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/NW4C-2.0.3/sources/libraries/font/
Dfont_TextWriterResource.cpp84 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS, "aPosition"); in InitResource()
85 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS_Z, "aPositionZ"); in InitResource()
86 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_COLOR, "aColor"); in InitResource()
87 glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_TEXCOORD, "aTexCoord"); in InitResource()
95 m_UniformLocations[internal::LOC_PROJECTION] = in InitResource()
97 m_UniformLocations[internal::LOC_MODELVIEW] = in InitResource()
99 m_UniformLocations[internal::LOC_FRAGMENTLIGHTING_ENABLED] = in InitResource()
101 m_UniformLocations[internal::LOC_TEXTURE0_SAMPLERTYPE] = in InitResource()
103 m_UniformLocations[internal::LOC_FOG_MODE] = in InitResource()
105 m_UniformLocations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST] = in InitResource()
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Dfont_CharWriter.cpp66 glUniform1i(locations[internal::LOC_FRAGMENTLIGHTING_ENABLED], GL_FALSE); in SetupGXCommon()
69 glUniform1i(locations[internal::LOC_TEXTURE0_SAMPLERTYPE], GL_TEXTURE_2D); in SetupGXCommon()
75 glUniform1i(locations[internal::LOC_FOG_MODE], GL_FALSE); in SetupGXCommon()
78 glUniform1i(locations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST], GL_FALSE); in SetupGXCommon()
315 internal::CharAttribute* pCharAttrs = in PrintGlyph()
326 for (int i = 0; i < internal::TEXTCOLOR_MAX; ++i) in PrintGlyph()
354 internal::VertexAttribute *const pVtxAttrs = in PrintGlyph()
359 GLfloat* attrs = pVtxAttrs[internal::TRIFAN_VTX_RT].pos; in PrintGlyph()
360 attrs[internal::POS_X] = posRight; in PrintGlyph()
361 attrs[internal::POS_Y] = posTop; in PrintGlyph()
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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundSystem.cpp37 internal::ThreadStack SoundSystem::s_LoadThreadStack;
47 internal::ThreadStack SoundSystem::s_SoundThreadStack;
62 + internal::driver::HardwareChannelManager::GetInstance().GetRequiredMemSize( in GetRequiredMemSize()
65 + internal::driver::VoiceManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ) in GetRequiredMemSize()
66 + internal::driver::ChannelManager::GetInstance().GetRequiredMemSize( s_MaxVoiceCount ); in GetRequiredMemSize()
121 internal::DriverCommandManager::GetInstance().Initialize( in detail_InitializeDriverCommandManager()
125 internal::DriverCommandManager::GetInstanceForTaskThread().Initialize( in detail_InitializeDriverCommandManager()
154 internal::driver::HardwareManager::GetInstance().Initialize(); in Initialize()
191 internal::driver::SoundThread::GetInstance().Initialize(); in Initialize()
196 internal::TaskManager::GetInstance().Initialize(); in Initialize()
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Dsnd_SoundArchivePlayer.cpp142 if ( ! internal::Util::IsDeviceMemory( in Initialize()
153 …NW_ASSERT( strmBufferSize <= GetRequiredStreamBufferSize( arc ) * internal::driver::StreamChannel:… in Initialize()
190 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize()
236 if ( ! arc->ReadPlayerInfo( internal::Util::GetMaskedItemId( in GetRequiredMemSize()
237 playerIndex, internal::ItemType_Player ), &playerInfo ) ) in GetRequiredMemSize()
246 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize()
272 sizeof( internal::driver::MmlSequenceTrack ), 4 ); in GetRequiredMemSize()
302 internal::driver::StreamSoundPlayer::DATA_BLOCK_SIZE_MAX in GetRequiredStreamBufferSize()
378 internal::PlayerHeap* SoundArchivePlayer::CreatePlayerHeap( in CreatePlayerHeap()
385 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap()
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Dsnd_SoundPlayer.cpp217 void SoundPlayer::RemoveSoundList( internal::BasicSound* pSound ) in RemoveSoundList()
233 void SoundPlayer::InsertPriorityList( internal::BasicSound* pSound ) in InsertPriorityList()
