Searched refs:ResPixelBasedTexture (Results 1 – 7 of 7) sorted by relevance
33 …Buffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture) in OffScreenBuffer()39 ResPixelBasedTexture resPixelBasedTexture = ResStaticCast<ResPixelBasedTexture>(resTexture); in OffScreenBuffer()50 case ResPixelBasedTexture::FORMAT_HW_RGBA8: format = GL_RGBA8_OES; break; in OffScreenBuffer()51 case ResPixelBasedTexture::FORMAT_HW_RGBA5551: format = GL_RGB5_A1; break; in OffScreenBuffer()52 case ResPixelBasedTexture::FORMAT_HW_RGBA4: format = GL_RGBA4; break; in OffScreenBuffer()53 case ResPixelBasedTexture::FORMAT_HW_RGB565: format = GL_RGB565; break; in OffScreenBuffer()
59 ResPixelBasedTexture texture = ResStaticCast<ResPixelBasedTexture>(resTexture.Dereference()); in CreateOffScreenBuffer()
175 class ResPixelBasedTexture : public ResTexture178 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResPixelBasedTexture) };181 NW_RES_CTOR_INHERIT( ResPixelBasedTexture, ResTexture )372 class ResImageTexture : public ResPixelBasedTexture378 NW_RES_CTOR_INHERIT( ResImageTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument426 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()508 DynamicBuilder& Format(ResPixelBasedTexture::FormatHW format) in Format()552 class ResCubeTexture : public ResPixelBasedTexture571 NW_RES_CTOR_INHERIT( ResCubeTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument682 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()[all …]
61 …uffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture);
603 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()719 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()722 NW_ASSERT(m_Description.formatHW != ResPixelBasedTexture::FORMAT_HW_RGB8); in Create()875 textureData->m_FormatHW = ResPixelBasedTexture::FORMAT_HW_RGBA8; in Create()
105 ResPixelBasedTexture pixelBasedTexture = in SetTextureMipmapCommand()106 ResStaticCast<ResPixelBasedTexture>(texture.Dereference()); in SetTextureMipmapCommand()
379 .Format(nw::gfx::ResPixelBasedTexture::FORMAT_HW_RGBA8) in InitializeGraphics()