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Searched refs:SoundArchive (Results 1 – 25 of 53) sorted by relevance

123

/NW4C-2.0.3/include/nw/snd/
Dsnd_SoundArchiveFileReader.h57 SoundArchive::ItemId GetItemId( const char* pStr ) const;
58 const char* GetItemLabel( SoundArchive::ItemId id ) const;
59 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
63 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private
80 SoundArchive::ItemId soundId,
81 SoundArchive::SoundInfo* info ) const;
83 SoundArchive::ItemId bankId,
84 SoundArchive::BankInfo* info ) const;
86 SoundArchive::ItemId playerId,
87 SoundArchive::PlayerInfo* info ) const;
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Dsnd_SoundArchiveLoader.h34 nw::snd::SoundArchive::ItemId itemId;
38 : itemId( nw::snd::SoundArchive::INVALID_ID ), in LoadItemInfo()
135 SoundArchive::ItemId id,
187 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const;
223 const void* detail_GetFileAddressByItemId( SoundArchive::ItemId itemId ) const;
238 void SetSoundArchive( const SoundArchive* arc );
240 const void* GetFileAddressFromSoundArchive( SoundArchive::FileId fileId ) const;
244 SoundArchive::FileId fileId, const void* address ) = 0;
246 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const = 0;
249 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const = 0;
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Dsnd_SoundArchivePlayer.h151 size_t GetRequiredMemSize( const SoundArchive* arc );
168 size_t GetRequiredStreamBufferSize( const SoundArchive* arc );
220 const SoundArchive* arc,
324 const SoundArchive& GetSoundArchive() const;
337 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId );
482 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId()
497 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const;
512 SoundArchive::ItemId soundId,
520 const SoundArchive::SoundInfo* commonInfo,
521 const SoundArchive::SequenceSoundInfo* info,
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Dsnd_SoundDataManager.h44 virtual const void* GetFileAddress( SoundArchive::FileId fileId ) const = 0;
45 virtual const void* GetFileWaveDataAddress( SoundArchive::FileId fileId ) const = 0;
100 size_t GetRequiredMemSize( const SoundArchive* arc ) const;
127 bool Initialize( const SoundArchive* arc, void* buffer, u32 size );
175 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address );
179 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const;
195 SoundArchive::FileId fileId, const void* address );
197 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const;
200 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const;
214 bool CreateFileAddressTable( const SoundArchive* arc, void** buffer, void* endp );
Dsnd_PlayerHeapDataManager.h36 void Initialize( const SoundArchive* arc );
39 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address );
40 const void* GetFileAddress( SoundArchive::FileId ) const;
47 SoundArchive::FileId, const void* address );
48 virtual const void* GetFileAddressFromTable( SoundArchive::FileId fileId ) const;
49 virtual const void* GetFileAddressImpl( SoundArchive::FileId fileId ) const;
54 SoundArchive::FileId fileId;
Dsnd_SoundStartable.h288 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];
293 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo()
295 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo()
313 SoundArchive::ItemId playerId;
375 SoundArchive::ItemId soundId,
446 SoundArchive::ItemId soundId,
517 SoundArchive::ItemId soundId,
567 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
Dsnd_SoundArchiveFile.h92 const char* GetString( SoundArchive::ItemId stringId ) const;
228 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const;
229 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const;
230 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const;
231 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const;
232 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const;
233 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const;
234 const FileInfo* GetFileInfo( SoundArchive::FileId fileId ) const;
238 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
239 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const;
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Dsnd_Sound3DManager.h40 class SoundArchive; variable
189 size_t GetRequiredMemSize( const SoundArchive* archive );
213 const SoundArchive* archive,
219 bool InitializeWithMoreSoundArchive( const SoundArchive* archive );
Dsnd_Bank.h28 class SoundArchive; variable
50 const SoundArchive& archive,
Dsnd_SequenceSound.h67 const SoundArchive* arc;
96 const SoundArchive* m_pSoundArchive;
99 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SoundArchive.cpp47 SoundArchive::SoundArchive() in SoundArchive() function in nw::snd::SoundArchive
63 SoundArchive::~SoundArchive() in ~SoundArchive()
67 bool SoundArchive::IsAvailable() const in IsAvailable()
73 void SoundArchive::Initialize( internal::SoundArchiveFileReader* fileReader ) in Initialize()
89 void SoundArchive::Finalize() in Finalize()
96 u32 SoundArchive::GetSoundCount() const in GetSoundCount()
100 u32 SoundArchive::GetPlayerCount() const in GetPlayerCount()
104 u32 SoundArchive::GetSoundGroupCount() const in GetSoundGroupCount()
108 u32 SoundArchive::GetGroupCount() const in GetGroupCount()
112 u32 SoundArchive::GetBankCount() const in GetBankCount()
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Dsnd_SoundArchiveLoader.cpp101 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive()
140 SoundArchive::ItemId itemId, in LoadData()
152 if ( itemId == SoundArchive::INVALID_ID ) in LoadData()
177 case SoundArchive::SOUND_TYPE_SEQ: in LoadData()
180 case SoundArchive::SOUND_TYPE_WAVE: in LoadData()
183 case SoundArchive::SOUND_TYPE_STRM: in LoadData()
224 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData()
230 SoundArchive::FileId fileId, in LoadImpl()
261 SoundArchive::ItemId soundId, in LoadSequenceSound()
278 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound()
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Dsnd_SoundArchiveFileReader.cpp116 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString()
128 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId()
132 return SoundArchive::INVALID_ID; in GetItemId()
136 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel()
143 SoundArchive::StringId stringId = m_pInfoBlockBody->GetItemStringId( id ); in GetItemLabel()
144 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel()
150 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId()
199 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
220 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo()
233 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo()
