Searched refs:HoldEvent (Results 1 – 4 of 4) sorted by relevance
| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_AnimSoundImpl.cpp | 427 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 446 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 452 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 479 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 485 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 522 HoldEvent( *eventInfo, true ); in UpdateForwardRange() 548 HoldEvent( *eventInfo, true ); in UpdateBackwardRange() 568 HoldEvent( *eventInfo, true ); in UpdateBackwardRange() 574 HoldEvent( *eventInfo, true ); in UpdateBackwardRange() 597 HoldEvent( *eventInfo, true ); in UpdateBackwardRange() [all …]
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| D | snd_AnimEventPlayer.cpp | 106 bool AnimEventPlayer::HoldEvent( in HoldEvent() function in nw::snd::internal::AnimEventPlayer
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_AnimEventPlayer.h | 61 bool HoldEvent(
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| D | snd_AnimSoundImpl.h | 110 void HoldEvent( const AnimSoundFile::EventInfo& info, bool isStopWhenFinalize );
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