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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp67 ParticleModelArray::iterator end = sceneContext->GetParticleModelEnd(); in SetStepFrame() local
68 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in SetStepFrame()
78 ParticleEmitterArray::iterator end = sceneContext->GetParticleEmitterEnd(); in SetStepFrame() local
79 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in SetStepFrame()
104 ParticleModelArray::iterator end = sceneContext->GetParticleModelEnd(); in UpdateNode() local
105 for (ParticleModelArray::iterator i = sceneContext->GetParticleModelBegin(); i != end;) in UpdateNode()
115 ParticleEmitterArray::iterator end = sceneContext->GetParticleEmitterEnd(); in UpdateNode() local
116 for (ParticleEmitterArray::iterator i = sceneContext->GetParticleEmitterBegin(); i != end;) in UpdateNode()
127 ParticleSetArray::iterator end = sceneContext->GetParticleSetEnd(); in UpdateNode() local
128 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode()
Dgfx_SceneEnvironmentSetting.cpp69 ResLightSetArray::iterator lightSetEnd = resSetting.GetLightSets().end(); in CreateEnvironmentArray()
104 ResReferenceSceneObjectArray::iterator cameraEnd = resSetting.GetCameras().end(); in ResolveReference()
126 ResReferenceSceneObjectArray::iterator fogEnd = resSetting.GetFogs().end(); in ResolveReference()
149 ResLightSetArray::iterator lightSetEnd = resSetting.GetLightSets().end(); in ResolveReference()
159 ResReferenceSceneObjectArray::iterator lightEnd = (*iter).GetLights().end(); in ResolveReference()
216 LightSetBinderArray::iterator lightSetBinderEnd = this->m_LightSets.end(); in Clear()
247 ResLightSetArray::iterator lightSetEnd = resource.GetLightSets().end(); in GetMemorySizeInternal()
Dgfx_SortingMaterialIdGenerator.cpp119 std::sort( m_Materials.begin(), m_Materials.end(), in Generate()
125 MaterialKeyValueArray::iterator materialPtrEnd = m_Materials.end(); in Generate()
152 std::sort( m_MaterialsWorkSpace.begin(), m_MaterialsWorkSpace.end(), in Generate()
182 MaterialKeyValueArray::iterator shaderEnd = m_MaterialsWorkSpace.end(); in Generate()
188 equal_range(m_Materials.begin(), m_Materials.end(), (*shaderIter).uniqueId, in Generate()
Dgfx_SceneUpdater.cpp164 SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in UpdateTransformNode() local
165 for (SceneNodeArray::iterator node = sceneContext->GetSceneNodesBegin(); node != end; ++node) in UpdateTransformNode()
182 SkeletalModelArray::iterator end = sceneContext->GetSkeletalModelsEnd(); in UpdateSkeletalModel() local
183 …for (SkeletalModelArray::iterator model = sceneContext->GetSkeletalModelsBegin(); model != end; ++… in UpdateSkeletalModel()
Dgfx_SceneEnvironment.cpp77 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings()
78 std::fill(this->m_Fogs.begin(), this->m_Fogs.end(), static_cast<nw::gfx::Fog*>(NULL)); in ClearSettings()
79 …std::fill(this->m_LightSets.begin(), this->m_LightSets.end(), static_cast<nw::gfx::LightSet*>(NULL… in ClearSettings()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneContext.h333 return m_SceneNodes.end(); in GetSceneNodesEnd()
342 return m_SceneNodes.end(); in GetSceneNodesEnd()
351 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes()
360 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes()
415 return m_UserRenderNodes.end(); in GetUserRenderNodesEnd()
424 return m_UserRenderNodes.end(); in GetUserRenderNodesEnd()
433 return std::make_pair(m_UserRenderNodes.begin(), m_UserRenderNodes.end()); in GetUserRenderNodes()
442 return std::make_pair(m_UserRenderNodes.begin(), m_UserRenderNodes.end()); in GetUserRenderNodes()
499 return m_Models.end(); in GetModelsEnd()
508 return m_Models.end(); in GetModelsEnd()
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Dgfx_SceneEnvironmentSetting.h198 return m_Cameras.end(); in GetCameraEnd()
207 return m_Cameras.end(); in GetCameraEnd()
234 return m_Fogs.end(); in GetFogEnd()
243 return m_Fogs.end(); in GetFogEnd()
270 return m_LightSets.end(); in GetLightSetEnd()
279 return m_LightSets.end(); in GetLightSetEnd()
Dgfx_SceneHelper.h45 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() argument
47 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference()
49 for (TIterator child = begin; child != end; ++child) in ResolveReference()
75 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference()
88 ForeachRootNodes(TIterator begin, TIterator end, TFunction function) in ForeachRootNodes() argument
90 for (TIterator iter = begin; iter != end; ++iter) in ForeachRootNodes()
Dgfx_LightSet.h232 return m_VertexLights.end(); in GetVertexLightEnd()
241 return m_VertexLights.end(); in GetVertexLightEnd()
286 return m_FragmentLights.end(); in GetFragmentLightEnd()
295 return m_FragmentLights.end(); in GetFragmentLightEnd()
Dgfx_SceneNode.h235 SceneNodeChildren::iterator end = this->m_Children.end(); in DestroyBranch() local
