| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundArchiveFileReader.h | 57 SoundArchive::ItemId GetItemId( const char* pStr ) const; 58 const char* GetItemLabel( SoundArchive::ItemId id ) const; 59 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 63 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private 80 SoundArchive::ItemId soundId, 81 SoundArchive::SoundInfo* info ) const; 83 SoundArchive::ItemId bankId, 84 SoundArchive::BankInfo* info ) const; 86 SoundArchive::ItemId playerId, 87 SoundArchive::PlayerInfo* info ) const; [all …]
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| D | snd_SoundArchiveLoader.h | 34 nw::snd::SoundArchive::ItemId itemId; 38 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo() 135 SoundArchive::ItemId id, 187 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 223 const void* detail_GetFileAddressByItemId( SoundArchive::ItemId itemId ) const; 238 void SetSoundArchive( const SoundArchive* arc ); 240 const void* GetFileAddressFromSoundArchive( SoundArchive::FileId fileId ) const; 244 SoundArchive::FileId fileId, const void* address ) = 0; 246 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const = 0; 249 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const = 0; [all …]
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| D | snd_SoundArchivePlayer.h | 151 size_t GetRequiredMemSize( const SoundArchive* arc ); 168 size_t GetRequiredStreamBufferSize( const SoundArchive* arc ); 220 const SoundArchive* arc, 324 const SoundArchive& GetSoundArchive() const; 337 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId ); 482 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId() 497 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 512 SoundArchive::ItemId soundId, 520 const SoundArchive::SoundInfo* commonInfo, 521 const SoundArchive::SequenceSoundInfo* info, [all …]
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| D | snd_SoundDataManager.h | 44 virtual const void* GetFileAddress( SoundArchive::FileId fileId ) const = 0; 45 virtual const void* GetFileWaveDataAddress( SoundArchive::FileId fileId ) const = 0; 100 size_t GetRequiredMemSize( const SoundArchive* arc ) const; 127 bool Initialize( const SoundArchive* arc, void* buffer, u32 size ); 175 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address ); 179 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 195 SoundArchive::FileId fileId, const void* address ); 197 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const; 200 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const; 214 bool CreateFileAddressTable( const SoundArchive* arc, void** buffer, void* endp );
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| D | snd_PlayerHeapDataManager.h | 36 void Initialize( const SoundArchive* arc ); 39 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address ); 40 const void* GetFileAddress( SoundArchive::FileId ) const; 47 SoundArchive::FileId, const void* address ); 48 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const; 49 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const; 54 SoundArchive::FileId fileId;
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| D | snd_SoundStartable.h | 288 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; 293 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo() 295 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo() 313 SoundArchive::ItemId playerId; 375 SoundArchive::ItemId soundId, 446 SoundArchive::ItemId soundId, 517 SoundArchive::ItemId soundId, 567 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
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| D | snd_SoundArchiveFile.h | 92 const char* GetString( SoundArchive::ItemId stringId ) const; 228 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const; 229 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const; 230 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 231 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const; 232 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const; 233 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const; 234 const FileInfo* GetFileInfo( SoundArchive::FileId fileId ) const; 238 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 239 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const; [all …]
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| D | snd_Sound3DManager.h | 40 class SoundArchive; variable 189 size_t GetRequiredMemSize( const SoundArchive* archive ); 213 const SoundArchive* archive, 219 bool InitializeWithMoreSoundArchive( const SoundArchive* archive );
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| D | snd_Bank.h | 28 class SoundArchive; variable 50 const SoundArchive& archive,
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| D | snd_SequenceSound.h | 67 const SoundArchive* arc; 96 const SoundArchive* m_pSoundArchive; 99 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundArchive.cpp | 47 SoundArchive::SoundArchive() in SoundArchive() function in nw::snd::SoundArchive 63 SoundArchive::~SoundArchive() in ~SoundArchive() 67 bool SoundArchive::IsAvailable() const in IsAvailable() 73 void SoundArchive::Initialize( internal::SoundArchiveFileReader* fileReader ) in Initialize() 89 void SoundArchive::Finalize() in Finalize() 96 u32 SoundArchive::GetSoundCount() const in GetSoundCount() 100 u32 SoundArchive::GetPlayerCount() const in GetPlayerCount() 104 u32 SoundArchive::GetSoundGroupCount() const in GetSoundGroupCount() 108 u32 SoundArchive::GetGroupCount() const in GetGroupCount() 112 u32 SoundArchive::GetBankCount() const in GetBankCount() [all …]
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| D | snd_SoundArchiveLoader.cpp | 101 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive() 140 SoundArchive::ItemId itemId, in LoadData() 152 if ( itemId == SoundArchive::INVALID_ID ) in LoadData() 177 case SoundArchive::SOUND_TYPE_SEQ: in LoadData() 180 case SoundArchive::SOUND_TYPE_WAVE: in LoadData() 183 case SoundArchive::SOUND_TYPE_STRM: in LoadData() 224 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() 230 SoundArchive::FileId fileId, in LoadImpl() 261 SoundArchive::ItemId soundId, in LoadSequenceSound() 278 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound() [all …]
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| D | snd_SoundArchiveFileReader.cpp | 116 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString() 128 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId() 132 return SoundArchive::INVALID_ID; in GetItemId() 136 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel() 143 SoundArchive::StringId stringId = m_pInfoBlockBody->GetItemStringId( id ); in GetItemLabel() 144 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel() 150 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 199 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 220 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo() 233 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() [all …]
