| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 63 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame() argument 79 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame() argument 81 f32 decoded = frame / pSegment->fv32.m_FrameScale; in QuantizedFrame() 87 f32 frame = pKey->GetFrameF32(); in GetFrameF32() local 88 return frame * pSegment->fv32.m_FrameScale; in GetFrameF32() 107 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame() argument 125 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame() argument 127 f32 decoded = frame / pSegment->fvss64.m_FrameScale; in QuantizedFrame() 133 f32 frame = pKey->GetFrameF32(); in GetFrameF32() local 134 return frame * pSegment->fvss64.m_FrameScale; in GetFrameF32() [all …]
|
| D | anim_ResAnim.cpp | 66 float frame) in EvaluateResult() 73 dst->x = EvaluateCurveX(frame); in EvaluateResult() 78 dst->y = EvaluateCurveY(frame); in EvaluateResult() 109 float frame in EvaluateResult() 116 dst->x = EvaluateCurveX(frame); in EvaluateResult() 121 dst->y = EvaluateCurveY(frame); in EvaluateResult() 126 dst->z = EvaluateCurveZ(frame); in EvaluateResult() 161 float frame in EvaluateResult() 168 dst->r = EvaluateCurveR(frame); in EvaluateResult() 173 dst->g = EvaluateCurveG(frame); in EvaluateResult() [all …]
|
| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimFrameController.h | 43 AnimFrame(f32 frame) { ResetFrame(frame); } in AnimFrame() argument 50 AnimFrame(f32 frame, f32 lastFrame) { Set(frame, lastFrame); } in AnimFrame() argument 74 void SetFrame(f32 frame) in SetFrame() argument 77 m_Frame = frame; in SetFrame() 104 void Set(f32 frame, f32 lastFrame) in Set() argument 106 m_Frame = frame; in Set() 114 void ResetFrame(f32 frame) in ResetFrame() argument 116 m_Frame = m_LastFrame = frame; in ResetFrame() 229 void SetFrame(f32 frame) in SetFrame() argument 231 m_AnimFrame.SetFrame(m_PlayPolicy(m_StartFrame, m_EndFrame, frame, m_UserData)); in SetFrame()
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_TransformAnimEvaluator.cpp | 36 float frame, in EvaluateMemberAnim() argument 61 originalTransform->scale.x : transformAnim.EvaluateScaleX(frame); in EvaluateMemberAnim() 63 originalTransform->scale.y : transformAnim.EvaluateScaleY(frame); in EvaluateMemberAnim() 65 originalTransform->scale.z : transformAnim.EvaluateScaleZ(frame); in EvaluateMemberAnim() 75 originalTransform->rotate.x : transformAnim.EvaluateRotateX(frame); in EvaluateMemberAnim() 77 originalTransform->rotate.y : transformAnim.EvaluateRotateY(frame); in EvaluateMemberAnim() 79 originalTransform->rotate.z : transformAnim.EvaluateRotateZ(frame); in EvaluateMemberAnim() 89 originalTransform->translate.x : transformAnim.EvaluateTranslateX(frame); in EvaluateMemberAnim() 91 originalTransform->translate.y : transformAnim.EvaluateTranslateY(frame); in EvaluateMemberAnim() 93 originalTransform->translate.z : transformAnim.EvaluateTranslateZ(frame); in EvaluateMemberAnim() [all …]
|
| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Animation.cpp | 70 f32 frame, in GetStepCurveValue() argument 77 if (keySize == 1 || frame <= keyArray[0].frame) in GetStepCurveValue() 81 else if (frame >= keyArray[keySize - 1].frame) in GetStepCurveValue() 92 if (frame < centerKey.frame) in GetStepCurveValue() 102 if (RIsSame(frame, keyArray[ikeyR].frame, R_FRAME_TOLERANCE)) in GetStepCurveValue() 123 f32 frame, in GetHermiteCurveValue() argument 131 if (keySize == 1 || frame <= keyArray[0].frame) in GetHermiteCurveValue() 135 else if (frame >= keyArray[keySize - 1].frame) in GetHermiteCurveValue() 146 if (frame <= keyArray[ikeyCenter].frame) in GetHermiteCurveValue() 159 if (RIsSame(frame, key1.frame, R_FRAME_TOLERANCE)) in GetHermiteCurveValue() [all …]
|
| D | lyt_Window.cpp | 231 WindowFrame frame, in SetupFrameTransform() argument 257 u32 flag =frameFlag[frame] | flipFlag[flip]; in SetupFrameTransform() 652 const Frame& frame, in DrawFrame() argument 660 if (frame.pMaterial->GetTexMapNum() == 0) in DrawFrame() 665 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame() 712 const Frame& frame = frames[i]; in DrawFrame4() local 714 if (frame.pMaterial && frame.pMaterial->GetTexMapNum() > 0) in DrawFrame4() 716 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame4() 717 local::SetupFrameTransform(gres, WindowFrame(i), frame.GetTextureFlip()); in DrawFrame4() 775 const Frame& frame = frames[i]; in DrawFrame8() local [all …]
|
| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnim.h | 542 float frame, 769 f32 Evaluate##name( f32 frame ) const \ 779 frame ); \ 785 s32 Evaluate##name( f32 frame ) const \ 795 frame ); \ 801 void Evaluate##name( math::VEC3* result, bit32* flags, f32 frame ) const \ 817 frame ); \ 836 f32 Evaluate( f32 frame ) const in NW_RESANM_GETCURVE_DECL() 846 frame ); in NW_RESANM_GETCURVE_DECL() 853 float frame) const in EvaluateResult() argument [all …]
|
