Lines Matching refs:floatInitializer
1021 ResParticleFloatImmediateInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1022 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1026 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles()
1092 ResParticleFloatRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1093 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1098 const f32 baseValue = floatInitializer.GetBaseValue(); in InitializeParticles()
1099 const f32 random = floatInitializer.GetRandom(); in InitializeParticles()
1477 ResParticleFloatRangeRandomInitializer floatInitializer(initializer.ptr()); in InitializeParticles() local
1478 NW_ASSERT(floatInitializer.IsValid()); in InitializeParticles()
1487 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles()
1488 f32 maxValue = floatInitializer.GetMaxValue(); in InitializeParticles()