Searched refs:TEMP1 (Results 1 – 10 of 10) sorted by relevance
| /NW4C-2.0.3/sources/shaders/gfx/DefaultShader/ |
| D | GenTexcoordSphereReflection.vsh | 26 mov TEMP1.xy, CONST_HALF 27 mov TEMP1.zw, CONST_0 28 mad TEMP_TEX, TEMP_NORM, TEMP1, TEMP1 32 mov TEMP1, TEMP_TEX 33 add TEMP1.z, TEMP1.z, CONST_1 34 dp3 TEMP1, TEMP1, TEMP1 35 rsq TEMP2, TEMP1.x
|
| D | TransformMatrix.vsh | 25 mova a0.x, TEMP1.x 31 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 38 mova a0.x, TEMP1.x 48 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 49 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 56 mova a0.x, TEMP1.x 70 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 71 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 72 mad WRLD_TANG, TEMP1.w, TEMP5, WRLD_TANG 98 mov TEMP1.xy, TEMP2.x [all …]
|
| D | GenTexcoordReflection.vsh | 29 dp3 TEMP1, TEMP2, TEMP_NORM 30 add TEMP1, TEMP1, TEMP1 31 mad TEMP_TEX, TEMP1, TEMP_NORM, -TEMP2
|
| D | CalcHemisphereLighting.vsh | 25 dp3 TEMP1, TEMP_NORM, nw_hemi_sphere_direction._XYZW 27 mad TEMP1, TEMP1, TEMP2, TEMP2 30 mad TEMP4, TEMP2, TEMP1, TEMP3
|
| D | CalcVertexLighting.vsh | 25 mov TEMP1, nw_material_ambient._XYZW 28 loop nw_vertex_light_count // ���[�v���ł�TEMP1,2,3�͎g�p�s�� 72 …mad TEMP_COLO.xyz, TEMP1.xyz, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_AMBIENT + a0.x)._XYZ…
|
| /NW4C-2.0.3/sources/shaders/gfx/ParticleShader/ |
| D | gfx_ParticleVShader.vsh | 123 flr TEMP1, TEMP0 124 add in_rotate, TEMP0, -TEMP1 138 mov TEMP1, sincos_table[2] 142 mad TEMP0.xy, TEMP3.x, TEMP1.xy, TEMP1.zw 153 mad TEMP0.xy, TEMP3.y, TEMP1.xy, TEMP1.zw 164 mad TEMP0.xy, TEMP3.z, TEMP1.xy, TEMP1.zw 188 mul TEMP1.xy, cossinx, sincosz 189 mad mat0.y, TEMP1.y, siny, -TEMP1.x 190 mad mat1.z, TEMP1.x, siny, -TEMP1.y 192 mul TEMP1.xy, sincosx, sincosz [all …]
|
| /NW4C-2.0.3/SampleData/Graphics/Shader/UserShader/ |
| D | UserTransformMatrix.vsh | 23 mova a0.x, TEMP1.x 29 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 36 mova a0.x, TEMP1.x 46 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 47 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 54 mova a0.x, TEMP1.x 68 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 69 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 70 mad WRLD_TANG, TEMP1.w, TEMP5, WRLD_TANG 96 mov TEMP1.x, TEMP2.x [all …]
|
| /NW4C-2.0.3/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 27 mova a0.x, TEMP1.x 33 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 40 mova a0.x, TEMP1.x 50 mad MODL_POSI, TEMP1.w, TEMP3, MODL_POSI 51 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 75 mov TEMP1.xy, TEMP2.x 76 mul TEMP1.w, nw_boneWeight.x, nw_attribute_scale1._W 79 mov TEMP1.xy, TEMP2.y 80 mul TEMP1.w, nw_boneWeight.y, nw_attribute_scale1._W 83 mov TEMP1.xy, TEMP2.z [all …]
|
| /NW4C-2.0.3/SampleData/Graphics/Shader/MultiplyShader/ |
| D | CalcHemisphereLighting.vsh | 23 dp3 TEMP1, TEMP_NORM, nw_hemi_sphere_direction._XYZW 25 mad TEMP1, TEMP1, TEMP2, TEMP2 28 mad TEMP4, TEMP2, TEMP1, TEMP3
|
| /NW4C-2.0.3/sources/shaders/gfx/ |
| D | VertexShader.h | 237 #define TEMP1 r1 macro
|