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Searched refs:isPushed (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneContext.h293 bool isPushed = m_SceneNodes.push_back(node); in PushSceneNode() local
294 NW_ASSERT(isPushed); in PushSceneNode()
305 bool isPushed = m_SceneNodes.push_back(node); in TryPushSceneNode() local
306 return isPushed; in TryPushSceneNode()
375 bool isPushed = m_UserRenderNodes.push_back(node); in PushUserRenderNode() local
376 NW_ASSERT(isPushed); in PushUserRenderNode()
387 bool isPushed = m_UserRenderNodes.push_back(node); in TryPushUserRenderNode() local
388 return isPushed; in TryPushUserRenderNode()
458 bool isPushed = m_Models.push_back(model); in PushModel() local
459 NW_ASSERT(isPushed); in PushModel()
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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp195 bool isPushed; in CreateModel() local
196 NW_UNUSED_VARIABLE(isPushed); in CreateModel()
269 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel()
270 NW_ASSERT(isPushed); in CreateModel()
304 isPushed = m_AnimationArray.push_back( matAnimEvaluator ); in CreateModel()
305 NW_ASSERT(isPushed); in CreateModel()
312 isPushed = m_ResourcesArray.push_back( resSet ); in CreateModel()
313 NW_ASSERT(isPushed); in CreateModel()
316 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
317 NW_ASSERT(isPushed); in CreateModel()
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DLytCtrl.cpp151 bool isPushed = false; in CreateSmLayoutResource() local
152 NW_UNUSED_VARIABLE(isPushed); in CreateSmLayoutResource()
191 isPushed = m_SmLytResourceArray.push_back( smLytResource ); in CreateSmLayoutResource()
192 NW_ASSERT(isPushed); in CreateSmLayoutResource()
194 isPushed = m_ResourcesArray.push_back( resSet ); in CreateSmLayoutResource()
195 NW_ASSERT(isPushed); in CreateSmLayoutResource()
214 bool isPushed = m_SmLytInstanceArray.push_back( smLyt ); in CreateSmLayout() local
215 NW_ASSERT(isPushed); in CreateSmLayout()
DSmParticle.cpp50 bool isPushed = m_ParticleModelInstArray.push_back( particleModel ); in AddParticleModel() local
51 NW_ASSERT(isPushed); in AddParticleModel()
59 bool isPushed = m_ParticleEmitterInstArray.push_back( particleEmitter ); in AddParticleEmitter() local
60 NW_ASSERT(isPushed); in AddParticleEmitter()
DSmPerf.cpp50 bool isPushed = m_CostArray[m_CostArrayFlip].push_back( addCost ); in Begin() local
51 NW_ASSERT(isPushed); in Begin()
122 bool isPushed = m_CostArray[m_CostArrayFlip].push_back( addCost ); in Begin() local
123 NW_ASSERT(isPushed); in Begin()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SortingMaterialIdGenerator.cpp110 bool isPushed = m_Materials.push_back(materialKeyValue); in Accept() local
111 NW_ASSERT(isPushed); in Accept()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp291 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() local
293 NW_ASSERT(isPushed); in LoadResources()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp313 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() local
315 NW_ASSERT(isPushed); in LoadResources()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp77 bool isPushed = resourceArray.push_back(resourceSet); in LoadResources() local
79 NW_ASSERT(isPushed); in LoadResources()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp305 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() local
307 NW_ASSERT(isPushed); in LoadResources()
/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp485 bool isPushed = s_ParticleModels.push_back(*iter); in LoopAnimation() local
486 NW_ASSERT(isPushed); in LoopAnimation()