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Searched refs:frames (Results 1 – 14 of 14) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_StreamSoundHandle.h250 void FadeIn( int frames ) in FadeIn() argument
252 if ( IsAttachedSound() ) m_pSound->FadeIn( frames ); in FadeIn()
292 void SetVolume( f32 volume, int frames = 0 )
294 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
516 void SetTrackVolume( u32 trackBitFlag, f32 volume, int frames = 0 )
518 if ( IsAttachedSound() ) m_pSound->SetTrackVolume( trackBitFlag, volume, frames );
Dsnd_WaveSoundHandle.h237 void FadeIn( int frames ) in FadeIn() argument
239 if ( IsAttachedSound() ) m_pSound->FadeIn( frames ); in FadeIn()
279 void SetVolume( f32 volume, int frames = 0 )
281 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
Dsnd_SoundHandle.h237 void FadeIn( int frames ) in FadeIn() argument
239 if ( IsAttachedSound() ) m_pSound->FadeIn( frames ); in FadeIn()
318 void SetVolume( float volume, int frames = 0 )
320 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
Dsnd_SequenceSoundHandle.h232 void FadeIn( int frames ) in FadeIn() argument
234 if ( IsAttachedSound() ) m_pSound->FadeIn( frames ); in FadeIn()
273 void SetVolume( f32 volume, int frames = 0 )
275 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
Dsnd_MoveValue.h67 void SetTarget( ValueType targetValue, CountType frames ) in SetTarget() argument
71 m_Frame = frames; in SetTarget()
Dsnd_BasicSound.h272 void SetAutoStopCounter( int frames );
273 void FadeIn( int frames );
289 void SetVolume( f32 volume, int frames = 0 );
Dsnd_StreamSound.h72 void SetTrackVolume( unsigned long trackBitFlag, float volume, int frames = 0 );
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_BasicSound.cpp255 int frames = static_cast<int>( fadeFrames * m_FadeVolume.GetValue() ); in Stop() local
256 m_FadeVolume.SetTarget( 0.0f, frames ); in Stop()
276 int frames; in Pause() local
284 frames = static_cast<int>( fadeFrames * m_PauseFadeVolume.GetValue() ); in Pause()
285 if ( frames <= 0 ) frames = 1; in Pause()
286 m_PauseFadeVolume.SetTarget( 0.0f, frames); in Pause()
307 frames = static_cast<int>( fadeFrames * ( 1.0f - m_PauseFadeVolume.GetValue() ) ); in Pause()
308 if ( frames <= 0 ) frames = 1; in Pause()
309 m_PauseFadeVolume.SetTarget( 1.0f, frames); in Pause()
329 void BasicSound::SetAutoStopCounter( int frames ) in SetAutoStopCounter() argument
[all …]
Dsnd_StreamSound.cpp196 void StreamSound::SetTrackVolume( unsigned long trackBitFlag, float volume, int frames ) in SetTrackVolume() argument
208 m_TrackVolume[ trackNo ].SetTarget( volume, frames ); in SetTrackVolume()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Window.h445 const Frame* frames,
453 const Frame* frames,
463 const Frame* frames) const;
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp764 const ResVector3CurveData::FrameValue& frameValue = pCurve->frames.m_KeyValue[index]; in CalcVector3CurveCV_()
780 … const ResVector3CurveData::FrameValue& lastFrameValue = pCurve->frames.m_KeyValue[lastIndex]; in CalcVector3CurveCV_()
789 … const ResVector3CurveData::FrameValue& nextFrameValue = pCurve->frames.m_KeyValue[nextIndex]; in CalcVector3CurveCV_()
809 const ResVector4CurveData::FrameValue& frameValue = pCurve->frames.m_KeyValue[index]; in CalcRotateCurveCV_()
832 … const ResVector4CurveData::FrameValue& lastFrameValue = pCurve->frames.m_KeyValue[lastIndex]; in CalcRotateCurveCV_()
842 … const ResVector4CurveData::FrameValue& nextFrameValue = pCurve->frames.m_KeyValue[nextIndex]; in CalcRotateCurveCV_()
878 const ResVector3CurveData::FrameValue& frameValue = pCurve->frames.m_KeyValue[index]; in CalcTranslateCurveCV_()
897 … const ResVector3CurveData::FrameValue& lastFrameValue = pCurve->frames.m_KeyValue[lastIndex]; in CalcTranslateCurveCV_()
908 … const ResVector3CurveData::FrameValue& nextFrameValue = pCurve->frames.m_KeyValue[nextIndex]; in CalcTranslateCurveCV_()
1070 static_cast<const math::MTX34*>(&pCurve->frames.m_KeyValue[index]) ); in CalcTransformCurve()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Window.cpp693 const Frame* frames, in DrawFrame4() argument
712 const Frame& frame = frames[i]; in DrawFrame4()
735 const Frame* frames, in DrawFrame8() argument
775 const Frame& frame = frames[i]; in DrawFrame8()
799 const Window::Frame* frames in GetFrameSize()
808 Material* pMaterial = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize()
822 Material* pMaterialLT = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize()
828 Material *pMaterialRT = frames[WINDOWFRAME_RT].pMaterial; in GetFrameSize()
834 Material *pMaterialRB = frames[WINDOWFRAME_RB].pMaterial; in GetFrameSize()
840 Material *pMaterialLB = frames[WINDOWFRAME_LB].pMaterial; in GetFrameSize()
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnimCurve.h534 ResKeysData<FrameValue> frames; member
541 ResKeysData<ut::ResMtx34_> frames; member
/NW4C-2.0.3/tools/LayoutViewer/
DReadme.txt65 B Button: Rewind frames