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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmButton.cpp30 SmButton::SmButton( uint x, uint y, uint w, uint h ) in SmButton() argument
47 m_Button->SetVertex( 1, x, y + h, nw::ut::Color8::BLACK ); in SmButton()
49 m_Button->SetVertex( 3, x + w, y + h, nw::ut::Color8::BLACK ); in SmButton()
59 …m_PushButton->SetVertex( 1, x - PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
61 …m_PushButton->SetVertex( 3, x + w + PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton()
66 m_Collision.SetRect( x, y, w, h ); in SmButton()
DSmPerf.cpp254 #define _SET_BAR_RECT( prim, x, y, w, h, color ) \ in Render() argument
256 prim.SetVertex( x, y + h, color ); \ in Render()
257 prim.SetVertex( x + w, y + h, color ); \ in Render()
258 prim.SetVertex( x + w, y + h, color ); \ in Render()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp650 s32 h = m_Description.height; in Create() local
657 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create()
659 if (h == TEXTURE_SIZE_MIN && w == TEXTURE_SIZE_MIN) in Create()
665 if (h > TEXTURE_SIZE_MIN) in Create()
667 h /= 2; in Create()
762 s32 h = m_Description.width; in Create() local
769 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create()
771 if (h == TEXTURE_SIZE_MIN && w == TEXTURE_SIZE_MIN) in Create()
777 if (h > TEXTURE_SIZE_MIN) in Create()
779 h /= 2; in Create()
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/NW4C-2.0.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetCombineGroup.mel62 addAttr -ln "nw4cUseCombineGroup" -at "bool" -dv 0 -h 1 $node;
115 addAttr -ln "nw4cCombineGroup" -at "short" -min 0 -max 255 -dv 0 -h 1 $node;
267 // �e�̖��O�������Ȃ�m�[�h���Ń\�[�g����
315 // �e xform �̐e�m�[�h�ƊK�w�\���̃��x�����擾����
323 // �K�w�\���̃��x��, �e�m�[�h�̖��O, �m�[�h�̖��O�̏��ԂŃ\�[�g����
526 separator -h 8 -st "none";
555 intField -w 50 -h 26 -v 0
586 separator -h 8 -st "none";
598 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`;
620 if (`window -q -h nw4cSetCombineGroup_Win` < $winH)
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DNW4C_SetFrameExtensionList.mel25 addAttr -ln "nw4cFeList" -dt "string" -h 1 $node;
180 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`;
203 if (`window -q -h nw4cSetFrameExtensionList_Win` < $ht)
205 window -e -h $ht nw4cSetFrameExtensionList_Win;
DNW4C_SetUserData.mel27 addAttr -ln "nw4cUserDataSize" -at "short" -dv 0 -h 1 $node;
55 addAttr -m -ln "nw4cUserData" -dt "string" -h 1 $node;
607 string $okBtn = `button -w 100 -h 26 -l "OK"
609 string $cancelBtn = `button -w 100 -h 26 -l "Cancel"
666 if (`window -q -h nw4cSetUserData_InputWin` < $ht)
668 window -e -h $ht nw4cSetUserData_InputWin;
983 button -l "Move Up" -h 24
985 button -l "Move Down" -h 24
987 button -l "Add..." -h 24
989 button -l "Delete" -h 24
[all …]
DNW4C_SetForceExportKey.mel62 addAttr -ln "nw4cForceExportTranslateKey" -at "bool" -dv 0 -h 1 $node;
108 addAttr -ln "nw4cForceExportRotateKey" -at "bool" -dv 0 -h 1 $node;
154 addAttr -ln "nw4cForceExportScaleKey" -at "bool" -dv 0 -h 1 $node;
200 addAttr -ln "nw4cForceExportVisibilityKey" -at "bool" -dv 0 -h 1 $node;
501 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`;
523 if (`window -q -h nw4cSetForceExportKey_Win` < $ht)
525 window -e -h $ht nw4cSetForceExportKey_Win;
DNW4C_SetNoCompressNode.mel62 addAttr -ln "nw4cNoCompressNode" -at "bool" -dv 0 -h 1 $node;
267 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`;
289 if (`window -q -h nw4cSetNoCompressNode_Win` < $winH)
291 window -e -h $winH nw4cSetNoCompressNode_Win;
DNW4C_SetCameraFovy.mel183 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`;
205 if (`window -q -h nw4cSetCameraFovy_Win` < $winH)
207 window -e -h $winH nw4cSetCameraFovy_Win;
/NW4C-2.0.3/SampleData/Sound/Projects/simple/seq/
Dse.cseq5 ; �m�[�g�R�}���h����
117 ; �^�C���[�h
118 ; ��L�̃��W�����[�V�����V�[�P���X�Ńm�[�g�R�}���h���^�C�Ō��Ԃ��Ƃɂ��A
135 ; ���ԕϕt�����R�}���h�ƃ����_���R�}���h�̑g�ݍ��킹
/NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/
DCalcHemisphereLighting.vsh16 #include "ShaderConfig.h"
17 #include "VertexShader.h"
DCalcColor.vsh16 #include "ShaderConfig.h"
17 #include "VertexShader.h"
/NW4C-2.0.3/sources/shaders/gfx/DefaultShader/
DGenTexcoordReflection.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
DGetTexcoordSource.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
DCalcTexcoord0.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
41 ifc 0, 0, COND_MODE_AND // ���e�}�b�s���O, �V���h�E�}�b�s���O
DCalcHemisphereLighting.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
DGenTexcoordSphereReflection.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
DCalcTexcoord2.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmRectCollision.h37 void SetRect( f32 x, f32 y, f32 w, f32 h ) in SetRect() argument
39 m_Collision.SetOriginAndSize( x, y, w, h ); in SetRect()
DSmRenderSystem.h59 ScreenSize(s32 w, s32 h) : width(w), height(h) {} in ScreenSize()
/NW4C-2.0.3/sources/shaders/gfx/ShadowShader/
Dgfx_ShadowShader.vsh18 #include "ShaderConfig.h"
19 #include "VertexShader.h"
85 // �V���h�E�p�̃W�I���g���V�F�[�_�[�ŗ��p���邽�߂ɕK�����̏����ŏo�͂��܂��B //
/NW4C-2.0.3/include/nw/snd/
Dsnd_Global.h277 AdshrCurve( u8 a = 0, u8 d = 0, u8 s = 0, u8 h = 0, u8 r = 0 )
281 hold( h ), in attack()
/NW4C-2.0.3/include/nw/os/
Dos_Mutex.h24 #include NW_ADAPTIVE_HEADER(nw/os/platform/os_Mutex, NW_PLATFORM_NAME.h)
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPopupBook/scenes/
DToy_PopUpBook.ma233 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max
236 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en
319 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max
322 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en
354 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max
357 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en
389 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max
392 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en
424 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max
427 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en
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/NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/
DUserCalcColor.vsh16 #include "ShaderConfig.h"
17 #include "VertexShader.h"

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