253 void SoundPlayer::RemovePriorityList( internal::BasicSound* pSound ) in RemovePriorityList()
267 void SoundPlayer::detail_SortPriorityList( internal::BasicSound* pSound ) in detail_SortPriorityList()
286 …static const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN… in detail_SortPriorityList()
294 internal::BasicSound& front = m_PriorityList.GetFront(); in detail_SortPriorityList()
302 internal::BasicSound& front = tmplist[i].GetFront(); in detail_SortPriorityList()
318 bool SoundPlayer::detail_AppendSound( internal::BasicSound* pSound ) in detail_AppendSound()
328 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_AppendSound()
352 void SoundPlayer::detail_RemoveSound( internal::BasicSound* pSound ) in detail_RemoveSound()
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Dsnd_SoundDataManager.cpp73 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Initialize()
75 internal::DriverCommandDisposeCallback* command = in Initialize()
76 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Initialize()
77 command->id = internal::DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK; in Initialize()
86 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Finalize()
88 internal::DriverCommandDisposeCallback* command = in Finalize()
89 cmdmgr.AllocCommand<internal::DriverCommandDisposeCallback>(); in Finalize()
90 command->id = internal::DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK; in Finalize()
165 internal::WaveArchiveFileReader reader( pWarcTable, true ); in InvalidateData()
289 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance();
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Dsnd_SoundHeap.cpp159 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in Clear()
180 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in LoadState()
197 internal::DriverCommandManager& cmdmgr = internal::DriverCommandManager::GetInstance(); in DisposeCallbackFunc()
199 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc()
200 cmdmgr.AllocCommand<internal::DriverCommandInvalidateData>(); in DisposeCallbackFunc()
201 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in DisposeCallbackFunc()
Dsnd_ExternalSoundPlayer.cpp27 namespace internal { namespace
125 bool ExternalSoundPlayer::AppendSound( internal::BasicSound* sound ) in AppendSound()
135 internal::BasicSound* dropSound = GetLowestPrioritySound(); in AppendSound()
164 internal::BasicSound* dropSound = GetLowestPrioritySound(); in SetPlayableSoundCount()
179 void ExternalSoundPlayer::RemoveSound( internal::BasicSound* sound ) in RemoveSound()
204 internal::BasicSound* dropSound = GetLowestPrioritySound(); in detail_CanPlaySound()
227 internal::BasicSound* ExternalSoundPlayer::GetLowestPrioritySound() in GetLowestPrioritySound()
230 int priority = internal::BasicSound::PRIORITY_MAX + 1; in GetLowestPrioritySound()
231 internal::BasicSound* sound = NULL; in GetLowestPrioritySound()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundSystem.h349 internal::driver::SoundThread::GetInstance().RegisterSoundFrameUserCallback( in SetSoundFrameUserCallback()
362 internal::driver::SoundThread::GetInstance().ClearSoundFrameUserCallback(); in ClearSoundFrameUserCallback()
383 internal::driver::SoundThread::GetInstance().FrameProcessForExternalThread(); in SoundFrameProcess()
438 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()
441 internal::driver::SoundThread::GetInstance().Lock(); in LockSoundThread()
461 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()
464 internal::driver::SoundThread::GetInstance().Unlock(); in UnlockSoundThread()
540 internal::TaskThread::GetInstance().Lock(); in EnterSleep()
562 internal::TaskThread::GetInstance().Unlock(); in LeaveSleep()
600 internal::driver::HardwareManager::GetInstance().SetOutputMode( mode ); in SetOutputMode()
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Dsnd_SoundArchivePlayer.h49 namespace internal {
