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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchiveFileReader.cpp199 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
202 NW_NULL_ASSERT( info ); in ReadSoundInfo()
207 info->fileId = data->fileId; in ReadSoundInfo()
208 info->playerId = data->playerId; in ReadSoundInfo()
209 info->volume = data->volume; in ReadSoundInfo()
210 info->panMode = data->GetPanMode(); in ReadSoundInfo()
211 info->panCurve = data->GetPanCurve(); in ReadSoundInfo()
212 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo()
213 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo()
214 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo()
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Dsnd_BankFileReader.cpp84 VelocityRegionInfo* info, in ReadVelocityRegionInfo() argument
135 info->waveArchiveId = pWaveId->waveArchiveId; in ReadVelocityRegionInfo()
136 info->waveIndex = pWaveId->waveIndex; in ReadVelocityRegionInfo()
140 info->originalKey = velocityRegion->GetOriginalKey(); in ReadVelocityRegionInfo()
141 info->volume = velocityRegion->GetVolume(); in ReadVelocityRegionInfo()
142 info->pan = velocityRegion->GetPan(); in ReadVelocityRegionInfo()
144 info->surroundPan = velocityRegion->GetSurroundPan(); in ReadVelocityRegionInfo()
146 info->pitch = velocityRegion->GetPitch(); in ReadVelocityRegionInfo()
147 info->isIgnoreNoteOff = velocityRegion->IsIgnoreNoteOff(); in ReadVelocityRegionInfo()
148 info->keyGroup = velocityRegion->GetKeyGroup(); in ReadVelocityRegionInfo()
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Dsnd_HioSoundArchive.cpp178 SoundArchive::SoundInfo info; in LoadHeader() local
179 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
181 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
183 info.volume, info.panMode, info.panCurve ); in LoadHeader()
252 SoundArchive::BankInfo info; in LoadHeader() local
253 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
254 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
262 SoundArchive::PlayerInfo info; in LoadHeader() local
263 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
265 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_SoundArchiveLoader.cpp278 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() local
279 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) in LoadSequenceSound()
286 u32 bankId = info.bankIds[ i ]; in LoadSequenceSound()
328 SoundArchive::WaveSoundInfo info; in LoadWaveSound() local
329 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) in LoadWaveSound()
333 index = info.index; in LoadWaveSound()
340 internal::WaveSoundNoteInfo info; in LoadWaveSound() local
341 if ( ! reader.ReadNoteInfo( &info, index, 0 ) ) in LoadWaveSound()
345 warcId = info.waveArchiveId; in LoadWaveSound()
346 waveIndex = info.waveIndex; in LoadWaveSound()
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Dsnd_SoundArchive.cpp147 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo()
149 return m_pFileReader->ReadSoundInfo( soundId, info ); in ReadSoundInfo()
151 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
153 return m_pFileReader->ReadSequenceSoundInfo( soundId, info ); in ReadSequenceSoundInfo()
155 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo()
157 return m_pFileReader->ReadStreamSoundInfo( soundId, info ); in detail_ReadStreamSoundInfo()
159 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo()
161 return m_pFileReader->ReadWaveSoundInfo( soundId, info ); in detail_ReadWaveSoundInfo()
163 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo()
165 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo()
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Dsnd_RomSoundArchive.cpp291 SoundArchive::SoundInfo info; in LoadHeader() local
292 bool ret = m_ArchiveReader.ReadSoundInfo( soundId, &info ); in LoadHeader()
294 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader()
