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Searched refs:localTranslate (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_WorldMatrixUpdater.cpp88 math::VEC3 localTranslate = localTransform.TransformMatrix().GetColumn(3); in CalculateWorldXsi() local
96 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi()
101 math::VEC3Mult(&localTranslate, &localTranslate, &parentScale); in CalculateWorldXsi()
102 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldXsi()
158 math::VEC3 localTranslate = localTransform.m_TransformMatrix.GetColumn(3); in CalculateWorldMayaSsc() local
165 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc()
174 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc()
175 this->AddTranslate(transformMatrix, localTranslate); in CalculateWorldMayaSsc()
183 math::MTX34MultTranslate(transformMatrix, &parentMatrix, &localTranslate); in CalculateWorldMayaSsc()
193 math::VEC3Transform(&localTranslate, &scaledParentRotate, &localTranslate); in CalculateWorldMayaSsc()
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