_Description.colorFormat, in OnScreenBuffer()
56 m_Description.width, in OnScreenBuffer()
57 m_Description.height); in OnScreenBuffer()
66 GL_RENDERBUFFER | m_Description.depthArea, in OnScreenBuffer()
67 m_Description.depthFormat, in OnScreenBuffer()
68 m_Description.width, in OnScreenBuffer()
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Dgfx_SceneNode.cpp46 allocator, ResSceneNode(), m_Description); in Create()
103 if (!m_Description.isAnimationEnabled) in CreateAnimBinding()
137 .MaxAnimObjectsPerGroup(m_Description.maxAnimObjectsPerGroup) in CreateAnimBinding()
158 if (m_Description.isFixedSizeMemory) in CreateChildren()
160 if (m_Description.maxChildren == 0) in CreateChildren()
167 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren()
175 m_Children = SceneNodeChildren(NULL, memory, m_Description.maxChildren, allocator); in CreateChildren()
192 if (m_Description.isFixedSizeMemory) in CreateCallbacks()
194 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
202 UpdateSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_LightSet.cpp41 m_Description); in Create()
43 if (m_Description.isFixedSizeMemory && m_Description.maxVertexLights != 0) in Create()
45 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * m_Description.maxVertexLights); in Create()
46 …lightSet->m_VertexLights = VertexLightArray(memoryArray, m_Description.maxVertexLights, allocator); in Create()
Dgfx_ShaderProgram.cpp82 if ( m_Description.IsValid() ) in ActivateDescription()
84 bool hasGeometryPrev = (m_Description.GetGeometryShaderIndex() >= 0); in ActivateDescription()
90 ResBinaryShader shaderPrev = ResBinaryShader( m_Description.GetOwnerShaderData() ); in ActivateDescription()
125 m_Description = shaderProgramDescription; in ActivateDescription()
Dgfx_TransformNode.cpp43 m_Description(description) in TransformNode()
70 m_Description); in Create()
119 if (m_Description.isFixedSizeMemory) in CreateCallbacks()
121 if (m_Description.maxCallbacks == 0) in CreateCallbacks()
129 … CalculateMatrixSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
Dgfx_FrameBuffer.cpp110 m_Description = description; in SetDescription()
118 m_Description = description; in SetDescription()
126 m_Description.fboID = fboID; in SetFboID()
131 m_Description.fboID, in SetFboID()
132 &m_Description.colorAddress, in SetFboID()
133 &m_Description.depthAddress in SetFboID()
Dgfx_SkeletalModel.cpp50 if (m_Description.sharedSkeleton != NULL) in Create()
53 skeleton.Reset(m_Description.sharedSkeleton, false); in Create()
71 m_Description.maxCallbacks, in Create()
72 m_Description.isFixedSizeMemory, in Create()
88 m_Description); in Create()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_FrameBuffer.h64 return m_Description.fboID; in GLuint()
72 const Description& GetDescription() const { return m_Description; } in GetDescription()
73 Description& GetDescription() { return m_Description; } in GetDescription()
87 GLuint GetFboID() const { return m_Description.fboID; } in GetFboID()
101 u32 GetHeight() const { return m_Description.height; } in GetHeight()
108 void SetHeight(u32 height) { m_Description.height = height; } in SetHeight()
115 u32 GetWidth() const { return m_Description.width; } in GetWidth()
122 void SetWidth(u32 width) { m_Description.width = width; } in SetWidth()
129 u32 GetColorFormat() const { return m_Description.colorFormat; } in GetColorFormat()
136 void SetColorFormat(u32 colorFormat) { m_Description.colorFormat = colorFormat; } in SetColorFormat()
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Dgfx_IRenderTarget.h143 m_Description = description; in Described()
154 m_Description.width = width; in BufferSize()
155 m_Description.height = height; in BufferSize()
160 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width()
163 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height()
168 m_Description.colorFormat = format; in ColorFormat()
175 m_Description.depthFormat = format; in DepthFormat()
184 m_Description.colorArea = memory; in ColorArea()
193 m_Description.depthArea = memory; in DepthArea()
202 m_Description.colorAddress = colorAddress; in ColorAddress()
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Dgfx_SkeletalModel.h83 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
90 m_Description.maxChildren = maxChildren; in MaxChildren()
97 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
112 m_Description.bufferOption = bufferOption; in BufferOption()
126 m_Description.sharedMaterialModel = model; in SharedMaterialModel()
143 m_Description.sharedSkeleton = sharedSkeleton; in SharedSkeleton()
152 m_Description.maxAnimObjectsPerGroup = maxAnimObjectCount; in MaxAnimObjectsPerGroup()
164 m_Description.isAnimationEnabled = isAnimationEnabled; in IsAnimationEnabled()
217 if (m_Description.sharedSkeleton == NULL) in GetMemorySizeInternal()
231 m_Description.maxCallbacks); in GetMemorySizeInternal()
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Dgfx_UserRenderNode.h75 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
82 m_Description.maxChildren = maxChildren; in MaxChildren()
89 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
113 GetMemorySizeForInitialize(&size, m_Description);
119 UserRenderNode::Description m_Description;
267 Description m_Description; variable