296 info.volume, info.panMode, info.panCurve ); in LoadHeader()
365 SoundArchive::BankInfo info; in LoadHeader() local
366 bool ret = m_ArchiveReader.ReadBankInfo( bankId, &info ); in LoadHeader()
367 NN_LOG("[%08X]?(%d) fileId(%d)\n", bankId, ret, info.fileId ); in LoadHeader()
375 SoundArchive::PlayerInfo info; in LoadHeader() local
376 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader()
378 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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Dsnd_WaveFileReader.cpp117 WaveInfo* info, in ReadWaveInfo() argument
123 info->sampleFormat = format; in ReadWaveInfo()
124 info->channelCount = m_pInfoBlockBody->GetChannelCount(); in ReadWaveInfo()
125 info->sampleRate = m_pInfoBlockBody->sampleRate; in ReadWaveInfo()
126 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
127 info->loopStartFrame = m_pInfoBlockBody->loopStartFrame; in ReadWaveInfo()
128 info->loopEndFrame = m_pInfoBlockBody->loopEndFrame; in ReadWaveInfo()
134 WaveInfo::ChannelParam& channelParam = info->channelParam[ i ]; in ReadWaveInfo()
152 const WaveFile::ChannelInfo* info, in GetWaveDataAddress() argument
156 NW_NULL_ASSERT( info ); in GetWaveDataAddress()
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Dsnd_SoundArchiveFile.cpp394 const SoundInfo* info = GetSoundInfo( id ); in GetItemFileId() local
395 if ( info != NULL ) in GetItemFileId()
397 fileId = info->fileId; in GetItemFileId()
403 const BankInfo* info = GetBankInfo( id ); in GetItemFileId() local
404 if ( info != NULL ) in GetItemFileId()
406 fileId = info->fileId; in GetItemFileId()
412 const WaveArchiveInfo* info = GetWaveArchiveInfo( id ); in GetItemFileId() local
413 if ( info != NULL ) in GetItemFileId()
415 fileId = info->fileId; in GetItemFileId()
421 const GroupInfo* info = GetGroupInfo( id ); in GetItemFileId() local
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Dsnd_Util.cpp689 f32 Util::CalcPanRatio( f32 pan, const PanInfo& info ) in CalcPanRatio() argument
696 table = PanTableTableForSurround[ info.curve ]; in CalcPanRatio()
700 table = PanTableTable[ info.curve ]; in CalcPanRatio()
706 if ( info.centerZeroFlag ) in CalcPanRatio()
711 if ( info.zeroClampFlag ) in CalcPanRatio()
723 f32 Util::CalcSurroundPanRatio( f32 surroundPan, const PanInfo& info ) in CalcSurroundPanRatio() argument
727 const f32* table = PanTableTable[ info.curve ]; in CalcSurroundPanRatio()
812 SoundArchive::WaveArchiveInfo info; in GetWaveFile() local
813 if ( ! arc.ReadWaveArchiveInfo( waveArchiveId, &info ) ) in GetWaveFile()
818 const void* warcFile = player.detail_GetFileAddress( info.fileId ); in GetWaveFile()
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Dsnd_FrameHeap.cpp41 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() local
44 if ( arc.ReadWaveArchiveInfo( id, &info ) ) in GetWaveArchiveId()
46 if ( info.fileId == fileId ) in GetWaveArchiveId()
455 SoundArchive::BankInfo info; in Dump() local
458 if ( arc.ReadBankInfo( id, &info ) ) in Dump()
460 if ( info.fileId == fileId ) in Dump()
471 SoundArchive::GroupInfo info; in Dump() local
474 if ( arc.detail_ReadGroupInfo( id, &info ) ) in Dump()
476 if ( info.fileId == fileId ) in Dump()
488 SoundArchive::SoundInfo info; in Dump() local
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Dsnd_AnimSoundImpl.cpp649 void AnimSoundImpl::StartEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize ) in StartEvent() argument
676 m_pEventPlayers[i].StartEvent( info, m_Starter, isStopWhenFinalize ); in StartEvent()
677 WritePlaySpeedToSequenceVariable( i, info ); in StartEvent()
680 void AnimSoundImpl::HoldEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize ) in HoldEvent() argument
689 if ( m_pEventPlayers[i].IsPlaying( info ) ) in HoldEvent()
717 m_pEventPlayers[i].HoldEvent( info, m_Starter, isStopWhenFinalize ); in HoldEvent()
718 WritePlaySpeedToSequenceVariable( i, info ); in HoldEvent()
