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Searched refs:GfxObject (Results 1 – 25 of 37) sorted by relevance

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/NW4C-2.0.3/include/nw/gfx/
Dgfx_GfxObject.h29 class GfxObject; variable
38 class GfxObject
46 void Destroy() { this->~GfxObject(); m_Allocator.Free( this ); } in Destroy()
80 GfxObject( nw::os::IAllocator* allocator ) in GfxObject() function
89 virtual ~GfxObject() {} in ~GfxObject()
134 void operator() (GfxObject* object) in operator()
Dgfx_IMaterialIdGenerator.h33 class IMaterialIdGenerator : public GfxObject
66 IMaterialIdGenerator(os::IAllocator* allocator) : GfxObject(allocator) {} in IMaterialIdGenerator()
Dgfx_IMaterialActivator.h39 class IMaterialActivator : public GfxObject
57 IMaterialActivator(os::IAllocator* allocator) : GfxObject(allocator) {} in IMaterialActivator()
Dgfx_ParticleSceneUpdater.h38 class ParticleSceneUpdater : public GfxObject
113 : GfxObject(allocator) in ParticleSceneUpdater()
Dgfx_SceneObject.h45 class SceneObject : public GfxObject
84 : GfxObject(allocator), in SceneObject()
Dgfx_CameraViewUpdater.h41 class CameraViewUpdater : public GfxObject
93 : GfxObject(allocator), in CameraViewUpdater()
Dgfx_MeshRenderer.h48 class MeshRenderer : public GfxObject
96 : GfxObject(allocator), in MeshRenderer()
Dgfx_ISceneUpdater.h36 class ISceneUpdater : public GfxObject
166 ISceneUpdater(os::IAllocator* allocator) : GfxObject(allocator) {} in ISceneUpdater()
Dgfx_AnimObject.h96 class AnimObject : public GfxObject
108 : GfxObject(allocator), in AnimObject()
Dgfx_CameraProjectionUpdater.h47 class CameraProjectionUpdater : public GfxObject
128 : GfxObject(allocator), in CameraProjectionUpdater()
Dgfx_ISceneVisitor.h47 class ISceneVisitor : public GfxObject
148 ISceneVisitor(os::IAllocator* allocator) : GfxObject(allocator) {} in ISceneVisitor()
Dgfx_SharedAnimCache.h34 class SharedAnimCache : public GfxObject
135 : GfxObject(allocator), in SharedAnimCache()
Dgfx_ParticleContext.h35 class ParticleContext : public GfxObject
214 : GfxObject(allocator), in ParticleContext()
Dgfx_IRenderTarget.h96 class IRenderTarget : public GfxObject
255 IRenderTarget(os::IAllocator* allocator) : GfxObject(allocator) {} in IRenderTarget()
Dgfx_LightSet.h42 class LightSet : public GfxObject
329 : GfxObject(allocator), in LightSet()
Dgfx_SkeletonUpdater.h42 class SkeletonUpdater : public GfxObject
Dgfx_BillboardUpdater.h39 class BillboardUpdater : public GfxObject
Dgfx_AnimBinding.h38 class AnimBinding : public GfxObject
310 : GfxObject(allocator) in AnimBinding()
Dgfx_RenderQueue.h48 class BasicRenderQueue : public GfxObject
709 : GfxObject(allocator), in BasicRenderQueue()
718 : GfxObject(allocator), in BasicRenderQueue()
Dgfx_AnimGroup.h46 class AnimGroup : public GfxObject
Dgfx_RenderElement.h360 class BasicRenderKeyFactory : public GfxObject
387 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory()
/NW4C-2.0.3/include/nw/demo/
Ddemo_DisplayBufferSwapper.h63 class DisplayBufferSwapper : public gfx::GfxObject
237 DisplayBufferSwapper(os::IAllocator* allocator) : GfxObject(allocator) {} in DisplayBufferSwapper()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp33 : GfxObject(allocator), in ShaderProgram()
Dgfx_AnimGroup.cpp93 : GfxObject(allocator), in AnimGroup()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_DisplayBufferSwapper.cpp49 : GfxObject(allocator), in DisplayBufferSwapper()

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