Searched refs:Fog (Results 1 – 16 of 16) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_Fog.cpp | 31 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Fog, TransformNode); 32 const float Fog::FOG_DENSITY = 0.0f; 33 const ResFogUpdater::FogUpdaterType Fog::FOG_UPDATER_TYPE = ResFogUpdater::FOG_UPDATER_TYPE_NONE; 34 const float Fog::FOG_MAX_DEPTH = 0.0f; 35 const float Fog::FOG_MIN_DEPTH = 0.0f; 38 Fog* 39 Fog::DynamicBuilder::Create( in Create() 49 void* memory = allocator->Alloc(sizeof(Fog)); in Create() 51 Fog* fog = new(memory) Fog( in Create() 63 Fog::DynamicBuilder::GetMemorySize( size_t alignment ) const in GetMemorySize() [all …]
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| D | gfx_SceneBuilder.cpp | 424 Fog::Description description; in BuildSceneObject() 434 Fog::GetMemorySizeInternal(pSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject() 438 … Fog::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject() 443 Fog* node = Fog::Create( in BuildSceneObject()
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| D | gfx_SceneEnvironment.cpp | 54 Fog* fog = (*fogBinder).fog; in ApplyFrom() 78 std::fill(this->m_Fogs.begin(), this->m_Fogs.end(), static_cast<nw::gfx::Fog*>(NULL)); in ClearSettings()
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| D | gfx_SceneTraverser.cpp | 128 void SceneTraverser::VisitFog(Fog* fog) in VisitFog()
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| D | gfx_SceneEnvironmentSetting.cpp | 135 …d_if(sceneContext.GetFogBegin(), sceneContext.GetFogEnd(), SceneObjectCompare<const Fog>((*iter))); in ResolveReference()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_Fog.h | 37 class Fog : public TransformNode 40 NW_DISALLOW_COPY_AND_ASSIGN(Fog); 62 void operator() (Fog* fog) in operator() 119 Fog* Create(os::IAllocator* allocator); 130 Fog::Description m_Description; 142 static Fog* Create( 145 const Fog::Description& description, 272 Fog( in Fog() function 275 const Fog::Description& description) in Fog() 288 Fog( in Fog() function [all …]
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| D | gfx_SceneEnvironment.h | 33 class Fog; variable 82 std::fill(m_Fogs.begin(), m_Fogs.end(), static_cast<Fog*>(NULL)); in SceneEnvironment() 106 void SetFog(s32 index, Fog* fog) in SetFog() 116 Fog* GetFog(s32 index) in GetFog() 126 const Fog* GetFog(s32 index) const in GetFog() 338 Fog* fog = m_Fogs[index]; in SetActiveFog() 351 Fog* GetActiveFog() in GetActiveFog() 360 const Fog* GetActiveFog() const in GetActiveFog() 493 Fog* m_Fog;
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| D | gfx_ISceneVisitor.h | 34 class Fog; variable 95 virtual void VisitFog(Fog* fog) = 0;
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| D | gfx_SceneEnvironmentSetting.h | 31 class Fog; variable 78 Fog* fog;
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| D | gfx_SceneTraverser.h | 75 virtual void VisitFog(Fog* fog);
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| D | gfx_SceneInitializer.h | 96 virtual void VisitFog(Fog*) {} in VisitFog() argument
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| D | gfx_SceneContext.h | 38 class Fog; variable 75 typedef ut::MoveArray<Fog*> FogArray; 941 void PushFog(Fog* fog) in PushFog() 953 bool TryPushFog(Fog* fog) in TryPushFog()
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| D | gfx_RenderContext.h | 51 class Fog; variable
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| /NW4C-2.0.3/demos/gfx/ResourceDemo/ |
| D | OMakefile | 42 $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Fog.cenv
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| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 287 nw::gfx::Fog* fog = nw::gfx::Fog::DynamicBuilder() in BuildFogs()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 423 …std::for_each(sceneContext->GetFogBegin(), sceneContext->GetFogEnd(), gfx::Fog::UpdateFunctor(came… in SubmitView()
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