| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | SmButton.cpp | 30 SmButton::SmButton( uint x, uint y, uint w, uint h ) in SmButton() argument 47 m_Button->SetVertex( 1, x, y + h, nw::ut::Color8::BLACK ); in SmButton() 49 m_Button->SetVertex( 3, x + w, y + h, nw::ut::Color8::BLACK ); in SmButton() 59 …m_PushButton->SetVertex( 1, x - PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton() 61 …m_PushButton->SetVertex( 3, x + w + PRESSED_BTN_MARGIN, y + h + PRESSED_BTN_MARGIN, nw::ut::Colo… in SmButton() 66 m_Collision.SetRect( x, y, w, h ); in SmButton()
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| D | SmPerf.cpp | 254 #define _SET_BAR_RECT( prim, x, y, w, h, color ) \ in Render() argument 256 prim.SetVertex( x, y + h, color ); \ in Render() 257 prim.SetVertex( x + w, y + h, color ); \ in Render() 258 prim.SetVertex( x + w, y + h, color ); \ in Render()
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTexture.cpp | 650 s32 h = m_Description.height; in Create() local 657 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create() 659 if (h == TEXTURE_SIZE_MIN && w == TEXTURE_SIZE_MIN) in Create() 665 if (h > TEXTURE_SIZE_MIN) in Create() 667 h /= 2; in Create() 762 s32 h = m_Description.width; in Create() local 769 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create() 771 if (h == TEXTURE_SIZE_MIN && w == TEXTURE_SIZE_MIN) in Create() 777 if (h > TEXTURE_SIZE_MIN) in Create() 779 h /= 2; in Create() [all …]
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| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetCombineGroup.mel | 62 addAttr -ln "nw4cUseCombineGroup" -at "bool" -dv 0 -h 1 $node; 115 addAttr -ln "nw4cCombineGroup" -at "short" -min 0 -max 255 -dv 0 -h 1 $node; 267 // �e�̖��O�������Ȃ�m�[�h���Ń\�[�g���� 315 // �e xform �̐e�m�[�h�ƊK�w�\���̃��x�����擾���� 323 // �K�w�\���̃��x��, �e�m�[�h�̖��O, �m�[�h�̖��O�̏��ԂŃ\�[�g���� 526 separator -h 8 -st "none"; 555 intField -w 50 -h 26 -v 0 586 separator -h 8 -st "none"; 598 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`; 620 if (`window -q -h nw4cSetCombineGroup_Win` < $winH) [all …]
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| D | NW4C_SetFrameExtensionList.mel | 25 addAttr -ln "nw4cFeList" -dt "string" -h 1 $node; 180 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`; 203 if (`window -q -h nw4cSetFrameExtensionList_Win` < $ht) 205 window -e -h $ht nw4cSetFrameExtensionList_Win;
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| D | NW4C_SetUserData.mel | 27 addAttr -ln "nw4cUserDataSize" -at "short" -dv 0 -h 1 $node; 55 addAttr -m -ln "nw4cUserData" -dt "string" -h 1 $node; 607 string $okBtn = `button -w 100 -h 26 -l "OK" 609 string $cancelBtn = `button -w 100 -h 26 -l "Cancel" 666 if (`window -q -h nw4cSetUserData_InputWin` < $ht) 668 window -e -h $ht nw4cSetUserData_InputWin; 983 button -l "Move Up" -h 24 985 button -l "Move Down" -h 24 987 button -l "Add..." -h 24 989 button -l "Delete" -h 24 [all …]
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| D | NW4C_SetForceExportKey.mel | 62 addAttr -ln "nw4cForceExportTranslateKey" -at "bool" -dv 0 -h 1 $node; 108 addAttr -ln "nw4cForceExportRotateKey" -at "bool" -dv 0 -h 1 $node; 154 addAttr -ln "nw4cForceExportScaleKey" -at "bool" -dv 0 -h 1 $node; 200 addAttr -ln "nw4cForceExportVisibilityKey" -at "bool" -dv 0 -h 1 $node; 501 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`; 523 if (`window -q -h nw4cSetForceExportKey_Win` < $ht) 525 window -e -h $ht nw4cSetForceExportKey_Win;
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| D | NW4C_SetNoCompressNode.mel | 62 addAttr -ln "nw4cNoCompressNode" -at "bool" -dv 0 -h 1 $node; 267 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`; 289 if (`window -q -h nw4cSetNoCompressNode_Win` < $winH) 291 window -e -h $winH nw4cSetNoCompressNode_Win;