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Dsnd_PlayerHeapDataManager.cpp37 void PlayerHeapDataManager::Initialize( const SoundArchive* arc ) in Initialize()
48 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in Initialize()
66 SoundArchive::FileId fileId, const void* address ) in SetFileAddress()
70 const void* PlayerHeapDataManager::GetFileAddress( SoundArchive::FileId fileId ) const in GetFileAddress()
83 m_FileAddress[i].fileId = SoundArchive::INVALID_ID; in InvalidateData()
89 SoundArchive::FileId fileId, const void* address ) in SetFileAddressToTable()
105 if ( m_FileAddress[i].fileId == SoundArchive::INVALID_ID ) in SetFileAddressToTable()
118 const void* PlayerHeapDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable()
130 const void* PlayerHeapDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
Dsnd_HioSoundArchive.cpp176 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
177 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
178 SoundArchive::SoundInfo info; in LoadHeader()
187 SoundArchive::Sound3DInfo info3d; in LoadHeader()
208 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader()
210 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
221 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader()
223 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader()
229 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader()
231 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader()
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Dsnd_SoundArchivePlayer.cpp118 const SoundArchive* arc, in Initialize()
184 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize()
222 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
235 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize()
254 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
289 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize()
295 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize()
321 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram()
333 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram()
416 const SoundArchive* arc, in SetupSoundPlayer()
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Dsnd_FrameHeap.cpp37 u32 GetWaveArchiveId( u32 fileId, const SoundArchive& arc ) in GetWaveArchiveId()
41 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId()
42 SoundArchive::ItemId id = in GetWaveArchiveId()
52 return SoundArchive::INVALID_ID; in GetWaveArchiveId()
403 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump()
431 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump()
448 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump()
455 SoundArchive::BankInfo info; in Dump()
456 SoundArchive::ItemId id = in Dump()
471 SoundArchive::GroupInfo info; in Dump()
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Dsnd_SoundArchiveFile.cpp34 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID;
188 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString()
190 if ( stringId == SoundArchive::INVALID_ID ) in GetString()
207 return SoundArchive::INVALID_ID; in GetItemIdImpl()
213 return SoundArchive::INVALID_ID; in GetItemIdImpl()
272 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo()
289 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo()
306 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo()
323 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo()
340 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo()
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Dsnd_RomSoundArchive.cpp289 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
290 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader()
291 SoundArchive::SoundInfo info; in LoadHeader()
300 SoundArchive::Sound3DInfo info3d; in LoadHeader()
321 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader()
323 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
334 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader()
336 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader()
342 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader()
344 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader()
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Dsnd_SoundDataManager.cpp44 size_t SoundDataManager::GetRequiredMemSize( const SoundArchive* arc ) const in GetRequiredMemSize()
55 bool SoundDataManager::Initialize( const SoundArchive* arc, void* buffer, u32 size ) in Initialize()
101 const SoundArchive* arc, in CreateFileAddressTable()
182 const void* SoundDataManager::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress()
187 const void* SoundDataManager::GetFileAddressImpl( SoundArchive::FileId fileId ) const in GetFileAddressImpl()
211 SoundArchive::FileId fileId, in SetFileAddressToTable()
240 const void* SoundDataManager::GetFileAddressFromTable( SoundArchive::FileId fileId ) const in GetFileAddressFromTable()
267 SoundDataManager::SetFileAddress( SoundArchive::FileId fileId, const void* address ) in SetFileAddress()
283 return SoundArchive::INVALID_ID; in detail_GetFileIdFromTable()
Dsnd_Sound3DEngine.cpp180 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam()
184 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam()
188 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam()
192 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam()
196 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam()
224 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
Dsnd_Sound3DManager.cpp69 size_t Sound3DManager::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
75 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
98 const SoundArchive* arc, in Initialize()
124 bool Sound3DManager::InitializeWithMoreSoundArchive( const SoundArchive* arc ) in InitializeWithMoreSoundArchive()
299 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
Dsnd_Util.cpp808 const SoundArchive& arc, in GetWaveFile()
812 SoundArchive::WaveArchiveInfo info; in GetWaveFile()
842 const SoundArchive& arc, in GetWaveFile()
846 SoundArchive::WaveArchiveInfo info; in GetWaveFile()
872 const SoundArchive& arc, in IsLoadedWaveArchive()
892 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
913 const SoundArchive& arc, in IsLoadedWaveArchive()
930 SoundArchive::WaveArchiveInfo warcInfo; in IsLoadedWaveArchive()
Dsnd_Sound3DActor.cpp136 const SoundArchive& soundArchive = m_pArchivePlayer->GetSoundArchive(); in SetupSound()
138 SoundArchive::Sound3DInfo p; in SetupSound()
148 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound()
151 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
Dsnd_SoundStartable.cpp119 if ( soundId == SoundArchive::INVALID_ID ) in StartSound()
182 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound()
233 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()

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