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Searched refs:ResPixelBasedTexture (Results 1 – 7 of 7) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp33 …Buffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture) in OffScreenBuffer()
39 ResPixelBasedTexture resPixelBasedTexture = ResStaticCast<ResPixelBasedTexture>(resTexture); in OffScreenBuffer()
50 case ResPixelBasedTexture::FORMAT_HW_RGBA8: format = GL_RGBA8_OES; break; in OffScreenBuffer()
51 case ResPixelBasedTexture::FORMAT_HW_RGBA5551: format = GL_RGB5_A1; break; in OffScreenBuffer()
52 case ResPixelBasedTexture::FORMAT_HW_RGBA4: format = GL_RGBA4; break; in OffScreenBuffer()
53 case ResPixelBasedTexture::FORMAT_HW_RGB565: format = GL_RGB565; break; in OffScreenBuffer()
Dgfx_IRenderTarget.cpp59 ResPixelBasedTexture texture = ResStaticCast<ResPixelBasedTexture>(resTexture.Dereference()); in CreateOffScreenBuffer()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResTexture.h175 class ResPixelBasedTexture : public ResTexture
178 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResPixelBasedTexture) };
181 NW_RES_CTOR_INHERIT( ResPixelBasedTexture, ResTexture )
372 class ResImageTexture : public ResPixelBasedTexture
378 NW_RES_CTOR_INHERIT( ResImageTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument
426 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()
508 DynamicBuilder& Format(ResPixelBasedTexture::FormatHW format) in Format()
552 class ResCubeTexture : public ResPixelBasedTexture
571 NW_RES_CTOR_INHERIT( ResCubeTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument
682 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_OffScreenBuffer.h61 …uffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture);
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp603 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()
719 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()
722 NW_ASSERT(m_Description.formatHW != ResPixelBasedTexture::FORMAT_HW_RGB8); in Create()
875 textureData->m_FormatHW = ResPixelBasedTexture::FORMAT_HW_RGBA8; in Create()
Dgfx_ResTextureMapper.cpp105 ResPixelBasedTexture pixelBasedTexture = in SetTextureMipmapCommand()
106 ResStaticCast<ResPixelBasedTexture>(texture.Dereference()); in SetTextureMipmapCommand()
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp379 .Format(nw::gfx::ResPixelBasedTexture::FORMAT_HW_RGBA8) in InitializeGraphics()