Lines Matching refs:SoundArchive

118     const SoundArchive* arc,  in Initialize()
184 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize()
222 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize()
235 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize()
254 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize()
289 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize()
295 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize()
321 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram()
333 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram()
416 const SoundArchive* arc, in SetupSoundPlayer()
442 SoundArchive::PlayerInfo playerInfo; in SetupSoundPlayer()
488 const SoundArchive* /*arc*/, in SetupSequenceSound() argument
520 const SoundArchive* /*arc*/, in SetupWaveSound() argument
552 const SoundArchive* /*arc*/, in SetupStreamSound() argument
584 const SoundArchive* /*arc*/, in SetupSequenceTrack() argument
615 const SoundArchive* arc, in SetupStreamBuffer()
624 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupStreamBuffer()
662 const SoundArchive& SoundArchivePlayer::GetSoundArchive() const in GetSoundArchive()
668 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer()
679 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer()
680 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer()
701 SoundArchive::ItemId soundId, in AllocSound()
726 SoundArchivePlayer::detail_GetFileAddress( SoundArchive::FileId fileId ) const in detail_GetFileAddress()
787 SoundArchive::SoundInfo soundInfo; in detail_SetupSoundImpl()
800 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl()
873 case SoundArchive::SOUND_TYPE_SEQ: in detail_SetupSoundImpl()
895 case SoundArchive::SOUND_TYPE_STRM: in detail_SetupSoundImpl()
917 case SoundArchive::SOUND_TYPE_WAVE: in detail_SetupSoundImpl()
962 case SoundArchive::SOUND_TYPE_SEQ: in detail_SetupSoundImpl()
970 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl()
981 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in detail_SetupSoundImpl()
983 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
984 if ( bankId != SoundArchive::INVALID_ID ) in detail_SetupSoundImpl()
1008 case SoundArchive::SOUND_TYPE_STRM: in detail_SetupSoundImpl()
1013 SoundArchive::StreamSoundInfo info; in detail_SetupSoundImpl()
1037 case SoundArchive::SOUND_TYPE_WAVE: in detail_SetupSoundImpl()
1045 SoundArchive::WaveSoundInfo info; in detail_SetupSoundImpl()
1121 const SoundArchive::SoundInfo* commonInfo, in PrepareSequenceSoundImpl()
1122 const SoundArchive::SequenceSoundInfo* info, in PrepareSequenceSoundImpl()
1165 internal::LoadItemInfo loadBanks[SoundArchive::SEQ_BANK_MAX]; in PrepareSequenceSoundImpl()
1190 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()
1194 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1201 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1207 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
1209 SoundArchive::BankInfo bankInfo; in PrepareSequenceSoundImpl()
1341 const SoundArchive::SoundInfo* commonInfo, in PrepareStreamSoundImpl()
1342 const SoundArchive::StreamSoundInfo* info, in PrepareStreamSoundImpl()
1441 const_cast<SoundArchive*>(m_pSoundArchive)->detail_OpenFileStream( in PrepareStreamSoundImpl()
1481 const SoundArchive::SoundInfo* commonInfo, in PrepareWaveSoundImpl()
1482 const SoundArchive::WaveSoundInfo* info, in PrepareWaveSoundImpl()
1595 const SoundArchive::SoundInfo* commonInfo in UpdateCommonSoundParam()
1640 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in NoteOn()
1693 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in GetWaveSoundData()