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Searched refs:floatValue (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp462 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local
467 perspectiveUpdater.SetNear(floatValue); in SetValue()
471 perspectiveUpdater.SetFar(floatValue); in SetValue()
475 perspectiveUpdater.SetFovy(floatValue); in SetValue()
479 perspectiveUpdater.SetAspectRatio(floatValue); in SetValue()
491 float floatValue = *reinterpret_cast<const float*>(value); in SetValue() local
496 orthoUpdater.SetNear(floatValue); in SetValue()
500 orthoUpdater.SetFar(floatValue); in SetValue()
506 rect.Set(floatValue, rect.GetHeight(), rect.GetCenter()); in SetValue()
514 rect.Set(rect.GetAspectRatio(), floatValue, rect.GetCenter()); in SetValue()
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