236 for (SceneNodeChildren::iterator child = this->m_Children.begin(); child != end; ++child) in DestroyBranch()
350 SceneNodeChildren::iterator GetChildEnd() { return m_Children.end(); } in GetChildEnd()
353 SceneNodeChildren::const_iterator GetChildEnd() const { return m_Children.end(); } in GetChildEnd()
708 std::for_each(nodes.begin(), nodes.end(), SafeBranchDestroyer<typename TArray::value_type>()); in SafeDestroyBranchAll()
/NW4C-2.0.3/include/nw/ut/
Dut_Foreach.h108 NW_INLINE static_any<Type*> end(static_any_t cur, contain_type<Type[Size]>*) in end() function
127 NW_INLINE bool done(static_any_t cur, static_any_t end, contain_type<Type[Size]>*) in done() argument
129 return static_any_cast<Type*>(cur) == static_any_cast<Type*>(end); in done()
148 NW_INLINE static_any<typename Type::iterator> end(static_any_t cur, contain_type<Type>*) in end() function
150 return static_any_cast<Type*>(cur)->end(); in end()
154 NW_INLINE static_any<typename Type::const_iterator> end(static_any_t cur, contain_type<const Type>*) in end() function
156 return static_any_cast<Type>(cur).end(); in end()
172 NW_INLINE bool done(static_any_t cur, static_any_t end, contain_type<Type>*) in done() argument
175 return static_any_cast<Iter>(cur) == static_any_cast<Iter>(end); in done()
188 NW_INLINE static_any<Type> end(static_any_t cur, contain_type<std::pair<Type, Type> >*) in end() function
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Dut_Children.h168 std::for_each(this->m_Children.begin(), this->m_Children.end(), m_Deleter); in ~Children()
182 iterator end() { return m_Children.end(); } in end() function
183 const_iterator end() const { return m_Children.end(); } in end() function
187 std::for_each(this->m_Children.begin(), this->m_Children.end(), ChildDetacher<TChild>()); in clear()
193 iterator End() { return this->end(); } in End()
194 const_iterator End() const { return this->end(); } in End()
Dut_LinkList.h214 iterator end() { return iterator(&m_BaseNode); } in end() function
215 const_iterator end() const { return const_iterator(const_cast<Node*>(&m_BaseNode)); } in end() function
217 reverse_iterator rbegin() { return reverse_iterator(end()); } in rbegin()
218 const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } in rbegin()
235 return *--end(); in back()
240 return *--end(); in back()
250 void push_back(pointer p) { (void)insert( end(), p ); } in push_back()
252 void pop_back() { (void)erase( --end() ); } in pop_back()
260 void clear() { (void)this->erase(begin(), end()); } in clear()
604 iterator end() { return iterator(Base::end()); } in end() function
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Dut_MoveArray.h345 iterator end() { return m_End; } in end() function
348 const_iterator end() const { return m_End; } in end() function
351 reverse_iterator rbegin() { return reverse_iterator(end()); } in rbegin()
354 const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } in rbegin()
387 std::copy(source.begin(), source.end(), in CopyFrom()
419 iterator removed = std::remove(begin(), end(), element); in erase_find()
420 bool IsErased = removed != end(); in erase_find()
429 iterator removed = std::remove_if(begin(), end(), predicate); in erase_if()
430 bool IsErased = removed != end(); in erase_if()
537 iterator End() { return this->end(); } in End()
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/NW4C-2.0.3/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp219 TransformNodeArray::iterator end = m_ConstrainedObjects.end(); in Invoke() local
220 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke()
289 TransformNodeArray::iterator end = m_ConstrainedObjects.end(); in Invoke() local
290 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke()
397 nw::gfx::SceneNodeArray::iterator end = sceneContext->GetSceneNodesEnd(); in SetStepFrame() local
398 for (nw::gfx::SceneNodeArray::iterator i = sceneContext->GetSceneNodesBegin(); i != end; ++i) in SetStepFrame()
430 ParticleMdlArray::iterator end = s_ParticleModels.end(); in ResetParticle() local
431 for (ParticleMdlArray::iterator iter = s_ParticleModels.begin() ; iter != end ; ++iter) in ResetParticle()
444 EmitterArray::iterator end = s_Emitters.end(); in ResetParticle() local
445 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in ResetParticle()
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/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h500 ResModelArray::iterator end = this->GetModels().end(); in ForeachModel() local
502 model != end; ++model) in ForeachModel()
531 ResModelArray::iterator end = this->GetModels().end(); in ForeachMaterial() local
533 model != end; ++model) in ForeachMaterial()
535 ResMaterialArray::iterator materialEnd = (*model).GetMaterials().end(); in ForeachMaterial()
568 ResModelArray::iterator end = this->GetModels().end(); in ForeachModelMaterial() local