78 class SequenceNoteOnCallback : public internal::driver::NoteOnCallback
83 virtual internal::driver::Channel* NoteOn(
84 internal::driver::SequenceSoundPlayer* seqPlayer,
86 const internal::driver::NoteOnInfo& noteOnInfo
98 class WaveSoundCallback : public internal::driver::WaveSoundPlayer::WaveSoundCallback
104 internal::WaveSoundInfo* info,
105 internal::WaveSoundNoteInfo* noteInfo,
106 internal::WaveInfo* waveData,
107 const internal::driver::WaveSoundPlayer::WaveSoundCallbackArg& arg
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Dsnd_SoundPlayer.h57 internal::PlayerHeap,
58 offsetof(internal::PlayerHeap,m_Link)
63 internal::BasicSound,
64 offsetof(internal::BasicSound,m_SoundPlayerPlayLink)
69 internal::BasicSound,
70 offsetof(internal::BasicSound,m_SoundPlayerPriorityLink)
412 bool detail_AppendSound( internal::BasicSound* pSound );
414 void detail_RemoveSound( internal::BasicSound* pSound );
420 void detail_SortPriorityList( internal::BasicSound* pSound );
424 void detail_AppendPlayerHeap( internal::PlayerHeap* pHeap );
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Dsnd_AnimSound.h95 PLAY_DIRECTION_FORWARD = internal::AnimSoundImpl::PLAY_DIRECTION_FORWARD,
97 PLAY_DIRECTION_BACKWARD = internal::AnimSoundImpl::PLAY_DIRECTION_BACKWARD
119 EVENT_TYPE_TRIGGER_START = internal::AnimSoundImpl::EVENT_TYPE_TRIGGER_START,
121 EVENT_TYPE_TRIGGER_STOP = internal::AnimSoundImpl::EVENT_TYPE_TRIGGER_STOP,
123 EVENT_TYPE_RANGE_START = internal::AnimSoundImpl::EVENT_TYPE_RANGE_START,
125 EVENT_TYPE_RANGE_STOP = internal::AnimSoundImpl::EVENT_TYPE_RANGE_STOP
270 frame, static_cast<internal::AnimSoundImpl::PlayDirection>( direction ) );
404 internal::AnimSoundImpl m_Impl;
405 internal::AnimEventPlayer m_EventPlayers[ EVENT_PLAYER_NUM ];
Dsnd_SoundArchive.h40 namespace internal {
373 const internal::Util::Table<ut::ResU32>* fileIdTable;
675 return internal::Util::GetMaskedItemId( index, internal::ItemType_Sound ); in GetSoundIdFromIndex()
700 return internal::Util::GetMaskedItemId( index, internal::ItemType_SoundGroup ); in GetSoundGroupIdFromIndex()
722 return internal::Util::GetMaskedItemId( index, internal::ItemType_Bank ); in GetBankIdFromIndex()
744 return internal::Util::GetMaskedItemId( index, internal::ItemType_Player ); in GetPlayerIdFromIndex()
766 return internal::Util::GetMaskedItemId( index, internal::ItemType_WaveArchive ); in GetWaveArchiveIdFromIndex()
788 return internal::Util::GetMaskedItemId( index, internal::ItemType_Group ); in GetGroupIdFromIndex()
951 const internal::Util::Table<u32>* detail_GetWaveArchiveIdTable( ItemId id ) const;
998 void Initialize( internal::SoundArchiveFileReader* fileReader );
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp32 namespace internal namespace
42 internal::MakeCommandHeader(0x202, 1, false, 0xF),
46 internal::MakeCommandHeader(0x205 , 1, false, 0xF),
48 internal::MakeCommandHeader(0x205 + 3 , 1, false, 0xF),
50 internal::MakeCommandHeader(0x205 + 3 * 2, 1, false, 0xF),
52 internal::MakeCommandHeader(0x205 + 3 * 3, 1, false, 0xF),
54 internal::MakeCommandHeader(0x205 + 3 * 4, 1, false, 0xF),
56 internal::MakeCommandHeader(0x205 + 3 * 5, 1, false, 0xF),
58 internal::MakeCommandHeader(0x205 + 3 * 6, 1, false, 0xF),
60 internal::MakeCommandHeader(0x205 + 3 * 7, 1, false, 0xF),
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Dgfx_MeshRenderer.cpp57 namespace internal namespace
161internal::NWSetVertexUniform3fv( VERTEX_SHADER_UNIFORM_POSOFFS_INDEX, 1, shape.GetPositionOffset()… in RenderSeparateDataShape()
190 internal::TestRegisterOverride( in RenderSeparateDataShape()
226 namespace internal namespace
280internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()
295 … command[commandIndex++] = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1 + 4, true, 0xF); in RenderParticleShape()
300 NW_ASSERT(!internal::isIllegal(resource.GetPositionOffset())); in RenderParticleShape()