722 int eventPlayerNo, const AnimSoundFile::EventInfo& info ) in WritePlaySpeedToSequenceVariable() argument
725 if ( info.GetSequenceVariable( &sequenceVariableNo ) ) in WritePlaySpeedToSequenceVariable()
733 void AnimSoundImpl::StopEvent( const AnimSoundFile::EventInfo& info ) in StopEvent() argument
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Dsnd_SoundArchivePlayer.cpp970 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl() local
971 if ( ! m_pSoundArchive->ReadSequenceSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
986 info.bankIds[ i ] = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
995 &info, in detail_SetupSoundImpl()
1013 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl() local
1014 if ( ! m_pSoundArchive->detail_ReadStreamSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1025 &info, in detail_SetupSoundImpl()
1045 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl() local
1046 if ( ! m_pSoundArchive->detail_ReadWaveSoundInfo( soundId, &info ) ) { in detail_SetupSoundImpl()
1057 &info, in detail_SetupSoundImpl()
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Dsnd_StreamSoundFileReader.cpp70 const StreamSoundFile::StreamSoundInfo* info = in ReadStreamSoundInfo() local
73 NW_ALIGN32_ASSERT( info->oneBlockBytes ); in ReadStreamSoundInfo()
74 NW_ALIGN32_ASSERT( info->lastBlockPaddedBytes ); in ReadStreamSoundInfo()
77 *strmInfo = *info; in ReadStreamSoundInfo()
Dsnd_SoundDataManager.cpp158 const IndividualWaveInfo* info = in InvalidateData() local
160 if ( info->signature == SoundDataManager::SIGNATURE_INDIVIDUAL_WAVE ) in InvalidateData()
162 const void* pWarcTable = GetFileAddressFromTable( info->fileId ); in InvalidateData()
166 reader.SetWaveFile( info->waveIndex, NULL ); in InvalidateData()
Dsnd_WaveSoundPlayer.cpp279 bool WaveSoundPlayer::ReadWaveSoundDataInfo( WaveSoundDataInfo* info ) const in ReadWaveSoundDataInfo()
300 info->loopFlag = ( waveInfo.loopFlag != 0 ); in ReadWaveSoundDataInfo()
301 info->sampleRate = static_cast<int>( waveInfo.sampleRate ); in ReadWaveSoundDataInfo()
302 info->loopStart = waveInfo.loopStartFrame; in ReadWaveSoundDataInfo()
303 info->loopEnd = waveInfo.loopEndFrame; in ReadWaveSoundDataInfo()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h81 SoundArchive::SoundInfo* info ) const;
84 SoundArchive::BankInfo* info ) const;
87 SoundArchive::PlayerInfo* info ) const;
90 SoundArchive::SoundGroupInfo* info ) const;
93 SoundArchive::GroupInfo* info ) const;
96 SoundArchive::WaveArchiveInfo* info ) const;
99 SoundArchive::FileInfo* info, int index=0 ) const;
101 SoundArchive::SoundArchivePlayerInfo* info ) const;
108 SoundArchive::Sound3DInfo* info ) const;
111 SoundArchive::SequenceSoundInfo* info ) const;
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Dsnd_SoundArchive.h844 bool ReadSoundInfo( ItemId soundId, SoundInfo* info ) const;
861 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
878 bool ReadBankInfo( ItemId bankId, BankInfo* info ) const;
895 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const;
909 bool ReadSoundArchivePlayerInfo( SoundArchivePlayerInfo* info ) const;
912 bool detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const;
915 bool detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const;
932 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
935 bool ReadWaveArchiveInfo( ItemId warcId, WaveArchiveInfo* info ) const;
938 bool detail_ReadSoundGroupInfo( ItemId groupId, SoundGroupInfo* info ) const;
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Dsnd_AnimSoundImpl.h109 void StartEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize );
110 void HoldEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize );
111 void StopEvent( const AnimSoundFile::EventInfo& info );
113 bool IsPlayableLoopCount( const AnimSoundFile::FrameInfo& info );
115 int eventPlayerNo, const AnimSoundFile::EventInfo& info );