Dgfx_SortingMaterialIdGenerator.h89 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
96 m_Description.maxMaterials = maxMaterials; in MaxMaterials()
109 Description m_Description;
Dgfx_SceneNode.h121 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
128 m_Description.maxChildren = maxChildren; in MaxChildren()
135 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
144 m_Description.maxAnimObjectsPerGroup = maxAnimObjects; in MaxAnimObjectsPerGroup()
156 m_Description.isAnimationEnabled = isAnimationEnabled; in IsAnimationEnabled()
179 GetMemorySizeForInitialize(&size, ResSceneNode(), m_Description);
185 SceneNode::Description m_Description;
576 m_Description(description) in SceneNode()
659 Description m_Description; variable
Dgfx_AmbientLight.h72 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
79 m_Description.maxChildren = maxChildren; in MaxChildren()
86 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
107 AmbientLight::Description m_Description;
Dgfx_HemiSphereLight.h73 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
80 m_Description.maxChildren = maxChildren; in MaxChildren()
87 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
108 HemiSphereLight::Description m_Description;
Dgfx_VertexLight.h106 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
113 m_Description.maxChildren = maxChildren; in MaxChildren()
120 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
141 VertexLight::Description m_Description;
Dgfx_OnScreenBuffer.h46 virtual const Description& GetDescription() const { return m_Description; } in GetDescription()
69 Description m_Description; variable
Dgfx_OffScreenBuffer.h48 virtual const Description& GetDescription() const { return m_Description; } in GetDescription()
72 Description m_Description; variable
Dgfx_FragmentLight.h107 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory()
114 m_Description.maxChildren = maxChildren; in MaxChildren()
121 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks()
142 FragmentLight::Description m_Description;
/NW4C-2.0.3/include/nw/demo/
Ddemo_DisplayBufferSwapper.h115 m_Description = description; in BufferDescription()
122 m_Description.screenKind = kind; in ScreenKind()
129 m_Description.width = width; in BufferSize()
130 m_Description.height = height; in BufferSize()
135 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width()
138 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height()
143 m_Description.format = format; in Format()
150 m_Description.transferMode = mode; in TransferMode()
157 m_Description.memoryArea = area; in MemoryArea()
164 m_Description.isTransferFlipX = isTransferFlipX; in IsTransferFlipX()
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Ddemo_CameraController.h65 m_Description = description; in CameraDescription()
72 m_Description.maxCameraCount = count; in MaxCameraCount()
86 Description m_Description;
160 Description m_Description; variable
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp597 NW_ASSERT( (m_Description.height & (m_Description.height - 1)) == 0 ); in Create()
598 NW_ASSERT( (m_Description.width & (m_Description.width - 1)) == 0 ); in Create()
603 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()
605 NW_MINMAX_ASSERT( m_Description.height, TEXTURE_SIZE_MIN, TEXTURE_SIZE_MAX ); in Create()
606 NW_MINMAX_ASSERT( m_Description.width, TEXTURE_SIZE_MIN, TEXTURE_SIZE_MAX ); in Create()
609 NW_ASSERT(m_Description.mipmapSize > 0); in Create()
627 textureData->m_Height = m_Description.height; in Create()
628 textureData->m_Width = m_Description.width; in Create()
629 textureData->m_Format = GL_FORMAT_TABLE[m_Description.formatHW]; in Create()
630 textureData->m_FormatType = GL_FORMAT_TYPE_TABLE[m_Description.formatHW]; in Create()
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTexture.h453 m_Description.height = height; in Height()
460 m_Description.width = width; in Width()
469 m_Description.mipmapSize = mipmapSize; in MipmapSize()
485 m_Description.locationFlag = locationFlag; in LocationFlag()
503 m_Description.locationAddress = locationAddress; in LocationAddress()
510 m_Description.formatHW = static_cast<u32>(format); in Format()
517 m_Description.executingMemoryFill = executingMemoryFill; in ExecutingMemoryFill()
526 m_Description.isDynamicAllocation = isDynamicAllocation; in DynamicAllocation()
539 Description m_Description;
717 m_Description.width = width; in Width()
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/NW4C-2.0.3/sources/libraries/dev/
Ddev_Profile.cpp71 : m_Description(description), in ProfileManager()
139 switch (this->m_Description.accuracy) in DumpReports()
162 if (ut::CheckFlag(m_Description.mode, ProfileManager::TIMER)) in DumpReports()
169 if (ut::CheckFlag(m_Description.mode, ProfileManager::I_CACHE_MISS)) in DumpReports()
175 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_READ_MISS)) in DumpReports()
181 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_WRITE_MISS)) in DumpReports()
188 if (this->m_Description.exportFormat == CSV) in DumpReports()
219 if (ut::CheckFlag(m_Description.mode, ProfileManager::TIMER)) in DumpReports()
232 if (ut::CheckFlag(m_Description.mode, ProfileManager::I_CACHE_MISS)) in DumpReports()
239 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_READ_MISS)) in DumpReports()
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