Searched refs:deviceMemorySize (Results 1 – 2 of 2) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleShape.cpp | 373 int deviceMemorySize = 0; in GetMemorySizeInternal() local 376 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetMemorySizeInternal() 379 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal() 380 deviceMemorySize += streamSize; in GetMemorySizeInternal() 381 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal() 382 deviceMemorySize += streamSize; in GetMemorySizeInternal() 410 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local 413 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetDeviceMemorySizeInternal() 416 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetDeviceMemorySizeInternal() 417 deviceMemorySize += streamSize; in GetDeviceMemorySizeInternal() [all …]
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| D | gfx_ParticleCollection.cpp | 304 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local 326 deviceMemorySize = in GetDeviceMemorySizeInternal() 327 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 334 deviceMemorySize = in GetDeviceMemorySizeInternal() 335 ParticleShape::AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 339 deviceMemorySize = in GetDeviceMemorySizeInternal() 340 ParticleShape::AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 347 size.Add(deviceMemorySize, 32); in GetDeviceMemorySizeInternal() 371 int deviceMemorySize = 0; in Create() local 470 deviceMemorySize = in Create() [all …]
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