Dsnd_WaveFileReader.h36 bool ReadWaveInfo( WaveInfo* info, const void* waveDataOffsetOrigin = NULL ) const;
40 const WaveFile::ChannelInfo* info,
Dsnd_SoundArchivePlayer.h104 internal::WaveSoundInfo* info,
521 const SoundArchive::SequenceSoundInfo* info,
530 const SoundArchive::StreamSoundInfo* info,
538 const SoundArchive::WaveSoundInfo* info,
559 bool IsLoadWaveArchive( const void* bankFile, internal::LoadItemInfo* info ) const;
/NW4C-2.0.3/sources/libraries/font/
Dfont_ResFont.cpp242 FontInformation* info = NULL; in Rebuild() local
258 NN_ASSERT(info == NULL); in Rebuild()
260 info = reinterpret_cast<FontInformation*>( in Rebuild()
264 NN_ASSERT(info->fontType == FONT_TYPE_TEXTURE); in Rebuild()
265 NN_ASSERT(info->alterCharIndex != GLYPH_INDEX_NOT_FOUND); in Rebuild()
268 NN_NULL_ASSERT(info->pGlyph); in Rebuild()
269 ResolveOffset(info->pGlyph, fileHeader); in Rebuild()
270 NN_POINTER_ASSERT(info->pGlyph); in Rebuild()
273 if (info->pWidth != NULL) in Rebuild()
275 ResolveOffset(info->pWidth, fileHeader); in Rebuild()
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/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp218 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
221 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
238 if ( info.encoding == 2 ) in InitializeSdkVoice()
243 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
244 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
253 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
255 if ( info.encoding == 2 ) in InitializeSdkVoice()
261 if ( info.isLoop ) in InitializeSdkVoice()
263 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
265 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp243 const nn::snd::Bcwav::WaveInfo& info = nn::snd::Bcwav::GetWaveInfo( s_pMemoryForSdkVoice ); in InitializeSdkVoice() local
246 if ( info.encoding == 2 ) // DSP ADPCM in InitializeSdkVoice()
263 if ( info.encoding == 2 ) in InitializeSdkVoice()
268 s_pVoice->SetSampleFormat( static_cast<nn::snd::SampleFormat>( info.encoding ) ); in InitializeSdkVoice()
269 s_pVoice->SetSampleRate( info.sampleRate ); in InitializeSdkVoice()
278 s_WaveBuffer[0].sampleLength = info.loopEndFrame; in InitializeSdkVoice()
280 if ( info.encoding == 2 ) in InitializeSdkVoice()
286 if ( info.isLoop ) in InitializeSdkVoice()
288 int offset = nn::snd::Bcwav::FrameToByte( info.encoding, info.loopStartFrame ); in InitializeSdkVoice()
290 s_WaveBuffer[1].sampleLength = info.loopEndFrame - info.loopStartFrame; in InitializeSdkVoice()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h216 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
218 const char* symbolName = &stringTable[ info.nameIndex ]; in SearchUniformIndex()
223 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
277 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex() local
279 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchUniformIndex()
283 return &stringTable[ info.nameIndex ]; in SearchUniformIndex()
327 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchBinadSymbolCount() local
329 s32 symbolIndex = static_cast<s32>( info.regIndex & 0x0000ffff ); in SearchBinadSymbolCount()
393 const SetupInfo& info = setupInfoTable[ i ]; in GetBoolConstant() local
394 const u32* value = info.value; in GetBoolConstant()
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp193 const SetupInfo& info = setupInfoTable[ i ]; in GetConstRegCommandSize() local
195 switch ( info.type ) in GetConstRegCommandSize()
466 const SetupInfo& info = setupInfoTable[ i ]; in BuildConstRegCommand() local
467 const u32* value = info.value; in BuildConstRegCommand()
469 switch ( info.type ) in BuildConstRegCommand()
479 internal::MakeCommandHeader(regInteger + info.index, 1, false, 0xF) in BuildConstRegCommand()
491 info.index, // 24 bit モード in BuildConstRegCommand()

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