Searched refs:loc (Results 1 – 6 of 6) sorted by relevance
| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 270 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad() local 271 glUniform4f(loc + 0, vtxColors[0].r, vtxColors[0].g, vtxColors[0].b, vtxColors[0].a); in DrawQuad() 272 glUniform4f(loc + 1, vtxColors[1].r, vtxColors[1].g, vtxColors[1].b, vtxColors[1].a); in DrawQuad() 273 glUniform4f(loc + 2, vtxColors[2].r, vtxColors[2].g, vtxColors[2].b, vtxColors[2].a); in DrawQuad() 274 glUniform4f(loc + 3, vtxColors[3].r, vtxColors[3].g, vtxColors[3].b, vtxColors[3].a); in DrawQuad() 286 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad() local 287 glUniform4f(loc + 0, texCoords[src][0].x, texCoords[src][0].y, 0.0f, 1.0f); in DrawQuad() 288 glUniform4f(loc + 1, texCoords[src][1].x, texCoords[src][1].y, 0.0f, 1.0f); in DrawQuad() 289 glUniform4f(loc + 2, texCoords[src][2].x, texCoords[src][2].y, 0.0f, 1.0f); in DrawQuad() 290 glUniform4f(loc + 3, texCoords[src][3].x, texCoords[src][3].y, 0.0f, 1.0f); in DrawQuad() [all …]
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| D | lyt_Arc.cpp | 398 u32 loc; in entryToPath() local 410 loc = entryToPath(handle, parentDir(FSTEntries, entry), path, maxlen); in entryToPath() 412 if (loc == maxlen) in entryToPath() 414 return loc; in entryToPath() 417 *(path + loc++) = '/'; in entryToPath() 419 loc += myStrncpy(path + loc, name, maxlen - loc); in entryToPath() 421 return loc; in entryToPath() 439 u32 loc; in ARCConvertEntrynumToPath() local 455 loc = entryToPath(handle, (u32)entrynum, path, maxlen); in ARCConvertEntrynumToPath() 457 if (loc == maxlen) in ARCConvertEntrynumToPath() [all …]
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| D | lyt_Material.cpp | 93 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix() local 94 glUniform4f(loc + 0, v[0][0], v[0][1], 0.0f, v[0][2]); in LoadTexCoordMatrix() 95 glUniform4f(loc + 1, v[1][0], v[1][1], 0.0f, v[1][2]); in LoadTexCoordMatrix() 612 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics() local 613 glUniform4f(loc, (f32)TEXTUREFLIP_NONE, 0.0f, 0.0f, 0.0f); in SetupGraphics() 688 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics() local 689 glUniform4f(loc, 1.0f / texMap.GetWidth(), 1.0f / texMap.GetHeight(), 0.0f, 0.0f); in SetupGraphics()
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| D | lyt_Window.cpp | 256 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uFrameSpec); in SetupFrameTransform() local 259 glUniform4f(loc, (f32)flag, 0, 0, 0); in SetupFrameTransform()
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Arc.h | 607 NW_INLINE void ARCSeekDir(ARCDir* dir, u32 loc) in ARCSeekDir() argument 609 dir->location = loc; in ARCSeekDir()
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| D | lyt_GraphicsResource.h | 504 GLint loc = this->GetUniformLocation(this->UNIFORM_uModelView); in LoadMtxModelView() local 505 glUniform4fv(loc, 3, m_MtxModelView.a); in LoadMtxModelView()
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