570 model != end; ++model) in ForeachModelMaterial()
572 ResMaterialArray::iterator materialEnd = (*model).GetMaterials().end(); in ForeachModelMaterial()
606 ResTextureArray::iterator end = this->GetTextures().end(); in ForeachTexture() local
608 texture != end; ++texture) in ForeachTexture()
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/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp233 … nw::gfx::SceneContext::SceneNodeArray::iterator end = m_SceneContext->GetSceneNodesEnd(); in OutputLog() local
234 …w::gfx::SceneContext::SceneNodeArray::iterator i = m_SceneContext->GetSceneNodesBegin(); i != end;) in OutputLog()
244 nw::gfx::SceneContext::ModelArray::iterator end = m_SceneContext->GetModelsEnd(); in OutputLog() local
245 … for (nw::gfx::SceneContext::ModelArray::iterator i = m_SceneContext->GetModelsBegin(); i != end;) in OutputLog()
255 … nw::gfx::SceneContext::ParticleModelArray::iterator end = m_SceneContext->GetParticleModelEnd(); in OutputLog() local
256 …:SceneContext::ParticleModelArray::iterator i = m_SceneContext->GetParticleModelBegin(); i != end;) in OutputLog()
266 … nw::gfx::SceneContext::ParticleSetArray::iterator end = m_SceneContext->GetParticleSetEnd(); in OutputLog() local
267 …gfx::SceneContext::ParticleSetArray::iterator i = m_SceneContext->GetParticleSetBegin(); i != end;) in OutputLog()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_CommandListSwapper.cpp66 CommandListArray::iterator listEnd = m_CommandLists.end(); in CommandListSwapper()
81 CommandListArray::iterator cacheEnd = m_ReusableCommandLists.end(); in CommandListSwapper()
235 GpuProfilingEntryArray::iterator end = m_GpuProfilingResults.end(); in CalcGpuProfilingCostTime() local
237 gpuProfilingEntry != end; ++gpuProfilingEntry) in CalcGpuProfilingCostTime()
268 GpuProfilingEntryArray::iterator end = m_GpuProfilingResults.end(); in GetGpuProfilingTotalCostTime() local
270 gpuProfilingEntry != end; ++gpuProfilingEntry) in GetGpuProfilingTotalCostTime()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_DisposeCallbackManager.cpp118 const void* end = static_cast<u8*>( mem ) + size; in Dispose() local
125 curItr->InvalidateData( start, end ); in Dispose()
Dsnd_InstancePool.cpp72 void* end = static_cast<void*>( static_cast<char*>( buffer ) + size ); in DestroyImpl() local
77 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp355 nw::gfx::ResModelArray::iterator modelsEnd = models.end(); in BuildResources()
368 lightResource != lights.end(); ++lightResource) in BuildResources()
560 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
568 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateNodes()
593 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in EvaluateSkeletalAnim()
607 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateFrame()
641 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
654 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in SubmitView()
691 SkeletalModelArray::iterator modelEnd = s_SkeletalModels.end(); in RenderScene()
698 nw::gfx::ResMeshArray::iterator meshEnd = resMeshes.end(); in RenderScene()
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp260 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources()
283 nw::gfx::ResSceneEnvironmentSettingArray::iterator settingsEnd = settings.end(); in BuildResources()
382 LatticeArray::iterator end = s_Lattices.end(); in DestroyLattices() local
384 model != end; in DestroyLattices()
412 LatticeArray::iterator end = s_Lattices.end(); in UpdateLattices() local
414 model != end; in UpdateLattices()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShape.cpp239 for (ResPrimitiveArray::iterator it = primitiveArray.begin(); it != primitiveArray.end(); ++it) in Setup()
302 ResIndexStreamArray::iterator end = indexStreams.end(); in SetupDrawCommand() local
303 for (ResIndexStreamArray::iterator stream = indexStreams.begin(); stream != end; ++stream) in SetupDrawCommand()
387 for (ResPrimitiveArray::iterator it = primitiveArray.begin(); it != primitiveArray.end(); ++it) in Cleanup()
/NW4C-2.0.3/documents/CreativeStudio/html/common/
Dibox.js328 fade: function(obj, start, end, speed, callback) { argument
330 if (end === undefined || !(end >= 0) || !(end <= 100)) var end = 100;
336 _pub.setOpacity(null, obj, end);
340 var opacity_difference = end - start;
346 obj.fader = setInterval(_pub.bind(function(e, obj, increment, end, callback) { argument
349 if ((increment < 0 && opacity <= end) || (increment > 0 && opacity >= end)) {
350 _pub.setOpacity(e, obj, end);
354 }, obj, increment, end, callback), step_size);
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Stopwatch.cpp78 for (List::Iterator it = list.begin(); it != list.end(); ++it) in ResetAll()
139 for (List::Iterator it = list.begin(); it != list.end(); ++it) in Dump()

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