Searched refs:localTranslate (Results 1 – 1 of 1) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 88 math::VEC3 localTranslate = localTransform.TransformMatrix().GetColumn(3); in CalculateWorldXsi() local 96 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi() 101 math::VEC3Mult(&localTranslate, &localTranslate, &parentScale); in CalculateWorldXsi() 102 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi() 158 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldMayaSsc() local 165 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc() 174 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc() 175 this->AddTranslate(transformMatrix, localTranslate); in CalculateWorldMayaSsc() 183 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc() 193 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc() [all …]
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