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Searched refs:GetMinActiveIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp685 int minIndex = collection->GetMinActiveIndex(); in SetDefaultValues()
938 int minIndex = collection->GetMinActiveIndex(); in AddParticles()
1614 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleAccelarationUpdater()
1665 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediateUpdater()
1673 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediateUpdater()
1740 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediate4KeyUpdater()
1779 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleFloatImmediate4KeyUpdater()
1851 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleVector3Immediate4KeyUpdater()
1890 for (u32 index = collection->GetMinActiveIndex(); index < maxIndex; ++index) in ParticleVector3Immediate4KeyUpdater()
1954 storagePtr += collection->GetMinActiveIndex(); in ParticleGravityUpdater()
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleCollection.h174 u16 GetMinActiveIndex() const in GetMinActiveIndex() function