| /NW4C-2.0.3/include/nw/config/ |
| D | macros.h | 30 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_O_((a, b)) argument 32 #define NW_MACRO_CAT_I_(a, b) a ## b argument 39 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_I_(a, b) argument 40 #define NW_MACRO_CAT_I_(a, b) NW_MACRO_CAT_II_(a ## b) argument 47 #define NW_MACRO_CAT_I_(a, b) a ## b argument 48 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_I_(a, b) argument
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_Color.h | 83 a(static_cast<u8>(alpha)) in Color8() 141 Min(this->a + right.a, ELEMENT_MAX) 159 Max(this->a - right.a, ELEMENT_MIN) 177 this->a * right.a / ELEMENT_MAX 195 (right.a != 0) ? Min(this->a * ELEMENT_MAX / right.a, ELEMENT_MAX): ELEMENT_MAX 211 if (a < ELEMENT_MAX) { a++; } 227 if (a < ELEMENT_MAX) { a++; } 242 if (a > ELEMENT_MIN) { a--; } 258 if (a > ELEMENT_MIN) { a--; } 354 Min(this->a + right.a, ELEMENT_MAX) [all …]
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| D | ut_Inlines.h | 43 NW_INLINE T Min(T a, T b); 405 Abs(T a) in Abs() argument 407 return (a < 0) ? static_cast<T>(-a) : a; in Abs() 419 Abs<float>(register float a) 423 asm{ fabs ret, a } 426 return (a < 0) ? -a : a; 440 Min(T a, T b) in Min() argument 442 return (a > b) ? b: a; in Min() 456 Max(T a, T b) in Max() argument 458 return (a < b) ? b: a; in Max() [all …]
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| D | ut_ResTypes.h | 373 ResF32 a[4]; member 379 for (int i = 0; i < 4; ++i ) { m.a[i] = this->a[i]; } in MTX22() 394 ResF32 a[6]; member 400 for (int i = 0; i < 6; ++i ) { m.a[i] = this->a[i]; } in MTX23() 416 ResF32 a[9]; member 422 for (int i = 0; i < 9; ++i ) { m.a[i] = this->a[i]; } in MTX33() 438 ResF32 a[12]; member 444 for (int i = 0; i < 12; ++i ) { m.a[i] = this->a[i]; } in MTX34() 461 ResF32 a[16]; member 467 for (int i = 0; i < 16; ++i ) { m.a[i] = this->a[i]; } in MTX44()
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| D | ut_BinaryFileFormat.h | 34 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument 36 (static_cast<u8>(a) << 0) \ 45 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument 47 (static_cast<u8>(a) << 24) \
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| D | ut_SharedPtr.h | 419 operator==(SharedPtr<T, TLockObject> const & a, SharedPtr<U, TLockObject> const & b) 421 return a.Get() == b.Get(); 434 operator!=(SharedPtr<T, TLockObject> const & a, SharedPtr<U, TLockObject> const & b) 436 return ! (a == b);
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| /NW4C-2.0.3/documents/License/IronRuby/ |
| D | LICENSE.CPL.txt | 9 …a) in the case of the initial Contributor, the initial code and documentation distributed under th… 16 …istributed by that particular Contributor. A Contribution 'originates' from a Contributor if it wa… 20 "Licensed Patents " mean patent claims licensable by a Contributor which are necessarily infringed … 28 …a) Subject to the terms of this Agreement, each Contributor hereby grants Recipient a non-exclusiv… 30 …b) Subject to the terms of this Agreement, each Contributor hereby grants Recipient a non-exclusiv… 32 …a condition to exercising the rights and licenses granted hereunder, each Recipient hereby assumes… 40 a) it complies with the terms and conditions of this Agreement; and 44 …ent, and implied warranties or conditions of merchantability and fitness for a particular purpose; 50 …uch Contributor, and informs licensees how to obtain it in a reasonable manner on or through a med… 54 a) it must be made available under this Agreement; and [all …]
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| /NW4C-2.0.3/documents/CreativeStudio/html/assets/ |
| D | contents.css | 42 h1 a:link { 46 h1 a:visited { 82 a { selector 84 a:link { 87 a:visited { 90 a:hover {