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| D | NW4C_SetCameraFovy.mel | 183 string $closeBtn = `button -h 26 -l "Close" -c $closeCmd`; 205 if (`window -q -h nw4cSetCameraFovy_Win` < $winH) 207 window -e -h $winH nw4cSetCameraFovy_Win;
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| /NW4C-2.0.3/SampleData/Sound/Projects/simple/seq/ |
| D | se.cseq | 5 ; �m�[�g�R�}���h���� 117 ; �^�C���[�h 118 ; ��L�̃��W�����[�V�����V�[�P���X�Ńm�[�g�R�}���h���^�C�Ō��Ԃ��Ƃɂ��A 135 ; ���ԕϕt�����R�}���h�ƃ����_���R�}���h�̑g�ݍ��킹
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| /NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/ |
| D | CalcHemisphereLighting.vsh | 16 #include "ShaderConfig.h" 17 #include "VertexShader.h"
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| D | CalcColor.vsh | 16 #include "ShaderConfig.h" 17 #include "VertexShader.h"
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| /NW4C-2.0.3/sources/shaders/gfx/DefaultShader/ |
| D | GenTexcoordReflection.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h"
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| D | GetTexcoordSource.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h"
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| D | CalcTexcoord0.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h" 41 ifc 0, 0, COND_MODE_AND // ���e�}�b�s���O, �V���h�E�}�b�s���O
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| D | CalcHemisphereLighting.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h"
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| D | GenTexcoordSphereReflection.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h"
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| D | CalcTexcoord2.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h"
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmRectCollision.h | 37 void SetRect( f32 x, f32 y, f32 w, f32 h ) in SetRect() argument 39 m_Collision.SetOriginAndSize( x, y, w, h ); in SetRect()
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| D | SmRenderSystem.h | 59 ScreenSize(s32 w, s32 h) : width(w), height(h) {} in ScreenSize()
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| /NW4C-2.0.3/sources/shaders/gfx/ShadowShader/ |
| D | gfx_ShadowShader.vsh | 18 #include "ShaderConfig.h" 19 #include "VertexShader.h" 85 // �V���h�E�p�̃W�I���g���V�F�[�_�[�ŗ��p���邽�߂ɕK�����̏����ŏo�͂��܂��B //
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_Global.h | 277 AdshrCurve( u8 a = 0, u8 d = 0, u8 s = 0, u8 h = 0, u8 r = 0 ) 281 hold( h ), in attack()
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| /NW4C-2.0.3/include/nw/os/ |
| D | os_Mutex.h | 24 #include NW_ADAPTIVE_HEADER(nw/os/platform/os_Mutex, NW_PLATFORM_NAME.h)
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| /NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPopupBook/scenes/ |
| D | Toy_PopUpBook.ma | 233 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max 236 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en 319 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max 322 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en 354 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max 357 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en 389 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max 392 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en 424 addAttr -ci true -h true -sn "nw4r_billboard" -ln "nw4r_billboard" -min 0 -max 427 addAttr -ci true -h true -sn "nw4cBillboard" -ln "nw4cBillboard" -min 0 -max 6 -en [all …]
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| /NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/ |
| D | UserCalcColor.vsh | 16 #include "ShaderConfig.h" 17 #include "VertexShader.h"
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