Searched refs:floatInitializer (Results 1 – 1 of 1) sorted by relevance
1021 ResParticleFloatImmediateInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1022 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1026 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles()1092 ResParticleFloatRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1093 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1098 const f32 baseValue = floatInitializer.GetBaseValue(); in InitializeParticles()1099 const f32 random = floatInitializer.GetRandom(); in InitializeParticles()1477 ResParticleFloatRangeRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local1478 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()1487 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles()[all …]