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 29 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument 237 ret.a = u8(col.a * alpha / ut::Color8::ALPHA_MAX); in MultipleAlpha() 271 glUniform4f(loc + 0, vtxColors[0].r, vtxColors[0].g, vtxColors[0].b, vtxColors[0].a); in DrawQuad() 272 glUniform4f(loc + 1, vtxColors[1].r, vtxColors[1].g, vtxColors[1].b, vtxColors[1].a); in DrawQuad() 273 glUniform4f(loc + 2, vtxColors[2].r, vtxColors[2].g, vtxColors[2].b, vtxColors[2].a); in DrawQuad() 274 glUniform4f(loc + 3, vtxColors[3].r, vtxColors[3].g, vtxColors[3].b, vtxColors[3].a); in DrawQuad() 366 ColorU8ToFloat(color.a)); in DrawLine() 385 glUniformMatrix4fv(glGetUniformLocation(program, "uModelView"), 1, GL_TRUE, m.a); in DrawLine() 399 glUniformMatrix4fv(glGetUniformLocation(program, "uModelView"), 1, GL_TRUE, m.a); in DrawLine() 413 glUniformMatrix4fv(glGetUniformLocation(program, "uModelView"), 1, GL_TRUE, m.a); in DrawLine() [all …]
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| D | lyt_GraphicsResource.cpp | 29 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument 434 glUniformMatrix4fv(this->GetUniformLocation(this->UNIFORM_uProjection), 1, GL_TRUE, mtx.a); in SetProjectionMtx() 439 glUniformMatrix4fv(glGetUniformLocation(program, "uProjection"), 1, GL_TRUE, mtx.a); in SetProjectionMtx()
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| /NW4C-2.0.3/documents/EffectMaker/html/css/ |
| D | contents.css | 76 a:link 81 a:visited 86 a:hover
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| D | main.css | 212 a selector 219 a:visited 224 a:hover 230 a:active
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| /NW4C-2.0.3/documents/LayoutEditor/html/css/ |
| D | contents.css | 78 a:link 83 a:visited 88 a:hover
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| D | main.css | 212 a selector 219 a:visited 224 a:hover 230 a:active
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| /NW4C-2.0.3/documents/SoundMaker/html/css/ |
| D | contents.css | 78 a:link 83 a:visited 88 a:hover
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| D | main.css | 212 a selector 219 a:visited 224 a:hover 230 a:active
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| /NW4C-2.0.3/documents/EffectMaker/html/common/ |
| D | contents.css | 63 a:link { 66 a:visited { 69 a:hover {
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| D | title.css | 219 a selector 226 a:visited 231 a:hover 237 a:active
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| /NW4C-2.0.3/documents/3DEditor/html/common/ |
| D | contents.css | 64 a:link { 67 a:visited { 70 a:hover {
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| D | title.css | 219 a selector 226 a:visited 231 a:hover 237 a:active
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| /NW4C-2.0.3/include/nw/lyt/ |
| D | lyt_DrawerCommand.h | 23 ( color8.r | color8.g << 8 | color8.b << 16 | color8.a << 24 ) 26 ( color8.r | color8.g << 8 | color8.b << 16 | alpha8.a << 24 )
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| /NW4C-2.0.3/demos/lyt/multiArc/ |
| D | setup.bat | 21 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout1.arc -f objects\brsrc1 . 22 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout2.arc -f objects\brsrc2 . 23 %ARCH% -r *.bclim 128 -r *.bcfnt 128 -r *.bcfna 128 -a 4 -c romfiles\layout3.arc -f objects\brsrc3 .
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| /NW4C-2.0.3/tools/CsdrUpdater/ |
| D | readme.txt | 17 Changed the NWCS intermediate file format from a template to a format to be loaded. 21 CsdrUpdater for CTR is a script for Base64 encoding the shader binary and swapping it with the bina… 84 …The default is used if a user-defined value is not being used or if there is no uniform value corr…
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_Global.h | 277 AdshrCurve( u8 a = 0, u8 d = 0, u8 s = 0, u8 h = 0, u8 r = 0 ) 278 : attack( a ), in attack()
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| /NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/ |
| D | ReadMe.txt | 9 MultiplyShader is a sample vertex shader. 43 Use MultiplyShader.csdr by binding it to the model as a user-shader.
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