306 …const u32 HEADER_UNIFORM_FLOAT_INDEX = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1, fal… in RenderParticleShape()
318 NW_ASSERT(!internal::isIllegal(camera->ViewMatrix())); in RenderParticleShape()
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Dgfx_SortingMaterialIdGenerator.cpp69 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool>
71 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()()
72 const internal::MaterialKeyValue& rhs) in operator ()()
79 : public std::binary_function<internal::MaterialKeyValue, internal::MaterialKeyValue, bool>
81 bool operator() (const internal::MaterialKeyValue& lhs, in operator ()()
82 const internal::MaterialKeyValue& rhs) in operator ()()
89 : public std::unary_function<internal::MaterialKeyValue, bool>
91 bool operator() (const internal::MaterialKeyValue& keyValue, const u32 uniqueId) in operator ()()
96 bool operator() (const u32 uniqueId, const internal::MaterialKeyValue& keyValue) in operator ()()
106 internal::MaterialKeyValue materialKeyValue; in Accept()
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Dgfx_FrameBuffer.cpp130 internal::GetFrameBufferState( in SetFboID()
192 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer()
194 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR0, 1, false, 0xf ), in ActivateBuffer()
197 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_MODE, 1, false, 0xf ), in ActivateBuffer()
200 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_COLOR_ADDR, 1, false, 0xf ), in ActivateBuffer()
203 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION0, 1, false, 0xf ), in ActivateBuffer()
206 internal::MakeCommandHeader( PICA_REG_RENDER_BUFFER_RESOLUTION1, 1, false, 0xf ), in ActivateBuffer()
209 internal::MakeCommandHeader( PICA_REG_RENDER_BLOCK_FORMAT, 1, false, 0xf ), in ActivateBuffer()
212 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
219 internal::MakeCommandHeader( PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1, 1, false, 0xf ), in ActivateBuffer()
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Dgfx_DirectMaterialActivator.cpp65internal::MaterialState::ActivateShaderParameter(shaderProgram, material->GetShaderParameterResMat… in Activate()
72internal::MaterialState::ActivateFragmentLightParameters(sceneEnvironment, shaderProgram, resShadi… in Activate()
76internal::MaterialState::ActivateShadingParameters(sceneEnvironment, shaderProgram, resShadingPara… in Activate()
83 internal::MaterialState::ActivateRasterization(resRasterizationMaterial.GetRasterization()); in Activate()
89internal::MaterialState::ActivateTextureCoordinators(renderContext, shaderProgram, material->GetTe… in Activate()
95 internal::MaterialState::ActivateTextureMappers(material->GetTextureMapperResMaterial()); in Activate()
103 internal::MaterialState::ActivateFragmentLighting(sceneEnvironment, resFragmentLighting); in Activate()
111internal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTab… in Activate()
122internal::MaterialState::ActivateMaterialColor(sceneEnvironment, shaderProgram, resMaterialColor, … in Activate()
130internal::MaterialState::ActivateTextureCombiners(resTextureCombinerFragmentShader, resMaterialCol… in Activate()
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/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Material.cpp55 CalcOffsetTexSRTAry(const internal::MatMemNums& bitNums) in CalcOffsetTexSRTAry()
61 CalcOffsetTexCoordGenAry(const internal::MatMemNums& bitNums) in CalcOffsetTexCoordGenAry()
67 CalcOffsetGetAlphaCompare(const internal::MatMemNums& bitNums) in CalcOffsetGetAlphaCompare()
73 CalcOffsetBlendMode(const internal::MatMemNums& bitNums) in CalcOffsetBlendMode()
79 CalcOffsetTevStageAry(const internal::MatMemNums& bitNums) in CalcOffsetTevStageAry()
119 internal::GL::SetTevCombineRgb(gres, i, TevMode(m_ModeRgb)); in SetTexEnv()
120 internal::GL::SetTevCombineAlpha(gres, i, TevMode(m_ModeAlpha)); in SetTexEnv()
