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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp365 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
366 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
368 …inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xf) << (4 * (inputIndex % 8)); // (inputIn… in SetupActivateVertexAttributeCommand_()
369 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
393 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
395 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
396 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
397 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
434 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
435 NW_ASSERT(0 <= usageIndex && usageIndex < 12); in SetupActivateVertexAttributeCommand_()
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