Lines Matching refs:usageIndex
365 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
366 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
368 …inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xf) << (4 * (inputIndex % 8)); // (inputIn… in SetupActivateVertexAttributeCommand_()
369 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
393 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
395 NW_ASSERT(0 <= usageIndex && usageIndex < MAX_ATTRIBUTES_NUM); in SetupActivateVertexAttributeCommand_()
396 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
397 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
434 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
435 NW_ASSERT(0 <= usageIndex && usageIndex < 12); in SetupActivateVertexAttributeCommand_()
436 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
437 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()
469 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() local
470 while (usedFlag & (0x1 << usageIndex)) { --usageIndex; } in SetupActivateVertexAttributeCommand_()
471 inputMapTable[ (inputIndex / 8) * 2 ] |= (usageIndex & 0xF) << (4 * (inputIndex % 8)); in SetupActivateVertexAttributeCommand_()
472 usedFlag |= 0x1 << usageIndex; in SetupActivateVertexAttributeCommand_()