Searched refs:GetBufferObject (Results 1 – 8 of 8) sorted by relevance
53 virtual const FrameBufferObject& GetBufferObject() const { return m_BackBufferObject; } in GetBufferObject() function
55 virtual const FrameBufferObject& GetBufferObject() const { return m_BackBufferObject; } in GetBufferObject() function
245 virtual const FrameBufferObject& GetBufferObject() const = 0;
238 GLuint bufferID = this->GetBufferObject(); in Cleanup()286 GLuint bufferID = this->GetBufferObject(); in Cleanup()
126 return m_pRenderSystem->GetRenderContext()->GetRenderTarget()->GetBufferObject(); in GetFrameBufferObject()
117 GLuint bufferObject = target->GetBufferObject(); in MakeTransferBufferCommand()
159 const FrameBufferObject& fbo = this->m_RenderTarget->GetBufferObject(); in SetRenderTarget()275 const FrameBufferObject& fbo = this->m_RenderTarget->GetBufferObject(); in ClearBuffer()
739 …mebuffer(GL_FRAMEBUFFER, s_RenderSystem->GetRenderContext()->GetRenderTarget()->GetBufferObject()); in DemoScene()