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Searched refs:ResBinaryShader (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp43 ResBinaryShader
50 case ResBinaryShader::TYPE_INFO: in Dereference()
52 return ResStaticCast<ResBinaryShader>(*this); in Dereference()
65 return ResBinaryShader( NULL ); in Dereference()
72 const ResBinaryShader
79 case ResBinaryShader::TYPE_INFO: in Dereference()
81 return ResStaticCast<ResBinaryShader>(*this); in Dereference()
94 return ResBinaryShader( NULL ); in Dereference()
110 case ResBinaryShader::TYPE_INFO: in Setup()
140 ResBinaryShader resBinaryShader = ResDynamicCast<ResBinaryShader>(resShader); in ResBinaryShader_Setup()
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Dgfx_ResMaterial.cpp393 ResBinaryShader resBinaryShader = resShader.Dereference(); in SetupShader()
591 ResBinaryShader resBinaryShader = shader.Dereference(); in ForceSetupShader()
Dgfx_ResMesh.cpp151 ResBinaryShader shader = material.GetShader().Dereference(); in Setup()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp76 ResBinaryShader shader = ResBinaryShader( shaderProgramDescription.GetOwnerShaderData() ); in ActivateDescription()
90 ResBinaryShader shaderPrev = ResBinaryShader( m_Description.GetOwnerShaderData() ); in ActivateDescription()
Dgfx_Material.cpp56 ResBinaryShader resShader = resMaterial.GetShader().Dereference(); in Material()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResShader.h41 class ResBinaryShader; variable
728 ResBinaryShader Dereference();
733 const ResBinaryShader Dereference() const;
740 class ResBinaryShader : public ResShader
743 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResBinaryShader) };
746 NW_RES_CTOR_INHERIT( ResBinaryShader, ResShader ) in NW_RES_CTOR_INHERIT() argument