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| D | snd_PlayerHeapDataManager.cpp | 37 void PlayerHeapDataManager::Initialize( const SoundArchive* arc ) in Initialize() 48 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize() 66 SoundArchive::FileId fileId, const void* address ) in SetFileAddress() 70 const void* PlayerHeapDataManager::GetFileAddress( SoundArchive::FileId fileId ) const in GetFileAddress() 83 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData() 89 SoundArchive::FileId fileId, const void* address ) in SetFileAddressToTable() 105 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable() 118 const void* PlayerHeapDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable() 130 const void* PlayerHeapDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
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| D | snd_HioSoundArchive.cpp | 176 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 177 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 178 SoundArchive::SoundInfo info; in LoadHeader() 187 SoundArchive::Sound3DInfo info3d; in LoadHeader() 208 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 210 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 221 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 223 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 229 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 231 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
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| D | snd_SoundArchivePlayer.cpp | 118 const SoundArchive* arc, in Initialize() 184 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() 222 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 235 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize() 254 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 289 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize() 295 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize() 321 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram() 333 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram() 416 const SoundArchive* arc, in SetupSoundPlayer() [all …]
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| D | snd_FrameHeap.cpp | 37 u32 GetWaveArchiveId( u32 fileId, const SoundArchive& arc ) in GetWaveArchiveId() 41 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() 42 SoundArchive::ItemId id = in GetWaveArchiveId() 52 return SoundArchive::INVALID_ID; in GetWaveArchiveId() 403 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 431 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 448 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() 455 SoundArchive::BankInfo info; in Dump() 456 SoundArchive::ItemId id = in Dump() 471 SoundArchive::GroupInfo info; in Dump() [all …]
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| D | snd_SoundArchiveFile.cpp | 34 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID; 188 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString() 190 if ( stringId == SoundArchive::INVALID_ID ) in GetString() 207 return SoundArchive::INVALID_ID; in GetItemIdImpl() 213 return SoundArchive::INVALID_ID; in GetItemIdImpl() 272 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 289 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 306 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 323 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo() 340 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo() [all …]
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| D | snd_RomSoundArchive.cpp | 289 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 290 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 291 SoundArchive::SoundInfo info; in LoadHeader() 300 SoundArchive::Sound3DInfo info3d; in LoadHeader() 321 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 323 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 334 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 336 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 342 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 344 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
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| D | snd_SoundDataManager.cpp | 44 size_t SoundDataManager::GetRequiredMemSize( const SoundArchive* arc ) const in GetRequiredMemSize() 55 bool SoundDataManager::Initialize( const SoundArchive* arc, void* buffer, u32 size ) in Initialize() 101 const SoundArchive* arc, in CreateFileAddressTable() 182 const void* SoundDataManager::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress() 187 const void* SoundDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl() 211 SoundArchive::FileId fileId, in SetFileAddressToTable() 240 const void* SoundDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable() 267 SoundDataManager::SetFileAddress( SoundArchive::FileId fileId, const void* address ) in SetFileAddress() 283 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
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| D | snd_Sound3DEngine.cpp | 180 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam() 184 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam() 188 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam() 192 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam() 196 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam() 224 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
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| D | snd_Sound3DManager.cpp | 69 size_t Sound3DManager::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 75 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 98 const SoundArchive* arc, in Initialize() 124 bool Sound3DManager::InitializeWithMoreSoundArchive( const SoundArchive* arc ) in InitializeWithMoreSoundArchive() 299 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
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| D | snd_Util.cpp | 808 const SoundArchive& arc, in GetWaveFile() 812 SoundArchive::WaveArchiveInfo info; in GetWaveFile() 842 const SoundArchive& arc, in GetWaveFile() 846 SoundArchive::WaveArchiveInfo info; in GetWaveFile() 872 const SoundArchive& arc, in IsLoadedWaveArchive() 892 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive() 913 const SoundArchive& arc, in IsLoadedWaveArchive() 930 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
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| D | snd_Sound3DActor.cpp | 136 const SoundArchive& soundArchive = m_pArchivePlayer->GetSoundArchive(); in SetupSound() 138 SoundArchive::Sound3DInfo p; in SetupSound() 148 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound() 151 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
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| D | snd_SoundStartable.cpp | 119 if ( soundId == SoundArchive::INVALID_ID ) in StartSound() 182 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound() 233 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()
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