| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_SoundHeap.cpp | 94 Clear(); in Destroy() 149 void SoundHeap::Clear() in Clear() function in nw::snd::SoundHeap 156 m_FrameHeap.Clear(); in Clear()
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| D | snd_PlayerHeap.cpp | 97 Clear(); in Destroy() 134 void PlayerHeap::Clear() in Clear() function in nw::snd::internal::PlayerHeap
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| D | snd_FrameHeap.cpp | 171 void FrameHeap::Clear() in Clear() function in nw::snd::internal::FrameHeap 265 Clear(); in LoadState()
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| D | snd_WaveSound.cpp | 264 m_pAllocator->Clear(); // あらかじめクリアしておく in Execute()
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| D | snd_HardwareManager.cpp | 282 list.Clear(); in FinalizeEffect()
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| /NW4C-2.0.3/include/nw/dev/ |
| D | dev_ParticleProfile.h | 65 static void Clear() in Clear() function 159 #define NW_CLEAR_PARTICLE_PROFILE() nw::dev::ParticleProfileCenter::Clear()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_SoundInstanceManager.h | 106 m_FreeList.Clear(); in Destroy() 107 m_PriorityList.Clear(); in Destroy()
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| D | snd_PlayerHeap.h | 59 void Clear();
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| D | snd_SoundHeap.h | 182 void Clear();
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| D | snd_FrameHeap.h | 110 void Clear();
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneEnvironmentSetting.cpp | 210 SceneEnvironmentSetting::Clear() in Clear() function in nw::gfx::SceneEnvironmentSetting 212 this->m_Cameras.Clear(); in Clear() 214 this->m_Fogs.Clear(); in Clear()
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| D | gfx_SceneTraverser.cpp | 67 this->m_SceneContext->Clear(); in Begin()
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| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_CmdCache.h | 48 void Clear() { m_CmdBufferSize = 0; } in Clear() function
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| D | ut_Children.h | 196 void Clear() { this->clear(); } in Clear() function
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_AnimBlender.h | 186 m_AnimObjects.Clear(); in ClearAnimObjects()
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| D | gfx_SceneEnvironmentSetting.h | 148 void Clear();
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| D | gfx_ParticleCollection.h | 333 void Clear();
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_CmdCache.cpp | 432 Clear(); in Init()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x86/2011/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/tools/DccPlugin/3dsMax/x64/2011/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 387 lv_mtl.Items.Clear() 724 lv_nodes.Items.Clear() 983 lv_data.Items.Clear()
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| /NW4C-2.0.3/sources/libraries/lyt/ |
| D | lyt_ArcResourceAccessor.cpp | 401 m_ArcList.Clear(); in DetachAll()
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