121 internal::GL::SetTevSrcRgb( in SetTexEnv()
127 internal::GL::SetTevSrcAlpha( in SetTexEnv()
133 internal::GL::SetTevOperandRgb( in SetTexEnv()
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/NW4C-2.0.3/include/nw/ut/
Dut_TypeTraits.h29 namespace internal
117 struct Spec : public internal::integral_constant<bool, Value> {};
121 struct Spec : public internal::integral_constant<bool, Value> {};
125 struct Spec : public internal::integral_constant<bool, Value> {};
137 struct IsArray : public internal::FalseType {};
140 struct IsArray<TType[Size]> : public internal::TrueType {};
143 struct IsArray<TType[]> : public internal::TrueType {};
149 struct IsPointer : public internal::FalseType {};
156 struct IsSame : public internal::FalseType {};
159 struct IsSame<Type, Type> : public internal::TrueType {};
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Dut_ResDeclMacros.h104 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name() \
105 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref().m_##…
106 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits> Get##name(…
107 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayPrimitiveTraits>( &(ref(…
115 …const nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTrait…
116 …{ return nw::ut::internal::ResArray<const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTr…
126 nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits> Get##name() \
127 …{ return nw::ut::internal::ResArray<type, nw::ut::internal::ResArrayClassTraits>( &(ref().to##name…
128 …const nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits> Get##name() co…
129 …{ return nw::ut::internal::ResArray<const type, nw::ut::internal::ResArrayClassTraits>( &(ref().to…
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Dut_ResArrayTypes.h29 namespace internal {
74 typedef internal::ResArray< T, internal::ResArrayPrimitiveTraits > type;
82 typedef internal::ResArray< T, internal::ResArrayClassTraits > type;
90 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicLinearData>::Traits > type;
98 typedef internal::ResArray< T, internal::ResArrayDicTraits<ResDicPatriciaData>::Traits > type;
Dut_RuntimeTypeInfo.h33 …virtual const nw::ut::internal::RuntimeTypeInfo* GetRuntimeTypeInfo() const { return &s_TypeInf…
34 static const nw::ut::internal::RuntimeTypeInfo s_TypeInfo
47 const nw::ut::internal::RuntimeTypeInfo derived::s_TypeInfo( &base::s_TypeInfo )
50 const nw::ut::internal::RuntimeTypeInfo root::s_TypeInfo( NULL )
53 namespace internal {
105 const internal::RuntimeTypeInfo* s_TypeInfoU = internal::GetTypeInfoFromPtr_( UPtr(0) ); in DynamicCast()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Pane.h34 namespace internal
64 typedef ut::LinkList<Pane, offsetof(internal::PaneBase, m_Link)> PaneList;
75 class Pane : public internal::PaneBase
179 return internal::TestBit(m_Flag, PANEFLAG_INFLUENCEDALPHA); in IsInfluencedAlpha()
192 internal::SetBit(&m_Flag, PANEFLAG_INFLUENCEDALPHA, bAlpha); in SetInfluencedAlpha()
205 return internal::TestBit(m_Flag, PANEFLAG_LOCATIONADJUST); in IsLocationAdjust()
219 internal::SetBit(&m_Flag, PANEFLAG_LOCATIONADJUST, bAdjust); in SetLocationAdjust()
361 return internal::GetHorizontalPosition(m_BasePosition); in GetBasePositionH()
376 internal::SetHorizontalPosition(&m_BasePosition, val); in SetBasePositionH()
394 return internal::GetVerticalPosition(m_BasePosition); in GetBasePositionV()
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/NW4C-2.0.3/include/nw/font/
Dfont_TextWriterResource.h122 typedef const int (*TexEnvUniformLocationSquareArray)[internal::TCLOC_MAX];
126 internal::VertexAttribute*
168 internal::VertexAttribute
169 m_VtxAttrs[internal::TRIFAN_VTX_MAX];
170 int m_UniformLocations[internal::LOC_MAX];
171 int m_TexEnvUniformLocations[internal::TEXENV_MAX][internal::TCLOC_MAX];

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