| D | anim_ResAnimCurve.h | 548 f32 CalcFloatCurve( const ResFloatCurveData* pCurve, f32 frame ); //!< @details :private 549 bool CalcBoolCurve( const ResBoolCurveData* pCurve, f32 frame ); //!< @details :private 550 s32 CalcIntCurve( const ResIntCurveData* pCurve, f32 frame ); //!< @details :private 552 … math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 frame ); //!< @details :… 554 …math::MTX34* result, bit32* flags, const ResVector3CurveData* pCurve, f32 frame ); //!< @details :… 555 …math::MTX34* result, bit32* flags, const ResVector4CurveData* pCurve, f32 frame ); //!< @details :… 557 void CalcTransformCurve( math::MTX34* result, const ResFullBakedCurveData* pCurve, f32 frame ); //!…
|
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_AnimSound.h | 146 s32 frame, 267 void UpdateFrame( f32 frame, PlayDirection direction = PLAY_DIRECTION_FORWARD ) 270 frame, static_cast<internal::AnimSoundImpl::PlayDirection>( direction ) ); 285 void ResetFrame( f32 frame ) { m_Impl.ResetFrame( frame, 0 ); } in ResetFrame() argument
|
| D | snd_AnimSoundImpl.h | 57 s32 frame, 83 void ResetFrame( f32 frame, int loopCounter ); 84 void UpdateFrame( f32 frame, PlayDirection direction = PLAY_DIRECTION_FORWARD ); 93 void UpdateForward( f32 frame ); 94 void UpdateBackward( f32 frame );
|
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_AnimSoundImpl.cpp | 132 void AnimSoundImpl::ResetFrame( f32 frame, int loopCounter ) in ResetFrame() argument 134 NW_MINMAXLT_ASSERT( frame, 0.0f, static_cast<f32>( m_FrameSize ) ); in ResetFrame() 136 m_CurrentFrame = frame; in ResetFrame() 143 void AnimSoundImpl::UpdateFrame( f32 frame, PlayDirection direction ) in UpdateFrame() argument 151 NW_MINMAXLT_ASSERT( frame, 0.0f, static_cast<f32>( m_FrameSize ) ); in UpdateFrame() 167 m_CurrentSpeed = ( frame - m_CurrentFrame ) / m_BaseStep; in UpdateFrame() 172 UpdateForward( frame ); in UpdateFrame() 176 UpdateBackward( frame ); in UpdateFrame() 179 m_CurrentFrame = frame; in UpdateFrame() 183 void AnimSoundImpl::UpdateForward( float frame ) in UpdateForward() argument [all …]
|
| D | snd_Voice.cpp | 115 u32 FrameToNibbleAddress( u32 frame ) in FrameToNibbleAddress() argument 117 u32 mod = frame % 14; in FrameToNibbleAddress() 118 u32 nibbleAddress = ( frame / 14 ) * 16; in FrameToNibbleAddress()
|
| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | demo.cpp | 563 Demo::Exec( f32 frame ) in Exec() argument 566 m_Pierrot->SetAnimationFrame( frame ); in Exec() 569 m_Robot->SetAnimationFrame( frame ); in Exec() 572 m_SmCamera->SetAnimationFrame( frame ); in Exec() 575 m_Particle->SetAnimationFrame( frame ); in Exec() 578 m_Stage->SetAnimationFrame( frame ); in Exec() 583 m_AudienceArray[i]->SetAnimationFrame( frame ); in Exec() 589 m_AddPierrotArray[i]->SetAnimationFrame( frame ); in Exec() 595 m_AddRobotArray[i]->SetAnimationFrame( frame ); in Exec() 602 lightAnim->SetFrame(frame); in Exec()
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_BaseAnimEvaluator.h | 156 void SetFrame(float frame) in SetFrame() argument 158 m_AnimFrameController.SetFrame(frame); in SetFrame() 166 void ResetFrame(f32 frame) in ResetFrame() argument 168 m_AnimFrameController.GetAnimFrame().ResetFrame(frame); in ResetFrame()
|
| D | gfx_SharedAnimCache.h | 106 void SetFrame(f32 frame) { m_Frame = frame; } //!< @details :private in SetFrame() argument
|
| D | gfx_TransformAnimEvaluator.h | 432 float frame, 441 float frame,
|
| /NW4C-2.0.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 267 f32 frame in SetAnimationFrame() argument 273 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame() 282 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame() 289 SetAnimationFrame(&(*it), animRes, frame); in SetAnimationFrame()
|
| /NW4C-2.0.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetFrameExtensionList.mel | 5 Description: set frame extension list to file node 12 frame extension list 57 error ("Turn on use frame extension attribute: " + $mainNode);
|
| D | NW4C_CreateMenu.mel | 138 -ann "Set output frame extension list for texture pattern animation"
|
| D | NW4C_SetAnimRange.mel | 2458 // set start frame later to avoid adjusting start frame when (s = e) 2472 // set start frame later to avoid adjusting start frame when (s = e)
|
| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_Animation.h | 107 void SetFrame(f32 frame) in SetFrame() argument 109 m_Frame = frame; in SetFrame()
|
| D | lyt_Resources.h | 1557 ut::ResF32 frame; member 1577 ut::ResF32 frame; member
|
| D | lyt_Window.h | 437 const Frame& frame,
|
| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Particle.h | 183 void SetFrame(f32 frame) in SetFrame() argument 189 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame() 197 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame()
|
| /NW4C-2.0.3/sources/libraries/dev/ |
| D | dev_Profile.cpp | 210 float frame = 10.0f / 60.0f; in DumpReports() local 225 averageTime, averageTime / frame, in DumpReports()
|